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2011-07-05Fix small part of #27815: recognize m2ts as video file extension.Brecht Van Lommel
2011-06-24fix [#27746] Black and White Render doesn't work and/or Saves as a Blank screenCampbell Barton
convert to grayscale when saving renders rather then only writing the red channel.
2011-06-23correction to recent commit & made ffmpeg includes only add when enabled.Campbell Barton
2011-06-19cmake: added FindOpenJPEG module.Campbell Barton
2011-06-18rename cmake include/libraries to conform with suggested cmake namesCampbell Barton
2011-06-17adding .m4a video extensionDaniel Salazar
2011-06-17aiff tooDaniel Salazar
2011-06-17Adding .aif to known audio extensions so it doesn't get hiden by defaultDaniel Salazar
2011-06-15replace own inline cmake include search logic for a typical FindXXX.cmake ↵Campbell Barton
module.
2011-06-15fix for openexr include path, for both cmake and scons a custom openexr ↵Campbell Barton
install wouldn't work since it expected BF_OPENEXR/include and BF_OPENEXR/include/OpenEXR to be in the search path.
2011-06-15fix [#27662] Storing png/tga images ignore Alpha settingsCampbell Barton
- don't clear alpha when baking RGB images - when baking results in partial alpha. set the depth to 32.
2011-06-07fix for float projection painting, now updating correctly. Antony Riakiotakis
This fix also allows for partial update of the image, speeding up painting. The different code path implemented will be used to upload high resolution images to OpenGL when onion branch is merged. Due to conversion of float textures to/from sRGB, corrections made to brush color sampling to take account of the image profile. This is not 100% correct yet as texture images used for projection painting strokes are not converted to/from sRGB yet(This has been decided due to loss of precision for 8-bit formats). It will have to do for now, though. last-minute update, exr image loading is broken, will fix asap
2011-06-06Bake from multires meshSergey Sharybin
======================= Added option to baked named "Bake From Multires" which is avaliable for normals baking and displacement baking. If this option is enabled, then no additional hi-res meshes and render structures would be created . This saves plenty of memory and meshes with millions of faces could be successfully baked in few minutes. Baking happens from highest level against viewport subdivision level, so workflow is following: - Set viewport level to level at which texture would be applied during final rendering. - Choose Displacement/Normals baking. - Enable "Bake From Multires" option. - You're ready to bake. Displacement baker had aditional option named "Low Resolution Mesh". This option is used to set if you want texture for realtime (games) usage. Internally it does the following: - If it's disabled, displacement is calculated from subdivided viewport level, so texture looks "smooth" (it's how default baked works). - If it's enabled, dispalcement is calculated against unsubdivided viewport levels. This leads to "scales". This isn;t useful for offline renders much, but very useful for creating game textures. Special thanks to Morten Mikkelsen (aka sparky) for all mathematics and other work he've done fr this patch!
2011-06-04quiet 2 compiler warnings and update man pageCampbell Barton
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-28fixed "rather then" -> "rather than" typos all over the placeM.G. Kishalmi
2011-05-28include ffmpeg_compat header in cmake source list.Campbell Barton
2011-05-28== FFMPEG ==Peter Schlaile
Added central compatibility header file, which enables blender to compile against very old ffmpeg versions as well as very new versions using the *NEW* API. (Old API functions are simulated using macros and inline functions) Added a whole lot of additional checks, tested against 6 different versions down the timeline, hopefully, now finally all is well.
2011-05-27== FFMPEG ==Peter Schlaile
Fixed and added additional ffmpeg cruft checking. Oh dear.
2011-05-27== FFMPEG ==Peter Schlaile
* removed a lot of old cruft code for ancient ffmpeg versions * made it compile again against latest ffmpeg / libav GIT (also shouldn't break distro ffmpegs, since those API changes have been introduced over a year ago. If it nevertheless breaks, please send me an email)
2011-05-25fix [#27478] Crash on image editor after loading exr imagesCampbell Barton
patch from Ryakiotakis Antonis (psy-fi) with minor change.
2011-05-23remove unused code, comment some that may be useful (maintainers can remove).Campbell Barton
2011-05-22quiet compiler warnings for -WundefCampbell Barton
2011-05-19Fix some compile warnings.Brecht Van Lommel
2011-05-16LCMS code removed, was an experiment but never finished.Brecht Van Lommel
2011-05-13support for reading/writing image resolution (dpi), for PNG and TIFF,Campbell Barton
only RNA access currently 'image.resolution'.
2011-05-13remove imbuf crect and profile_filename when building without LCMSCampbell Barton
2011-05-10minor cleanup: make functions static, use NULL for pointer comparisons,Campbell Barton
also fixed a possible bug assigning incorrect DPX function types to imbuf.
2011-05-09Fix for memory leak caused by re-making mipmapsSergey Sharybin
Problem was caused by different limits for "last" mipmap: it was 1x1 for mkaing mipmaps and 2x2 for re-making. 2x2 should be enough for mipmap.
2011-05-09Code cleanup: warning fixes.Brecht Van Lommel
2011-05-08Apply second half of [#21590] .dds textures: fix for DXT1n format + sync ↵Nathan Letwory
with upstream nvtt submitted by Amorilia This updates the DDS module with upstearm nvtt (r1042).
2011-05-08Apply part of [#21590] .dds textures: fix for DXT1n formatNathan Letwory
Submitted by Amorilia. DXT1 .dds textures with 1-bit alpha channel have their alpha channel imported in Blender. The patch also makes change to contact info for the patch submitter. I left the sync with upstream nvtt for another commit.
2011-05-02workaround [#27203] Crashes with some high-res image thumbnail generationCampbell Barton
skip generating thumbs for images over 100mb. also pass string lengths as size_t rather then int for path_util.c functions.
2011-04-24harmless changes to quiet clang static check warnings.Campbell Barton
- made EXPANDED_AGRP take bAnimContext as an argument. - remove unneeded NULL check drawFacesColored functions. - comment some vars which are set but not used.
2011-04-21pass even mouse coords value as const so its not edited, ↵Campbell Barton
view3d_get_view_aligned_coordinate() could modify the event->mval.
2011-04-21converted more mixed tab/space indentations to tabs. only whitespace changes.Campbell Barton
2011-04-21whitespace only, no functional change mixed tabs/spaces --> tabs.v2.57aCampbell Barton
2011-04-18cmakeCampbell Barton
- allow building blenderplayer with redcode. - when ffmpeg is enabled remove strict compiler errors for imbuf and blenkernel since its hard to avoid these warnings across ffmpeg versions.
2011-04-10Fix [#26827] Blender Crashes when it opens corrupt jpegAndrea Weikert
* memory corruption when skipping over long marker (was attempting to read over end of file) * also updated internal jpeg macros to be the same as in jpeg lib
2011-04-08for thumbnail generation only scale the byte buffer. (was scaling float & byte).Campbell Barton
2011-04-08fix for own assert with image scaling, wasnt working with float images.Campbell Barton
2011-04-06fix [#26803] Libs paths are case sensitive in windowsCampbell Barton
use case insensitive path comparison on windows: BLI_path_cmp
2011-03-27imbuf, mathutils & readfile: floats were being implicitly promoted to ↵Campbell Barton
doubles, adjust to use floats.
2011-03-19remove some redundant vars, assignments & checks.Campbell Barton
2011-03-17bugfix [#26502] segmentationfault on pressing button to browse existing ↵Campbell Barton
images for UV window really old one!, since initial commit blender would crash scaling down large sizes eg: 60962 -> 128 (width or height). the problem is scaledownx/y doesn't check buffer endpoints, with really large images theres a loop on a float value which can fail with large image sizes. previous commit added asserts if the buffer runs over (assuming it doesnt crash), This commit changes an epsilon value, tested this with random small images as well as images over 200,000 px, and it works fine, this is still flakey though and for really really big images it probably still fails.
2011-03-17BLI_assert's for when scaledownx / scaledowny don't use the buffer correctly ↵Campbell Barton
(theres a buffer overrun here [#26502]).
2011-03-17changed short's to int's image scale and flip functions (images can be ↵Campbell Barton
bigger then short range)
2011-03-05use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf ↵Campbell Barton
& editors.
2011-03-03replace 0 with NULL when used as a pointerCampbell Barton
2011-02-27doxygen: blender/imbuf tagged.Nathan Letwory