Age | Commit message (Collapse) | Author | |
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2011-05-08 | Apply second half of [#21590] .dds textures: fix for DXT1n format + sync ↵ | Nathan Letwory | |
with upstream nvtt submitted by Amorilia This updates the DDS module with upstearm nvtt (r1042). | |||
2011-05-08 | Apply part of [#21590] .dds textures: fix for DXT1n format | Nathan Letwory | |
Submitted by Amorilia. DXT1 .dds textures with 1-bit alpha channel have their alpha channel imported in Blender. The patch also makes change to contact info for the patch submitter. I left the sync with upstream nvtt for another commit. | |||
2011-02-27 | doxygen: blender/imbuf tagged. | Nathan Letwory | |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory | |
2010-02-12 | correct fsf address | Campbell Barton | |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want | |
blocks that were previously missed; and b) greatly increase my ohloh stats! | |||
2007-12-27 | This is patch: [#7975] imbuf for DDS textures: improved read support and a ↵ | Kent Mein | |
few bugs fixed Kent Notes From the author: The attached patch syncs the DDS code in Blender with the latest revision (324) of the nvidia texture tools. This fixes a few minor issues and adds support for a more types of DDS textures, in particular uncompressed textures that don't have the standard 16, 24, or 32 bits per pixel. Note: I have started using the nvidia texture tools convention for naming integer types (uint, uint16, uint8, uint64 etc.) because doing so makes it much easier to merge patches from upstream. Since the code is compiled separately from the rest of Blender, this likely does not pose a problem. However, if there turns out to be a good reason for avoiding those nvidia type names from upstream, I'd be happy to fix it. Regards, Amorilia |