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AgeCommit message (Expand)Author
2015-09-14Alternate fix for offscreen render w/o npotCampbell Barton
2015-09-14Revert "Fix crash in opengl render caused..."Campbell Barton
2015-09-14Fix crash in opengl render caused by gfx being blacklisted forJoe Eagar
2015-09-13Cleanup: spellingCampbell Barton
2015-09-04Quiet warningsJulian Eisel
2015-08-25OpenSubdiv: Fix/workaround shader compilation when going to GLSL modeSergey Sharybin
2015-08-25Quiet warning with arg typesCampbell Barton
2015-08-24Fix T45737: Vertex colors show washed-outCampbell Barton
2015-08-23Fix T45860, missing extension in GLSL after recent own fix.Antony Riakiotakis
2015-08-20Fix T45491 not all GPUs support those extensions, use check forAntony Riakiotakis
2015-08-07Attempt to fix T45718, crash when enabling GLSL mode with UV layers.Antony Riakiotakis
2015-08-06Cleanup: whitespace, unused varCampbell Barton
2015-08-06Fix T45691 crash on material viewAntony Riakiotakis
2015-08-04SCons: Fix for really nasty bug with polluting configuration environmentSergey Sharybin
2015-08-04Fix fast navigate winding being incorrect (apparent when backfaceAntony Riakiotakis
2015-08-03Multires sculpting drawing optimization:Antony Riakiotakis
2015-08-03Fix T45654 fast navigate artifacts.Antony Riakiotakis
2015-08-03OpenSubdiv: Corrections to GLSL versionSergey Sharybin
2015-08-03OpenSubdiv: Fix crash caused by applying subsurf on non-mesh objectSergey Sharybin
2015-07-31Use polygon normals for sculpt drawingCampbell Barton
2015-07-28Fix T45590: Some more missing glsl functionsSergey Sharybin
2015-07-28Fix T45581: GPU failed to find function node_bsdf_refractionSergey Sharybin
2015-07-25Convert CCGSubsurf VBO system to also sort hidden and visible faces.Antony Riakiotakis
2015-07-25GPU Buffers:Antony Riakiotakis
2015-07-25GPU buffer materials:Antony Riakiotakis
2015-07-24Fix T45541 crash when mixing flat and smooth shaded faces in sculptAntony Riakiotakis
2015-07-23Subsurf: Optimize edge drawing, now it uses VBOs.Antony Riakiotakis
2015-07-22GPU debug: Only flush stderr if needed.Antony Riakiotakis
2015-07-21Try to remap buffer before rejecting.Antony Riakiotakis
2015-07-21Failure to alllocate vertex buffer would not fall back to vertex arrayAntony Riakiotakis
2015-07-21Cleanup: warningCampbell Barton
2015-07-20OpenSubdiv: Commit of OpenSubdiv integration into BlenderSergey Sharybin
2015-07-20OpenSubdiv: Add OpenSubdiv files which are related on the CCGSubSurf and GPUSergey Sharybin
2015-07-20Fix recent own stupidity with indexed sculpt drawing.Antony Riakiotakis
2015-07-20Filter the debug callback to only report errors unless debug value isAntony Riakiotakis
2015-07-20Use abstraction to unbind buffers, should avoid crashes in systems thatAntony Riakiotakis
2015-07-17Only use material callback when enabledCampbell Barton
2015-07-17Add check for GPU materials enable stateCampbell Barton
2015-07-17Fix no longer being possible to display a suzanne with 8 levels ofAntony Riakiotakis
2015-07-16Add tessellation data to DerivedMesh (LoopTri)Campbell Barton
2015-07-16Sculpt draw code:Antony Riakiotakis
2015-07-15 VBO offscreen selection drawing, cdderivedmeshAntony Riakiotakis
2015-07-15DerivedMesh: minor changes to callback useCampbell Barton
2015-07-15Fix overdrawing and errors with textured and mapped drawingAntony Riakiotakis
2015-07-14Particle Info node support for GLSL mode and the internal render.Alexander Romanov
2015-07-14Display optimizations part 1.Antony Riakiotakis
2015-07-14Move from MTFace to MTexPoly w/ texture checksCampbell Barton
2015-07-13 Imbuf types refactor.Antony Riakiotakis
2015-07-10Cleanup: use const for gpu bufferCampbell Barton
2015-07-03BGE: Add alpha to coverage render mode.Porteries Tristan