Age | Commit message (Collapse) | Author |
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else if's
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Not all file formats/calls are supported yet. It will be expended.
Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
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warning.
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(in keeping with most of blenders code)
also split some long lines in own code.
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avoid confusion with ImageFormatData.depth
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http://markmail.org/message/fp7ozcywxum3ar7n
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at all.
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also fixed own errors in recent static check commit.
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most local modifier,GPU,ImBuf and Interface functions are now static.
also fixed an error were the fluid modifier definition and the header didnt have the same number of args.
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check and checking against incorrect pointer before use).
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couldn't save jpeg2000 images from the file selector.
also fixed typo in jp2.c
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- omit render code from this warning (cmake only), until render branch is merged.
- moved -Wunused-parameter warning to apply to all C code in blender (not just ./source/blender), (cmake only).
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- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating).
- mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
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all image formats should be able to load files bigger then 2gig (when its supported)
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unused vars from CMP_chromaMatte.c
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Also fixed similar issue for jpeg2000
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tile cache code in imbuf, but it is not hooked up to the render engine.
Imbuf module: some small refactoring and removing a lot of unused or old code
(about 6.5k lines).
* Added a ImFileType struct with callbacks to make adding an file format type,
or making changes to the API easier.
* Move imbuf init/exit code into IMB_init()/IMB_exit() functions.
* Increased mipmap levels from 10 to 20, you run into this limit already with
a 2k image.
* Removed hamx, amiga, anim5 format support.
* Removed colormap saving, only simple colormap code now for reading tga.
* Removed gen_dynlibtiff.py, editing this is almost as much work as just
editing the code directly.
* Functions removed that were only used for sequencer plugin API:
IMB_anim_nextpic, IMB_clever_double, IMB_antialias, IMB_gamwarp,
IMB_scalefieldImBuf, IMB_scalefastfieldImBuf, IMB_onethird, IMB_halflace,
IMB_dit0, IMB_dit2, IMB_cspace
* Write metadata info into OpenEXR images. Can be viewed with the command
line utility 'exrheader'
For the image tile cache code, see this page:
http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/ImageTileCache
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found by Dan Eicher (dna)
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only implimented min/max precision & step.
at the moment there is no way to edit these other then via python
example of setting UI limits...
>>> C.object['foo'] = 0.5
>>> C.object['_RNA_UI'] = {'foo': {'step': 0.5, 'soft_max': 10.0, 'soft_min': 0.0, 'precision': 2, 'description': 'Some setting'}}
Also fixed typo's: precission -> precision
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-r23172:HEAD
merging now to save confusion later since the changes between last merge and 23172 shouldn't be merged.
brings 2.4 and trunk in sync aside from sequencer edits from Peter.
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