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AgeCommit message (Expand)Author
2022-05-12Metal: MTLState module implementation.Jason Fielder
2022-05-12Cleanup: Remove unused gpu_shader_geometry.glslClément Foucault
2022-05-12Merge branch 'blender-v3.2-release'Joseph Eagar
2022-05-12color attributes: Fix broken vertex color nodeJoseph Eagar
2022-05-12Cleanup: formatCampbell Barton
2022-05-11Fix T97330: GPU Subdiv compiler error.Jeroen Bakker
2022-05-11Fix T97330: GPU Subdiv compiler error.Jeroen Bakker
2022-05-11Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-11Cleanup: use 'num' / 'size' suffix instead of 'sz'Campbell Barton
2022-05-11Cleanup: spelling in commentsCampbell Barton
2022-05-11Fix T96892 Overlay: Hiding all of a mesh in edit mode causes visual glitchClément Foucault
2022-05-10Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-10Fix T95298 ImageEditor: Multi-view images fail to display properlyClément Foucault
2022-05-10Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-10Fix T97272: Lag when resizing viewports.temp-T97272Jeroen Bakker
2022-05-10Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-10Eevee: Fix GLSL compilation error.Jeroen Bakker
2022-05-10Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-10Fix T97545 GPU: Crash caused by uncommented quote char in source stringClément Foucault
2022-05-10Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-10Fix T97985 EEVEE: Shader mixing not working correctly when reusing shader nodesClément Foucault
2022-05-09Fix T97984: GPUCodegen: crash when loading demo fileClément Foucault
2022-05-09Fix T97983 EEVEE: Tangent Normal of Curves info behaves differently in EeveeClément Foucault
2022-05-09Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-09GPU: Unable to compile material shaders.Jeroen Bakker
2022-05-09Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-09GPU: Fix crash deferred shader compilation.Jeroen Bakker
2022-05-09EEVEE & Viewport: Add a built-in shader called 3D_IMAGE, and expose to the py...Shashank Shekhar
2022-05-07GPUShader: Add static compilation to clipped shader variationsClément Foucault
2022-05-06Fix T97872: Annotation lines lost AAGermano Cavalcante
2022-05-06EEVEE: Refactor curve nodesOmar Emara
2022-05-06GPU: Move common shaders into a common directoryOmar Emara
2022-05-06Cleanup: spelling in comments, use doxygen commentsCampbell Barton
2022-05-05Cleanup: spelling in commentsCampbell Barton
2022-05-04Nodes: Add general Combine/Separate Color nodesHallam Roberts
2022-05-04Merge remote-tracking branch 'origin/blender-v3.2-release'Kévin Dietrich
2022-05-04Fix T97827: material preview not displaying texturesKévin Dietrich
2022-05-04Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-04License headers: add missing license headersCampbell Barton
2022-05-03Merge remote-tracking branch 'origin/blender-v3.2-release'Kévin Dietrich
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-05-03Cleanup: spelling in commentsCampbell Barton
2022-05-02GPU: Remove OCIO workaround for Apple.Jeroen Bakker
2022-05-02EEVEE: Rewrite: Implement nodetree support with every geometry typesClément Foucault
2022-05-02Cleanup: GPUBuiltinShader: Remove old shader interfacesClément Foucault
2022-05-02Cleanup: GPUShader: Make style consistent in builtin_shader_stagesClément Foucault
2022-05-02GPUShader: Remove GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZEClément Foucault
2022-05-02GPUShader: Port 3D uniform color clipped shaders to use shaderCreateInfoClément Foucault
2022-05-02GPUShader: Port dashed line shaders to use shaderCreateInfoClément Foucault
2022-05-02GPUShader: Port polyline shaders to use shaderCreateInfoClément Foucault