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AgeCommit message (Expand)Author
2012-01-04derivative maps must take into account that texture scales can be negativeMorten Mikkelsen
2012-01-04calculate factor before using MAX2 macroMorten Mikkelsen
2012-01-04derivative maps were not working correctly with UV scale (the texture setting...Morten Mikkelsen
2012-01-02Remove some silly variable copies that stuck around from a previous refactor.Nicholas Bishop
2011-12-28Fix #29715: cycles and glsl normal node not working correct.Brecht Van Lommel
2011-12-28more changes from bmesh into trunk (mesh mpoly strict member)Campbell Barton
2011-12-23Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplay...Mitchell Stokes
2011-12-23Code cleanup: fix some clang static checker warnings.Brecht Van Lommel
2011-12-17better to generate the library string always because it could lead to null po...Antony Riakiotakis
2011-12-17move GPU_code_generate_glsl_lib to GPU_extensions_init. This makes more sense...Antony Riakiotakis
2011-12-17style edit only - move parenthesis onto second line of function definition (i...Campbell Barton
2011-12-16Math lib: matrix multiplication order fix for two functions that wereBrecht Van Lommel
2011-12-16static functions for getting power of 2 values were being copied about too mu...Campbell Barton
2011-12-15Bicubic bump map filtering.Antony Riakiotakis
2011-12-10Compile fix for r.42546 typoJoshua Leung
2011-12-10picky edits & regen man pageCampbell Barton
2011-12-10verify existence of dmMorten Mikkelsen
2011-12-10fixes scale on derivative mapsMorten Mikkelsen
2011-12-08Fix #29520: issue drawing with VBO + GLSL + alpha pass. Includes some refacto...Brecht Van Lommel
2011-12-01Cycles: fix glsl error when using light path node.Brecht Van Lommel
2011-11-29remove header text:Campbell Barton
2011-11-24pep8 edits and avoid naming conflicts with python builtinsCampbell Barton
2011-11-20Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign...Bastien Montagne
2011-11-14Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather itBrecht Van Lommel
2011-11-14Fix #29252: GLSL not working with geometry material node after recent changes.Brecht Van Lommel
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-11-11quiet -Wdouble-promotion warningsCampbell Barton
2011-11-08Texturing: texture and 3d view draw type changes, these should only have anyBrecht Van Lommel
2011-11-08Nodes: add cycles shader nodes, these will only be available to render enginesBrecht Van Lommel
2011-11-07replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy functi...Campbell Barton
2011-11-06more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.Campbell Barton
2011-11-05GPU BuffersNicholas Bishop
2011-10-28Fix: OpenGL renders on graphics cards which do not support non-power-of-twoBrecht Van Lommel
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-10-05Fix #28766: object properties > display > transparency no longer worked in solidBrecht Van Lommel
2011-09-30Bump maps flip: now white means salience, black means concavitySergey Sharybin
2011-09-28Commented and tagged some unused vars, added some var init (gcc warnings...)Bastien Montagne
2011-09-28whitespace edits, make formatting for functions consustent at least within th...Campbell Barton
2011-09-25whitespace cleanupCampbell Barton
2011-09-22addendum to prev bugfix on texture space bumpMorten Mikkelsen
2011-09-19TexFace to Material Settings big patchDalai Felinto
2011-09-16use replace 0 with NULL for pointers, set some functions staticCampbell Barton
2011-09-16- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)Campbell Barton
2011-09-12Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewportSergey Sharybin
2011-09-09GPU: add gpu python module with export_shader() function to export GLSL shader.Benoit Bolsee
2011-09-06Merged the particles-2010 branch with node improvements into trunk.Lukas Toenne
2011-08-30Fixes for snprintf usage:Brecht Van Lommel
2011-08-28- use static vars and functions where possible.Campbell Barton
2011-08-27- use %u rather tham %d for unsigned ints in string formatting funcs.Campbell Barton
2011-08-27- fix for BL_Shader::SetUniform() missing out the last part of the matrix.Campbell Barton