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AgeCommit message (Expand)Author
2017-08-15Cleanup: use 'gwn' prefix for gawain filenamesCampbell Barton
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-08-13GPU_framebuffer: Fix incorrect last level.Clément Foucault
2017-08-13Eevee: Fix the AO problem around object edges.Clément Foucault
2017-08-12GPU_framebuffer: Fix performance issue on intel.Clément Foucault
2017-08-12Code cleanup: fix various compiler warnings.Brecht Van Lommel
2017-08-12Merge branch 'master' into blender2.8Brecht Van Lommel
2017-08-12Fix T52298: hidden lamps still compute shadow buffers in viewport.Brecht Van Lommel
2017-08-10Eevee: Refraction: Add "thickness" parameter.Clément Foucault
2017-08-10Eevee: Add Refraction via probes.Clément Foucault
2017-08-02Keyframe Drawing: Fix 2.7 -> 2.8 regressionsJoshua Leung
2017-08-01Cleanup: double promotionCampbell Barton
2017-08-01Merge branch 'master' into blender2.8Campbell Barton
2017-08-01Cleanup: use static vars where appropriateCampbell Barton
2017-07-25Fix T52190: Depth picking failsCampbell Barton
2017-07-24Eevee: Planar Reflection: Remove distance approximation.Clément Foucault
2017-07-24Eevee: SSR: Small fixesClément Foucault
2017-07-24Eevee: HiZ buffer: Split into two 24bit depth bufferClément Foucault
2017-07-24Eevee: Fix glossy node roughness.Clément Foucault
2017-07-24Eevee: SSR: Encode Normal in buffer and add cubemap fallback.Clément Foucault
2017-07-24Eevee: SSR: Output ssr datas to buffers.Clément Foucault
2017-07-24Eevee: Ssr: Add ssr id to glossy nodes.Clément Foucault
2017-07-19Manipulators: use nearest manipulatorCampbell Barton
2017-07-14Implement Uniformbuffer objects for nodetree parametersDalai Felinto
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-07-11Eevee: Fix default closure to match cycles.Clément Foucault
2017-07-11Eevee: Transparency: Add support for blend ADD and MULTIPLY.Clément Foucault
2017-07-11Eevee: Add support for Alpha clip and Hashed Alpha transparency.Clément Foucault
2017-07-11Lamps should not have their own gpu materialDalai Felinto
2017-07-09Fix T52001: material draw mode principled BSDF artifacts at some angles.Brecht Van Lommel
2017-07-07GPU: Silence warning of potentially unused variable (NormalMatrix)Dalai Felinto
2017-07-06GPUTexture: Change default comparison mode to GL_NONE.Clément Foucault
2017-07-06Eevee: Add support for common BSDFs.Clément Foucault
2017-07-05Eevee: Volumetrics: Add support for Position Coordinates.Clément Foucault
2017-07-05Eevee: Volumetrics: Add Volume Absorption node.Clément Foucault
2017-07-04Eevee: Fix Closure define.Clément Foucault
2017-07-03Eevee: Add support for volumetrics in node tree.Clément Foucault
2017-07-03GPU Codegen: Add new closure socket type.Clément Foucault
2017-07-03Merge branch 'master' into blender2.8Dalai Felinto
2017-07-02Fix T51957: principled BSDF mismatches in GLSL viewport.Brecht Van Lommel
2017-06-30Eevee: Principled BSDF: add support for specular tint + optimisationClément Foucault
2017-06-29Eevee: Fix broken default coordinate (reported via IRC by Dalai Felinto).Clément Foucault
2017-06-29Eevee: Remove Geometry shader usage for background.Clément Foucault
2017-06-29Eevee: Prepare support for future Anisotropic shading.Clément Foucault
2017-06-29material Glsl: Fix tangent with new orco.Clément Foucault
2017-06-29Eevee: Add Initial support for Principle BRDF.Clément Foucault
2017-06-28GPUTexture : Un-clamp float rect datas.Clément Foucault
2017-06-28GPU_codegen: Fix geometry shader.Clément Foucault
2017-06-28GPU_codegen: Add support for passing attributes through the geometry stage.Clément Foucault
2017-06-28GPU: split GPU_material_from_nodetree in twoCampbell Barton