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AgeCommit message (Expand)Author
2022-02-23Cleanup: Remove repeated word in commentsCampbell Barton
2022-02-23CMake: include missing filesCampbell Barton
2022-02-22Merge branch 'blender-v3.1-release'Jacques Lucke
2022-02-22Fix T93784: text and curve objects have no motion blurJacques Lucke
2022-02-19OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-19Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-19Revert "OCIO: Port shader creation logic to use GPUShaderCreateInfo"Clément Foucault
2022-02-19Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-18GL: Fix possible shift by -1Clément Foucault
2022-02-18OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-17GPU: Remove runtime sampler texture slot assignmentClément Foucault
2022-02-17OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-16GPUTexture: Add dimensions getterClément Foucault
2022-02-15Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-15GLShaderInterface: Fix undefined behavior when attributes are optimized away.Clément Foucault
2022-02-15Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-15GLCompute: Apply state before dispatchClément Foucault
2022-02-15GLDebug: Fix severity checkClément Foucault
2022-02-15GPUTexture: Fix missing enum cases in `to_component_len()`Clément Foucault
2022-02-13Cleanup: Clang tidyHans Goudey
2022-02-13Cleanup: Optimize gl query code pathJesse Yurkovich
2022-02-11Merge branch 'blender-v3.1-release'Peter Kim
2022-02-11Fix excessive re-creation of VR viewport texturesPeter Kim
2022-02-11File headers: add missing copyright, add MIT to SPDX licensesCampbell Barton
2022-02-11Cleanup: remove white-space before headersCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-08Eevee: support the no-op Bump node optimization like in Cycles.Alexander Gavrilov
2022-02-07Merge branch 'blender-v3.1-release'Bastien Montagne
2022-02-07Fix UI messages (typos etc.).Bastien Montagne
2022-02-07Cleanup: spelling in commentsCampbell Barton
2022-02-06GLDebug: Wrap glDispatch function into our debug wrappersClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-06GPU: Fix assert when running without --debug-gpu option on older GLClément Foucault
2022-02-06GPUShaderCreateInfo: Add duplication error checking of dependency mergingClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-06GPU: Debug: Avoid double printing of compilation issuesClément Foucault
2022-02-06GPU: move gpu_shader_shared_utils.h to the public section of the moduleClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-05GPUTexture: Fix missing/wrong cases in to_data_format()Clément Foucault
2022-02-05GL: Fix compute shader label errorClément Foucault
2022-02-05GLShaderInterface: Fix SSBO using the ubo maskClément Foucault
2022-02-04GLShader: Fix several low importance issuesClément Foucault
2022-02-04GPUShader: Improve error/warning logging experienceClément Foucault
2022-02-04GPUShader: Cleanup dependency system to not remove string allocationClément Foucault
2022-02-04GL: Add all image types in binding setup.Clément Foucault
2022-02-04GPUFramebuffer: Bump max attachment count to 8Clément Foucault
2022-02-04GPUShaderCreateInfo: Merge changes from eevee-rewriteClément Foucault
2022-02-04GPUState: Add more barrier typesClément Foucault
2022-02-04Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-04Workbench: Fix unreported heavily quantized mesh due to driver issueClément Foucault