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AgeCommit message (Expand)Author
2018-07-20GPUMaterial: Cleanup unused headersClément Foucault
2018-07-20GPUMaterial: Texture Node: Add support for Cubic filteringClément Foucault
2018-07-20GPUMaterial: Texture Node: support for nearest (closest) filtering methodClément Foucault
2018-07-20GPUMaterial: Optimize and fix blending in box mappingClément Foucault
2018-07-20Fix build error with release + debug info build.Brecht Van Lommel
2018-07-19GPU: Add GC to FBOs and UBOs and centralize all GCsClément Foucault
2018-07-19Cleanup: styleCampbell Barton
2018-07-18Cleanup: style for GPU moduleCampbell Barton
2018-07-18GPU: Fix build error on Mac and Windows.Clément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-18GWN: Port to GPU module: Move files to GPUClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
2018-07-15Cleanup: split GPU_batchCampbell Barton
2018-07-15Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
2018-07-14GPU_batch: fix error w/ interior line removalCampbell Barton
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-10Fix accidentally removed particle function in GLSL, still not supported though.Brecht Van Lommel
2018-07-10GPUTexture: Refactor of texture creation & new featureClément Foucault
2018-07-08Cleanup: rename 'ct' to 'len' for gpuCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for gawainCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (editors, wm)Campbell Barton
2018-07-05GPU: avoid unnecessary multiple nodetree localize and output finding.Brecht Van Lommel
2018-07-02Cleanup: use _f, _i suffix for GPU state APICampbell Barton
2018-07-02Commit D3494 : Compiled shader lookup fixClément Foucault
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-28Fix assert to due missing GPU blend mode.Brecht Van Lommel
2018-06-28Fix missing blend mode in recent OpenGL refactorCampbell Barton
2018-06-27Cleanup: styleCampbell Barton
2018-06-27bf_gpu: Add GPU_state module.Ray Molenkamp
2018-06-26Cleanup: dyntopo sculpt draw update: use same BM_face_as_array_vert_tri for i...Bastien Montagne
2018-06-26Fix T55320: Sculpt Mode with dyntopo and smooth shading drawing bug.Bastien Montagne
2018-06-25Merge branch 'master' into blender2.8Bastien Montagne
2018-06-25Cleanup: Nuke most of G.main from GPU code.Bastien Montagne
2018-06-25Cleanup: code styleCampbell Barton
2018-06-22Cleanup: styleCampbell Barton
2018-06-22Cleanup: suppress assert in recent GPU refactorCampbell Barton
2018-06-22GLRefactor: Refactor bf_blenfont to use GPUTexture instead of raw GL calls an...Ray Molenkamp
2018-06-20UI: adjust menu triangleCampbell Barton
2018-06-20Cleanup: whitespaceCampbell Barton
2018-06-20UI: Use chevrons for number sliders, pulldowns and popoversPablo Vazquez
2018-06-18Cleanup: indentationCampbell Barton
2018-06-17Cleanup: codestyleCampbell Barton
2018-06-16This option limits visibility of the glew.h header to just bf_gpu and intern_...Ray Molenkamp
2018-06-16Merge branch 'master' into blender2.8Brecht Van Lommel
2018-06-15Cycles: change Ambient Occlusion shader to output colors.Lukas Stockner