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AgeCommit message (Expand)Author
2022-08-31Mesh: Move material indices to a generic attributeHans Goudey
2022-08-31GPUCapabilities: Add GPU_shader_draw_parameters_supportClément Foucault
2022-08-31Cleanup: formatCampbell Barton
2022-08-31Node: Mix nodeCharlie Jolly
2022-08-30GPUBatch: Add multi_draw_indirect capability and indirect buffer offsetClément Foucault
2022-08-30GPUTexture: Add type correct GPU_SAMPLER_MAX constant for C++Clément Foucault
2022-08-30GPUMaterial: Expose debug name getterClément Foucault
2022-08-30GPUCodegen: Do not rely on auto resource locationClément Foucault
2022-08-30GPUBatch: Add draw parameter getterClément Foucault
2022-08-30GPUStorageBuf: Add `read()` function to readback buffer data to hostClément Foucault
2022-08-30Cleanup: formatCampbell Barton
2022-08-30Cleanup: Use const for custom data layersHans Goudey
2022-08-29Fix compilation issue in MTLQueryPool::allocate_buffer.Jeroen Bakker
2022-08-29Cleanup: Add missing override keyword in mtl_backend.Jeroen Bakker
2022-08-28Cleanup: replace NULL with nullptr for C++ filesCampbell Barton
2022-08-27CMake: include missing header filesCampbell Barton
2022-08-26Merge branch 'blender-v3.3-release'Bastien Montagne
2022-08-26Fix T55284: error in Hybrid MultiFractal Musgrave textureLuis Pereira
2022-08-23Cleanup: Avoid using invalid attribute domainHans Goudey
2022-08-23Fix: Compositor results are fuzzy with bilinear filteringOmar Emara
2022-08-23Cleanup: match names between functions & declarationsCampbell Barton
2022-08-22Fix: Memory leak in realtime compositorOmar Emara
2022-08-19Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-08-19Fix build error on mips64el architectureBrecht Van Lommel
2022-08-19Fix ubsan warnings about indexing into null pointersLoren Osborn
2022-08-18Realtime Compositor: Implement bilateral blur nodeOmar Emara
2022-08-18Realtime Compositor: Implement despeckle nodeOmar Emara
2022-08-18Realtime Compositor: Implement directional blur nodeOmar Emara
2022-08-18Realtime Compositor: Implement filter nodeOmar Emara
2022-08-18Realtime Compositor: Implement bokeh image nodeOmar Emara
2022-08-17Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-17Cleanup: spelling in commentsCampbell Barton
2022-08-17Cleanup: strip blank lines around comment blocksCampbell Barton
2022-08-16GPU: ShaderCreateInfo: Use variadic template instead of default argumentsClément Foucault
2022-08-15EEVEE-Next: HiZ Buffer: New implementationClément Foucault
2022-08-15Cleanup OpenGL linking and related code after libepoxy mergeSebastian Parborg
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-08-15Cleanup: fix typosBrecht Van Lommel
2022-08-14EEVEE-Next: Light: New light moduleClément Foucault
2022-08-14GPU: Fix shader builder compilationClément Foucault
2022-08-12CMake: correct linking order regressionCampbell Barton
2022-08-11Mesh: Move hide flags to generic attributesHans Goudey
2022-08-11Cleanup: spelling in commentsCampbell Barton
2022-08-10Realtime Compositor: Add basic distort nodesOmar Emara
2022-08-10Realtime Compositor: Add basic matte nodesOmar Emara
2022-08-10Realtime Compositor: Add basic convert and vector nodesOmar Emara
2022-08-10Realtime Compositor: Add basic color nodesOmar Emara
2022-08-10Realtime Compositor: Add basic output nodesOmar Emara
2022-08-10Realtime Compositor: Add evaluator and engineOmar Emara
2022-08-10Cleanup: spellingCampbell Barton