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2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-09Cleanup: move public doc-strings into headers for 'imbuf'Campbell Barton
Ref T92709
2021-10-20Cleanup: use elem macrosCampbell Barton
2021-10-06Cleanup: spelling in commentsCampbell Barton
2021-10-04Cleanup: use system includesCampbell Barton
2021-06-10Cleanup: move endian values from BKE_global into BLI_endian_definesCampbell Barton
This change was prompted by D6408 which moves thumbnail extraction into a shared function that happens use these endian defines but only links blenlib. There is no need for these defines to be associated with globals so move into their own header.
2021-04-26Cleanup: remove use of deprecated uint32, utin16 typesCampbell Barton
2021-03-31Cleanup: use early return for imbuf image loader functionsCampbell Barton
Most imbuf loaders already did this, use early exit for the remaining loaders that didn't.
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-11-11Fix T82602: checking image header reads past buffer boundsCampbell Barton
Use the size argument to ensure checking the header doesn't read past the buffer bounds when reading corrupt/truncated headers from image files.
2020-11-11Cleanup: pass header size to 'is_a' callbacksCampbell Barton
No functional changes, prepare for fixing out-of-bounds access when reading headers.
2020-11-11Cleanup: use bool for imbuf save callbacksCampbell Barton
2020-11-06Cleanup: use ELEM macroCampbell Barton
2020-09-22Cleanup: comments, spellingCampbell Barton
2020-09-14Cleanup: use doxy sections for imbufCampbell Barton
2020-09-04Fix building on windows after cleanup changes in tiff.cSebastian Parborg
2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
No functional changes
2020-08-08Cleanup: remove redundant return parenthesisCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: ImBuf, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/imbuf` module. No functional changes.
2020-07-14Cleanup: spellingCampbell Barton
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
Clang Tidy reported a couple of false positives. I disabled those `NOLINTNEXTLINE`. Differential Revision: https://developer.blender.org/D8199
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2019-04-23Cleanup: style, use braces for imbufCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2018-09-02Cleanup: comment blocksCampbell Barton
2018-06-17Cleanup: trailing space for imbuf moduleCampbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-05-07Cleanup: rename char/float conversion functionsCampbell Barton
- FTOCHAR -> unit_float_to_uchar_clamp - F3TOCHAR3 -> unit_float_to_uchar_clamp_v3 (swap args) - F4TOCHAR4 -> unit_float_to_uchar_clamp_v4 (swap args) - FTOUSHORT -> unit_float_to_ushort_clamp - USHORTTOUCHAR -> unit_ushort_to_uchar
2018-01-17Fix buffer overflows in TIFF, PNG, IRIS, DPX, HDR and AVI loading.Brecht Van Lommel
Solves these security issues from T52924: CVE-2017-2899 CVE-2017-2900 CVE-2017-2901 CVE-2017-2902 CVE-2017-2903 CVE-2017-2904 CVE-2017-2905 CVE-2017-2906 CVE-2017-2907 CVE-2017-2918 Differential Revision: https://developer.blender.org/D2999
2017-10-02Fix T52920: Saving Tiff Files type Blender crashesSergey Sharybin
Was only happening for 3 and 1 channel sources.
2017-08-10Fix T52334: images with non-color data should not change color space on save.Brecht Van Lommel
2016-01-14Add compression modes for TIFF imagesQuentin Wenger
This patch aims at providing multiple compression modes for TIFF output, particularly uncompressed mode. At this moment have None, Deflate, LZW and Pack Bits modes been integrated, mimicking The GIMP export modes (except JPEG mode, which returned encoding errors). More modes could be added if needed. Default remains Deflate. Reviewers: campbellbarton, mont29, sergey Differential Revision: https://developer.blender.org/D1709
2015-07-13 Imbuf types refactor.Antony Riakiotakis
ImBuf types were getting stored as bitflags in a 32bit integer which had already run out of space. Solved the problem by separating file type to an ftype enum, and file specific options to foptions. Reviewed by Campbell, thanks a lot!
2015-07-11ImBuf: cleanup, use const for memory passed inCampbell Barton
2015-05-05Math Lib: rename fill_*, to copy_*Campbell Barton
matching convention for fixed length api, eg: copy_v3_fl
2015-02-06cleanup: styleCampbell Barton
2015-01-26Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).Bastien Montagne
Makes usage of those funcs much more clear, we even had mixed '!strcmp(foo, bar)' and 'strcmp(foo, bar) == 0' in several places...
2014-11-29Cleanup: unused headersCampbell Barton
2014-03-28Fix T39410: Crashes when Saving HiRes .tifSergey Sharybin
2013-10-12code cleanup: use const's for vector args.Campbell Barton
2013-07-11fix [#36089] crash when using a tiff without TIFFTAG_EXTRASAMPLESCampbell Barton
2012-12-31Alpha premul pipeline cleanupSergey Sharybin
This assumptions are now made: - Internally float buffers are always linear alpha-premul colors - Readers should worry about delivering float buffers with that assumptions. - There's an input image setting to say whether it's stored with straight/premul alpha on the disk. - Byte buffers are now assumed have straight alpha, readers should deliver straight alpha. Some implementation details: - Removed scene's color unpremultiply setting, which was very much confusing and was wrong for default settings. Now all renderers assumes to deliver premultiplied alpha. - IMB_buffer_byte_from_float will now linearize alpha when converting from buffer. - Sequencer's effects were changed to assume bytes have got straight alpha. Most of effects will work with bytes still, however for glow it was more tricky to avoid data loss, so there's a commented out glow implementation which converts byte buffer to floats first, operates on floats and returns bytes back. It's slower and not sure if it should actually be used -- who're using glow on alpha anyway? - Sequencer modifiers should also be working nice with straight bytes now. - GLSL preview will predivide float textures to make nice shading, shading with byte textures worked nice (GLSL was assuming straight alpha). - Blender Internal will set alpha=1 to the whole sky. The same happens in Cycles and there's no way to avoid this -- sky is neither straight nor premul and doesn't fit color pipeline well. - Straight alpha mode for render result was also eliminated. - Conversion to correct alpha need to be done before linearizing float buffer. - TIFF will now load and save files with proper alpha mode setting in file meta data header. - Remove Use Alpha from texture mapping and replaced with image datablock setting. Behaves much more predictable and clear from code point of view and solves possible regressions when non-premultiplied images were used as textures with ignoring alpha channel.
2012-09-30style cleanupCampbell Barton
2012-09-24Proper fix for #32626: TIFF renders are limited to 8 bit even when we choose 16.Sergey Sharybin
Color management would be applied on both of float and byte buffers on image save in cases if file format doesn't require linear float buffer and if image is saving as render result. This solves both initial report issue and TODO marked in previous fix. Also de-duplicated image buffer color managing code and gave some more meaningful names for few functions. Also wrote documentation around this function, so current assumptions about spaces should be clear enough. Made regression tests by saving EXR/PNG images to all supported format and rendering OpenGL/Normal animation, in all cases seems everything is fine, but more tests for sure would be welcome.
2012-09-24fix [#32626] TIFF renders are limited to 8 bit even when we choose 16.Campbell Barton
this is a regression with color management, TIFF's were always being written as 8bit however the float buffer is assumed to be linear when converting from float to 16bit pixels per channel, so support for color management might need to be added here.