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2015-05-11Expose PreviewImage & custom icons to py API.Bastien Montagne
This commit mainly: * Exposes PreviewImage struct in RNA, including ways for user to set images data. * Adds a new kind of PreviewImage, using a file path and IMB_thumb to get image. * Adds a new kind of custom icon using PreviewImage, unrelated to ID previews system. * Adds a python API (utils.previews) to allow python scripts to access those custom previews/icons. Note that loading image from files' thumbnails is done when needed (deferred loading), not when defining the custom preview/icon. WARNING: for release addons who would want to use this, please keep it to a strict minimum, really needed level. We do not want our UI to explode under hundreds of different flashy icons! For more info, see also the release notes of Blender 2.75 (http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.75/Addons) and the example/templates featured with Blender. Patch by Campbell (ideasman42), Inês (brita) and Bastien (mont29). Differential Revision: https://developer.blender.org/D1255
2015-05-11GHash: avoid redundant castsCampbell Barton
2015-05-05Math Lib: rename fill_*, to copy_*Campbell Barton
matching convention for fixed length api, eg: copy_v3_fl
2015-05-04Fix metadata display in sequencer lost after doing a preprocessAntony Riakiotakis
transform. IMB_makeSingleUser makes a copy and destroys metadata. I am not sure if this is the safest way to make a single user ImBuf (setting the refcount to 0 is simpler and there's less, but no zero, risk of dangling pointers) but I will leave this as is for now in case there is an actual need for a copy here. The alternative approach should be tested at some point.
2015-04-30Fix T44541 aka gigapixel image render support in blender.Antony Riakiotakis
Moral of the story: Make sure that size_t is used whenever pointer arithmetic is involved. For images, that basically means whenever any squared dimensions are involved. Casting an operand to size_t early in the operation is usually sufficient to force the entire operation to size_t. There might still be places lurking where we don't support this correctly. This has been tested with render pipeline, quite a few image functions (meaning we can paint on such images now, albeit somewhat slowly ;) ) and export to jpeg. Too many places in code to check so I guess we'll be handling cases as they come. Don't try this at home unless you have an immense ammount of RAM. First GPixel render of suzanne in the multiverse can be found here: http://download.blender.org/demo/test/suzanne-billion-pixel.jpg Can be viewed from blender (takes about 3.3 GB after loading but may take more during loading so 8GB might be more safe to try this).
2015-04-30Cleanup: styleCampbell Barton
2015-04-29File browser - change thumbnails size with a sliderBastien Montagne
We can now scale from 32px up to 256px (default has been upgraded to 128px). Thumbnails are now generated as 'large', i.e. 256px. Previews are scaled up if necessary, unlike icons (for folders or files without preview images). Note that .blend thumbnails themselves remain in 128px for now (they are embeded in .blend files, not quite sure we want to make them four times bigger...). Patch by DMS (Yaron Dames), with final edits by myself. Reviewers: mont29 Subscribers: Severin, mont29 Differential Revision: https://developer.blender.org/D1260
2015-04-29Cleanup: make grumpy asan happy and do not use `new []` to allocate data ↵Bastien Montagne
freed by `free()`. Probably nothing crucial, but asan build would crash on that stupid glitch... Annoying.
2015-04-24OpenEXR: RenderResult should always have a RenderViewDalai Felinto
2015-04-21Metadata display support - patch by Julian and me.Antony Riakiotakis
Basically, blender adds a few metadata fields to images when we render an image. Those metadata can now be viewed in the image editor. Also, made sure metadata are available when we write imbufs to disc with "Save As". There may be more cases here that need fixing, but this means that loading an image with metadata will now properly preserve them in blender.
2015-04-20Cleanup: use bool /w flag checksCampbell Barton
2015-04-10Thumbnails: Add translations to font preview.Bastien Montagne
Not much to say, this is pretty straightforward. We just have to add current locale to thumbnails 'signature', so that previews get re-generated when we change locale... Tested with Japanese and French. Btw, I do not really understand why using BLF in ImBuf is badlevel... :/
2015-04-10Thumbnails: some reorganization, decouple actual path of file to preview ↵Bastien Montagne
from 'ref' one. (Partial) backport from asset-experiments branch. Reorganization: previously we could recompute name/path of thumb file two or three times, now added lower-level internal functions that take those as parameters, so in most case they are computed only once. Very minor optimization, but simple too. Also, path of file to preview is now decoupled from path used to generate its URI (and hence thumbnail path). In asset-experiments branch this is needed because we also handle datablock previews in/as thumbnails (file_path is .blend path, URI is .blend path + datablock 'path'). Here this will be needed for same kind of reason - once translated, font thumbnails need to be re-generated when we change current language...
2015-04-08Font preview for file browserCampbell Barton
D1002 by @plasmasolutions, with own refactoring. Note, needed to do a bad-level call here (IMB -> BLF) Also can't use the BLF API directly because its not thread-safe. So keep the function isolated (blf_thumbs.c).
2015-04-08Cleanup: IMB/thumb namingCampbell Barton
2015-04-07Cleanup: brace placement /w structsCampbell Barton
2015-04-06Multi-View and Stereo 3DDalai Felinto
Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
2015-03-27ImBuf: Code cleanup, prepare for strict C++ flagsSergey Sharybin
2015-03-25Allow multiple strips to use the same directory when custom proxyAntony Riakiotakis
directory is used. This is done by appending the name of the file as extra folder. Existing projects may need to regenerate their proxies but it should be possible now to have all proxies nicely in the same custom folder. Next commits will include operators to copy directory settings between selected strips, making the process faster.
2015-03-23Change coefficients to 4 digit precision only.Antony Riakiotakis
Need to match convention and sum up to 1.0 (previous set had a minor 10^(-10) overflow) Thanks to Campbell for taking notice.
2015-03-19CleanupCampbell Barton
2015-03-19Cleanup: better not pass function call to FTOCHARCampbell Barton
also use rgb_uchar_to_float
2015-03-18Fix T44029 textures disappear in viewport if GPU mipmap generation isAntony Riakiotakis
off. GPUs need a full tree of mipmaps up to dimension 1xn to work. This will make it so for all imbufs but cost is negligible and it's unlikely that something could break due to that.
2015-03-17Part 2 of D1082 by Troy Sobotka, remove our functions that do lumaAntony Riakiotakis
calculations and use the OCIO one instead.
2015-03-14Cleanup: styleCampbell Barton
2015-03-12OpenEXR 2.2 add support for Dreamworks DWAA / DWAB compressionMartijn Berger
This patch makes it possible for the user to select all supported compression types in OpenEXR 2.2 Discussion points: - B44 is only defined for half's it compresses to a fixed representation of 44% of the halfs. We do currently not reflect in the UI that in the case of float32's it will be equal to compression = NONE - ZIPS is single scanline zip and is supposed to be useful in cases where importing in Nuke happens. - The new Dreamworks formats, are the worth exposing etc etc Reviewers: campbellbarton, sergey Reviewed By: sergey Projects: #bf_blender Differential Revision: https://developer.blender.org/D1050
2015-03-12Fix loading of indexed .bmp filesCampbell Barton
D1173 by @rdb Support for 1,2,4 bit images
2015-03-11Fix 8bit BMP palette readingCampbell Barton
part of D1173 by @rdb, load BGR -> RGB
2015-02-23Move allocation of imbuf from array to allocimbuf.Antony Riakiotakis
Skip allocation of temporary imbuf
2015-02-23After discussion on irc change new function to only allocate from aAntony Riakiotakis
buffer only. scaling can be done separately
2015-02-23IMB library: Add function that scales an array of byte or float pixels.Antony Riakiotakis
Function just wraps the array in an imbuf and does regular imbuf scaling.
2015-02-17Ensure BLI_stat() return value is checked.Campbell Barton
also add function attrs on BLI_fileops to ensure they're used correctly.
2015-02-11cleanup: style/indentationCampbell Barton
2015-02-06cleanup: styleCampbell Barton
2015-02-06One more crashing instance for hashesAntony Riakiotakis
2015-02-06Fix sequencer crashing after recent GHash refactor.Antony Riakiotakis
Code frees hash element while iterating - I don't think that's a good idea but this should keep things working for now at least.
2015-02-06GHash: no need to malloc iteratorsCampbell Barton
2015-02-04Port fix from gooseberry that doesn't load the full res file if a proxyAntony Riakiotakis
is requested.
2015-02-02cleanup: style/spellingCampbell Barton
2015-01-31Cleanup: styleCampbell Barton
2015-01-31Blender metadata changes to accommodate non string dataMartijn Berger
Work towards T42418 For now got rid of linked list holding key,value pairs for metadata in favour of ID properties. Reviewers: campbellbarton, sergey Reviewed By: sergey Projects: #bf_blender Differential Revision: https://developer.blender.org/D872
2015-01-30Get rid of the file touch hack.Antony Riakiotakis
If user cancels, there's an issue with leftover files. Instead use a hash to record files that have akready been registered for generation and skip them if so. That should guarantee things will go smoothly and when a file exists it is assumed to be valid.
2015-01-30More hacks for proxy generation:Antony Riakiotakis
Touch the proxy files if they do not exist so subsequent strips referencing the same source file won't regenerate it.
2015-01-29Fix T43472: IMBuf: crash on loading top-to-bottom bitmaps.Bastien Montagne
Height of bitmap may be negative, which indicates a 'top to bottom' line storage. Also, fixed header handling, bitmaps using other header than 'BM' would most likely have lead to errors/crashes too...
2015-01-29Gooseberry request: Dithering support for byte images when painting onAntony Riakiotakis
projection painting (2D will be separate commit).
2015-01-29Sequencer: Report proxies which are being skipped to the consoleSergey Sharybin
2015-01-28Sequencer: Option to skip strip proxy generation if they already existsSergey Sharybin
This is a per-strip option next to the build proxy size which tells blender whether to skip building proxy size if the file for it already exists or not. The option is called "Overwrite" for simplicity. This option is enabled by default to avoid changes in the file behavior. TODO: Would be nice to do something like that for movie clips as well.
2015-01-26Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).Bastien Montagne
Makes usage of those funcs much more clear, we even had mixed '!strcmp(foo, bar)' and 'strcmp(foo, bar) == 0' in several places...
2015-01-24BKE_image: use BKE_image_*** prefixCampbell Barton
use bools for return values and some api naming consistency.
2015-01-24Cleanup: styleCampbell Barton