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AgeCommit message (Expand)Author
2018-07-15Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
2018-07-14GPU_batch: fix error w/ interior line removalCampbell Barton
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-10Fix accidentally removed particle function in GLSL, still not supported though.Brecht Van Lommel
2018-07-10GPUTexture: Refactor of texture creation & new featureClément Foucault
2018-07-08Cleanup: rename 'ct' to 'len' for gpuCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for gawainCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (editors, wm)Campbell Barton
2018-07-05GPU: avoid unnecessary multiple nodetree localize and output finding.Brecht Van Lommel
2018-07-02Cleanup: use _f, _i suffix for GPU state APICampbell Barton
2018-07-02Commit D3494 : Compiled shader lookup fixClément Foucault
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-28Fix assert to due missing GPU blend mode.Brecht Van Lommel
2018-06-28Fix missing blend mode in recent OpenGL refactorCampbell Barton
2018-06-27Cleanup: styleCampbell Barton
2018-06-27bf_gpu: Add GPU_state module.Ray Molenkamp
2018-06-26Cleanup: dyntopo sculpt draw update: use same BM_face_as_array_vert_tri for i...Bastien Montagne
2018-06-26Fix T55320: Sculpt Mode with dyntopo and smooth shading drawing bug.Bastien Montagne
2018-06-25Merge branch 'master' into blender2.8Bastien Montagne
2018-06-25Cleanup: Nuke most of G.main from GPU code.Bastien Montagne
2018-06-25Cleanup: code styleCampbell Barton
2018-06-22Cleanup: styleCampbell Barton
2018-06-22Cleanup: suppress assert in recent GPU refactorCampbell Barton
2018-06-22GLRefactor: Refactor bf_blenfont to use GPUTexture instead of raw GL calls an...Ray Molenkamp
2018-06-20UI: adjust menu triangleCampbell Barton
2018-06-20Cleanup: whitespaceCampbell Barton
2018-06-20UI: Use chevrons for number sliders, pulldowns and popoversPablo Vazquez
2018-06-18Cleanup: indentationCampbell Barton
2018-06-17Cleanup: codestyleCampbell Barton
2018-06-16This option limits visibility of the glew.h header to just bf_gpu and intern_...Ray Molenkamp
2018-06-16Merge branch 'master' into blender2.8Brecht Van Lommel
2018-06-15Cycles: change Ambient Occlusion shader to output colors.Lukas Stockner
2018-06-14Cleanup: styleCampbell Barton
2018-06-14GPU: consistenly use mipmap on/off in all draw modes.Brecht Van Lommel
2018-06-14Cleanup: remove legacy GPU pass binding code.Brecht Van Lommel
2018-06-13Merge branch 'master' into blender2.8Brecht Van Lommel
2018-06-12Cleanup: remove image->bindcode, always wrap in GPUTexture.Brecht Van Lommel
2018-06-11Revert "Cleanup: remove image->bindcode, always wrap in GPUTexture."Brecht Van Lommel
2018-06-11Cleanup: remove image->bindcode, always wrap in GPUTexture.Brecht Van Lommel
2018-06-11Cleanup: fix compiler warnings.Brecht Van Lommel
2018-06-11Fix crash with OpenGL rendering in multiple threads on macOS.Edmund Kapusniak
2018-06-11Cleanup: Moar G.main removal of Hell.Bastien Montagne
2018-06-08DRW: Fix animated material not refreshingDalai Felinto
2018-06-08Rename: GPU_material_get_uniform_buffer > GPU_material_uniform_buffer_getDalai Felinto
2018-06-08Rename: GPU_texture_orphansDalai Felinto
2018-06-07Uniform Buffer Objects: Simplification refactorDalai Felinto