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AgeCommit message (Expand)Author
2017-05-01GPUMaterial: Making material node tree compatible with new drawmanager.Clément Foucault
2017-05-01Eevee: World nodetree gpumaterial compatibility.Clément Foucault
2017-05-01Cleanup/followup to previous commit: get rid of dashed-specific helpers.Bastien Montagne
2017-05-01Reworked version of dashed line shader.Bastien Montagne
2017-04-29Getting rid of setlinestyle: add imm_draw_circle_wire_dashed() util.Bastien Montagne
2017-04-28Recent commit state broke lattice vertex drawingCampbell Barton
2017-04-27Draw Manager: basic text overlay supportCampbell Barton
2017-04-27OpenGL: manage legacy state only when WITH_LEGACY_OPENGL=ONMike Erwin
2017-04-27OpenGL: early exit from functions that don't mix with core profile Mike Erwin
2017-04-27OpenGL: fix color logic opMike Erwin
2017-04-27OpenGL: don't glGet(GL_RED_BITS) in core profileMike Erwin
2017-04-27OpenGL: stop enabling GL_TEXTUREMike Erwin
2017-04-27OpenGL: stop using GL_NORMALIZEMike Erwin
2017-04-27OpenGL: restore all 8 lightsMike Erwin
2017-04-27OpenGL: remove GL_MAP1_VERTEX_3Mike Erwin
2017-04-27Fix gpuScaleUniform (caused strange pose-bone size)Campbell Barton
2017-04-26Add 3D version of dashed line shader.Bastien Montagne
2017-04-262D dashed line shader: changed to use viewport side instead of scale.Bastien Montagne
2017-04-26Getting rid of setlinestyle: non-camera 3DView render border.Bastien Montagne
2017-04-26Move imm_draw_line_box_dashed to GPU_immediate_util.Bastien Montagne
2017-04-26Tweak 2D line dashed shader to take a scale parameter.Bastien Montagne
2017-04-25Draw Manager: support for selection using enginesCampbell Barton
2017-04-24Convert BaseLegacy to Base (part)Luca Rood
2017-04-24Merge branch 'master' into blender2.8Campbell Barton
2017-04-24Cleanup: styleCampbell Barton
2017-04-22Fix armature drawing ignoring object matrixCampbell Barton
2017-04-22OpenGL: remove use of GLEW MXMike Erwin
2017-04-20Cleanup: redundant struct qualifier & long linesCampbell Barton
2017-04-20Fix T51251: Armature/Normal-button scaled twiceCampbell Barton
2017-04-19Fix alpha overlay for sculpt/paint when using core profileSergey Sharybin
2017-04-19Cleanup: Remove executable flag from GLSL shadersSergey Sharybin
2017-04-19Get rid of glMatrixMode callsSergey Sharybin
2017-04-19Fix node editor drawing when built with core profileSergey Sharybin
2017-04-19Comment out places which are using texture matrix mode for core profileSergey Sharybin
2017-04-19Cleanup, indentation of preprocessorSergey Sharybin
2017-04-18OpenGL: don't require legacy extensions when using WITH_GL_PROFILE_COREMike Erwin
2017-04-18OpenGL: fix compatibility with Mac & MesaMike Erwin
2017-04-18Fix text drawing with core profileSergey Sharybin
2017-04-18Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-04-18Revert "Object Info node support for GLSL mode and the internal render"Dalai Felinto
2017-04-18OpenGL: Update GPU_legacy_stubs.cDalai Felinto
2017-04-18Object Info node support for GLSL mode and the internal renderAlexander Romanov
2017-04-18Eevee: Introduction of world preconvolved envmap.Clément Foucault
2017-04-18GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.Clément Foucault
2017-04-18GPUTexture: Fix Cubemap uploadClément Foucault
2017-04-18GPUTexture: Add Mipmap Control functions.Clément Foucault
2017-04-18Squashed commit of the following:Pascal Schoen
2017-04-17OpenGL: Fix crash on start with Mesa driversInes Almeida
2017-04-16OpenGL: tweak GPU_texture_create_nDMike Erwin
2017-04-16OpenGL: fix GPU_SHADER_SIMPLE_LIGHTING_SMOOTH_COLORMike Erwin