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2015-06-05ImBuf: Fix compilation error with latest OIIOSergey Sharybin
Latest OIIO libraries are using Boost libraries from the public headers.
2013-10-13cmake/openimageio - partially reverting #60692Dalai Felinto
We now have openimageio building when cycles builds or when it's manually set to build. (I reverted the _IMAGE_ in the define name because I think the closer the cmake flags match the defines in the software the better, and there is no reason to rename all the existent WITH_OPENIMAGEIO references in CMakeLists.txt - which would be the alternative)
2013-10-12Fix build scripts related to PSD support. Both CMake and SCons builds were ↵Irie Shinsuke
broken.
2013-10-11adding WITH_IMAGE_OPENIMAGEIO and removing the PSD build optionDalai Felinto
As per Brecht van Lommel's suggestion.
2013-10-09Photoshop PSD supportDalai Felinto
We now support the combined layer of Photoshop files (stored as layer 0 in the file). This way users can keep their files as multilayer PSD and Blender always handle them as flat images. For perfect alpha this requires an OpenImageIO update: https://github.com/OpenImageIO/oiio/commit/342cc2633ff590a3bb278481c61ae798c7148361 Photoshop sample files: https://github.com/OpenImageIO/oiio-images Brecht has some pending fixes to push for OIIO as well, so we may as well wait to update our libraries. What works: =========== * 8bit images (with or without alpha) * 16bits images (alpha discarded) * Photoshop files saved with 'Maximum Compatibility' * Cycles, Blender internal, BGE (and player) Known limitations (due to OIIO dependency): ========================= * Images with less than 4 channels show a wrong thumbnail (bug may be in OIIO) * Packed images are not supported * We do not write PSD files. Note: old Blenders have support for PSD via Quicktime library. But due to license issues this was discontinued. Many thanks for Brecht van Lommel for reviewing the patch, suggesting multiple improvements and to help solving the alpha issue.