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AgeCommit message (Expand)Author
2018-05-31GPUTexture: Expose GPU_texture_create_buffer and add GL_R32I support.Clément Foucault
2018-05-30Fix selection randomly failing with border render.Brecht Van Lommel
2018-05-30Eevee: Add support for the Hair info node.Clément Foucault
2018-05-30GPUMaterial: Add support for hair vertex color, uvs and orco.Clément Foucault
2018-05-30GPUTexture: Add support for GL_RGBA16 texture format.Clément Foucault
2018-05-25Merge branch 'master' into blender2.8Campbell Barton
2018-05-24Cycles/Compositor: Add arctan2 operation to the Math nodeLukas Stockner
2018-05-23OpenGL: documentation for the builtin GPU shadersDalai Felinto
2018-05-22Cleanup: fix compiler warnings.Brecht Van Lommel
2018-05-18Eevee: Codestyle fix.Clément Foucault
2018-05-18Eevee: SSS: Fix compilation errors.Clément Foucault
2018-05-18Collections and groups unificationBrecht Van Lommel
2018-05-16GPUShader/DRW: Add Transform Feedback support.Clément Foucault
2018-05-16Eevee: Add support for Ambient Occlusion node.Clément Foucault
2018-05-16Shader Node Editor: Add Closure to RGB convertion node.Clément Foucault
2018-05-15Workbench: Cleaner Shadow edges own shadowJeroen Bakker
2018-05-13GPUTexture: Add Texture Buffer support.Clément Foucault
2018-05-07Merge branch 'master' into blender2.8Campbell Barton
2018-05-07Cleanup: rename char/float conversion functionsCampbell Barton
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-02GPUShader: Remove unused envelope shaders.Clément Foucault
2018-05-02GPUShader: Optimize Multisample resolve shader.Clément Foucault
2018-05-02GPUShader: Add GPU_SHADER_2D_IMAGE_MULTISAMPLE_2/4/8/16Clément Foucault
2018-05-02GPUShader: Fix simple lighting modulating alpha colorClément Foucault
2018-05-02GPUTexture: Fix wrong multisample texture size.Clément Foucault
2018-05-02Eevee: Fix vertex color being in srgb space.Clément Foucault
2018-04-30GPUTexture: Add support for GPU_RG16.Clément Foucault
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-28UI: Number slider uniform fillingDalai Felinto
2018-04-28UI: Remove hardcoded 11 uniform parametersDalai Felinto
2018-04-28UI: Add icon color saturation preferenceCampbell Barton
2018-04-27Fix missing action zones and emboss in the 3D viewport.Brecht Van Lommel
2018-04-27WM: new offscreen window draw method to replace all existing methods.Brecht Van Lommel
2018-04-26UI: desaturate toolbar icons that the mouse is not over.Brecht Van Lommel
2018-04-25UI: shrink operator menu hold triangle a littleCampbell Barton
2018-04-25WM: Add GHOST lazy init for background mode.Clément Foucault
2018-04-25Silhouette Overlap OverlayJeroen Bakker
2018-04-24OpenGL: Remove remaining instances of GL_RGBA16F_ARB.Clément Foucault
2018-04-22Remove unused shaderCampbell Barton
2018-04-22Cleanup: trailing spacesCampbell Barton
2018-04-21Cleanup: styleCampbell Barton
2018-04-21View3D: Atenuate banding artifacts on background gradient.Clément Foucault
2018-04-20Fix frame-buffer texture creationClément Foucault
2018-04-20UI: Support for runtime geometry iconsCampbell Barton
2018-04-19Fix mistake in previous GLSL cleanup commit.Brecht Van Lommel
2018-04-19Cleanup: removed unused GLSL shader functions.Brecht Van Lommel
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-19Merge branch 'master' into blender2.8Campbell Barton
2018-04-19Cleanup: styleCampbell Barton
2018-04-19Cleanup: styleCampbell Barton