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AgeCommit message (Collapse)Author
2005-03-09big warning hunt commitJean-Luc Peurière
lot of casts, added prototypes, missing includes and some true errors
2005-01-03This is a pretty lame commit but here it is:Kent Mein
I just fixed indentation (replaced spaces with tabs where needed) and removed #include config.h stuff from the above files. Kent
2003-07-17fixed a warning by adding a newline to end of file.Kent Mein
Kent
2003-04-28Added Quicktime support for OSX and Windows.Rob Haarsma
This code allows you to load Quicktime images and movies as textures and render animations to Quicktime movies. Note that the selected output codec is *not* saved in the blendfile. To enable Quicktime functionality you need the SDK from Apple: OSX: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Mac.hqx Win: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Win.hqx Add the \QTDevWin\CIncludes and \QTDevWin\Libraries directories from this SDK to your build environment. Enable the WITH_QUICKTIME compile flag in the following directories: bf\blender\source\blender\imbuf bf\blender\source\blender\src bf\blender\source\blender\render bf\blender\source\creator