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2005-08-04updates to the OS X build system :Jean-Luc Peurière
- XCode project - Scons : scons stopped working for Os X in the last month (dont know when) : * the '.' and '..' keywords in CCPPATH are not recognized anymore for sconscripts compiling files at a sub level * when doing a scons clean, the 3 subdirs in build dir are removed and scons then fail to recreate them (exten, intern, source) this commit solve the first problem as a temp workaround for the latter simply recreate the dirs manually I will investigate that further when on vacations, which i should already be. ;( all 3 build systems are now working on Os X
2005-06-02This is a dumb little commit to do while things are frozen.Kent Mein
Just updated the comments about the imbuf there were lots of comments that were /* What is this? */ Kent
2005-05-25Removed unused rect_float variable from imbuf structure. Was added for theTon Roosendaal
openEXR testing only. It broke sequence plugins... Note: adding variables in end of Imbuf struct at least doesn't crash old sequence plugins immediately. :)
2005-05-23Just putting a reminder into IMB_imbuf_types.h in case my mails to the listAlexander Ewering
got ignored, and for future reference ;) If you change struct ImBuf, copy it over to the plugin API!
2005-04-27Bunch of gcc 4.0 warning fixes.Kent Mein
source/creator/creator.c changed ifdef's around fpe_handler to match when its actually used. intern/SoundSystem/intern/SND_AudioDevice.cpp Changed: SND_SoundObject* oldobject = oldobject = pIdObject->GetSoundObject(); to: SND_SoundObject* oldobject = pIdObject->GetSoundObject(); intern/SoundSystem/openal/SND_OpenALDevice.cpp removed unused var. source/blender/blenkernel/intern/mball.c initalized a couple of vars that might have been used uninitalized. The rest were changing types to match, most of them were something like was short * should have been unsigned short *. Kent
2005-04-02 - got tired of str[n]casecmp not declared warningsDaniel Dunbar
- added BLI_str[n]casecmp, use instead of regular versions - rewrote BLI_str[n]casecmp to not be stupid
2005-03-24Removed a couple of redundant "FTF_api.h" includes,Rob Haarsma
removed leftovers from Freeimage/Imagemagick experiments and removed stuff from a Quicktime for linux implementation. Also removed the (win32) Fullscreen button from the UI and disabled the corresponding commandline option. The code is still present to reenable the option whenever the ATI issues get solved.
2005-03-20 - kill some warnings (open/seek/read/write need io.h on win32)Daniel Dunbar
2005-03-20 - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes)Daniel Dunbar
NOTE: BLI_winstuff.h was meant to be a wrapper around windows.h to handle undefining various crap that windows.h defines. Platform specific headers should only have to be included in a few places. This reduces the number of inclusions of BLI_winstuff.h to 16 which is a much more reasonable number (than the 144 or whatever it used to be)
2005-03-14This commit reverses the OpenEXR specific stuff in the OpenEXR commit IKent Mein
did last friday. A patch will be available in the patches tracker that will have the current stuff there until everything is working. Kent
2005-03-12Added a #ifdef WITH_OPENEXR around this entire file. It doesn't compile forTon Roosendaal
Makefiles otherwise...
2005-03-11Gernot Ziegler's patch to add OpenEXR support to blender.Kent Mein
To enable it you will need to download OpenEXR and install it. For the Makefiles you will need to set WITH_OPENEXR=true and set NAN_OPENEXR to point to where OpenEXR is installed. For scons you'll need to remove config.opts to get the new options so you can enable OpenEXR, I was not able to get blender to link with scons so the scons stuff may need to be tweaked a little but I think it should work. For other platform managers The OpenEXR stuff is similar to QUICKTIME you need to define WITH_OPENEXR and setup the library stuff and as you'll notice in this commit there are two extra files. Kent
2005-03-11Found some messed up code that assumed abgr instead of rgbaKent Mein
In IMB_gamwarp which is used by the blur sequence plugin. It should be fixed now. Also fixes a warning with gcc. Kent
2005-03-09big warning hunt commitJean-Luc Peurière
lot of casts, added prototypes, missing includes and some true errors
2005-01-21fixed animations using jpeg (bug # 2166)Kent Mein
Basically the deal was on the last fix (multiple opens/closes to a filehandle) I changed the return values to match other image formats 0=fail and 1 = good (was 1=fail 0=good before) I Didn't update the animation code to see this so it was thinking the first frame failed because it was looking for the old return code. Kent
2005-01-21Added some extra comments about creating a new image format.Kent Mein
Kent
2005-01-10This is for bug # 2068Kent Mein
I standarized the returns on a failed opening of the output file for the above image formats. I also cleaned up a couple of warnings. Kent
2005-01-03This is a pretty lame commit but here it is:Kent Mein
I just fixed indentation (replaced spaces with tabs where needed) and removed #include config.h stuff from the above files. Kent
2004-12-21Eeek! last minute error.Ton Roosendaal
Commit of dec 9... still uses fopen(name, "ab") instead of "wb" Caused targa and bmp files to write wrong on save-over, appended instead.
2004-12-09This fixes bug #1990Kent Mein
It moves targa, bmp, iris and png loading so that were not opening 2 file handles for each file, and made them like the jpeg stuff. Also cleaned up some minor other stuff. Kent
2004-12-08removed a debug printf. (excuse to check cvs permissions)Rob Haarsma
2004-09-17updated the documentation on how to add new image types which consisted of:Kent Mein
removed autoconf stuff and replaced with scons info. Added info on how to make your format showup in the thumbnail viewer. Kent
2004-08-31ok my last little tweak for today ;)Kent Mein
I cleaned up the code a little did a couple of these: if (blah > stuff - wah) blah = stuff - wah; changed to.... tmp = stuff - wah; if (blah > tmp) blah = tmp; and combined multiple if statements Kent
2004-08-31Some small clean ups again...Kent Mein
I added ifdef's around a var declaration since the code using it had them... Also initalized two vars that were questionable if they could reach a state where they weren't assigned. Kent
2004-08-30Added the bmp include forgot to do that when I added the write support.Kent Mein
(fixes a warning about the imb_savebmp undefined...) Kent
2004-07-27Removed 'static' declaration from addzbufImBuf(). This is an exportedTon Roosendaal
function, static is for local functions... Reason was it gave loads of warnings in compiling.
2004-07-16Bunch of small fixes for warnings and whatnot....Kent Mein
intern/SoundSystem/intern/SND_AudioDevice.cpp Initalized a var that could fall through with no value. source/blender/readblenfile/intern/BLO_readblenfile.c source/blender/src/space.c intern/SoundSystem/intern/SND_Scene.cpp source/gameengine/Converter/BL_MeshDeformer.cpp removed unused var's intern/SoundSystem/openal/pthread_cancel.cpp fixed a nested /* source/blender/imbuf/IMB_imbuf.h added static to the type returned for addzbufImBuf source/blender/imbuf/intern/IMB_bmp.h had a wrong prototype source/blender/src/view.c added newline at end of file. source/blender/src/sequence.c removed unused var added #include <stdlib.h> to avoid: warning: implicit declaration of function `abs' initalized a var that could have been used without being set. Kent
2004-06-09This fix is thanks to: hangman4 (Thomas Power)Kent Mein
Basically needed a fflush on the file after all of the writing. This closes out 1080 Kent
2004-06-09Fixed part of write a bmp file, its still truncating the image slightlyKent Mein
however this fixes another problem. (Basically the offset wasn't being computed correctly. This is for bug: 1080 Kent
2004-05-16Added #!/usr/bin/python standard script identifier to the start of ↵Kester Maddock
SConscript files. Makes text editors identify SConscripts as Python, and syntax highlight properly.
2004-04-06Going through some really old bf-committers email and Casey CornKent Mein
brought up the following "fixes": removed these prototypes since they were not used anymore: void cspace(struct ImBuf *ibuf, float mat[][4]); void freezbufImBuf(struct ImBuf * ibuf); void IMB_init_movie_pointers(void); Renamed IMB_addzbufImBuf prototype so it maches the actual function: addzbufImBuf Kent
2004-03-30Added iris zsize=2 support. Provided by Melchior Franz.Kent Mein
Kent
2004-03-06Updated the Sun ifdef's basically I standardized them so theyKent Mein
were all the same and make sure all platforms see them. Kent
2004-03-01SCons updatesMichel Selten
* Blender static now links. By default this option is disabled on all platforms. Simply set the option in config.opts to 'true'. * Added the following flags to config.opts: - HOST_CC. This is the C compiler for the host platform. This value is the same as TARGET_CC when not cross compiling. - HOST_CXX. This is the C++ compiler for the host platform. This value is the same as TARGET_CXX when not cross compiling. - TARGET_CC. This is the C compiler for the target platform. - TARGET_CXX. This is the C++ compiler for the target platform. - TARGET_AR. This is the linker command for linking libraries. - PATH This is the standard search path All SConscript files have been updated to reflect these changes. Now it's possible to change only the root SConstruct file, and all compiler specific variables are passed automatically to all SConscript files. Of course, this does not apply to makesdna because there the host and target platform is different from all other libraries. To pass a variable that applies to all platforms, all we now have to do is set the correct value in library_env Note: as usual, to get the latest options in the config.opts file, first remove your version.
2004-02-21- [win32] updated SConscripts to use new configuration method (config.opts).Nathan Letwory
NOTE: ODE support needs still to be reviewed, so disable gameengine for now.
2004-02-15SCons updatesMichel Selten
* libraries are now generated in [BUILD_DIR]/lib * passed the user_options to all libraries now. This means I could remove a couple of Export/Import lines. * Changed the order in source/blender/src/SConscript and source/gameengine/SConscript. All libraries are now sorted alphabetically. This has no impact on the build process.
2004-01-22- increased max targa size to 8192x8192Ton Roosendaal
was done before by Phase in tuho1, and no error found...
2004-01-13Converted the Userpreference buttons to zr's new ButBit calls.Rob Haarsma
Also added USER_* to each define located in DNA_userdef.h.
2004-01-10Added support for outputting bmp'sKent Mein
The padding is slightly messed up, so it produces somewhat trunkcated images however it works. I'll try and fix it later but I have to go home now. Its atleast usable at this stage. I moved bmp_decode.c to bmp.c and cleaned it up a little bit. Kent
2004-01-05- Revert to NaN makefilesWouter van Heyst
2004-01-05Basic initial yafray integration by Eeshlo.Alejandro Conty Estevez
Materials are exported the best we can do by now. It will look almost as in blender except for the missing procedural textures and some minor issues. You have to tweak normal modulation amount to get the desired result cause is not the same in yafray. We added a panel in render space to adjust some yafray settings (GI and so) Also we export transparency and reflection using new raytracing settings, but that will be changed and improved soon. Remember that you have to set YFexport path in user defaults and yafray must be on path (version 0.0.6) We added the "yafray" button to activate all this stuff in the render window. Panel and settings are only shown when checked. So now when activated the code calls yafray export instead of the internal renderer and finally the resulting image is loaded back into render window's buffer. So animation is also possible and results can be saved using blender usual scheme.
2004-01-05SCons build system files added.Michel Selten
You'll need SCons (www.scons.org) to build. Platforms currently working: * Linux (me) - options for quicktime, openal and international disabled - uses the system libs and include files for building - no option to build with the precompiled libraries yet. * Windows (jesterKing) - builds with quicktime (optional) - builds with openal (optional) - builds with international support (optional) - Use the DOS box to build - builds with precompiled libraries * Irix (Hos) - Uses default Irix compiler - Not all optimization levels correct yet - options for quicktime, openal and international disabled - builds with precompiled libraries * Cygwin (me) - has a problem in the linking stage - uses free build tools (gcc) - options for quicktime, openal and international disabled - uses the system libs and include files for building - no option to build with the precompiled libraries yet. * MacOS (sgefant) - builds with quicktime (optional) - options for openal and international disabled - builds a nice bundle - builds with precompiled libraries Thanks to IanWill for a bugfix in the Linux build. Note: This is a work in progress. A lot still has to be done - for example the optional parts are only to be enabled by directly setting 'true' or 'false' in the SConstruct file. This needs to be moved to a user config file. Also, the .o/.obj files are stored in the source tree. This needs to be fixed as well. The game engine is not yet built.
2003-12-09Fixed error messages for saving jpeg files so its quite again.Kent Mein
(before I simplified it to return the result of the call to imb_savejpeg turns out that makes it a little more verbose) Kent
2003-12-04This looks like a lot but its a few small changes.Kent Mein
Summary: standardized imageformat functions(make function names similar, and parameters in same order where relavant), small code cleanups, and added a description of how to add an image format to blender. Kent Specifics: merged png_decode.c and png_encode.c to png.c and cleaned function calls. fixed some spacing in IMB_imbuf_types.h casting cleanups: intern/amiga.c intern/ham.c intern/iris.c Modified switch statements to have a default type to insure values are set: intern/antialias.c Initalization of some vars and make types similar. intern/bitplanes.c cleaned function calls, and changed if else to if's with return: intern/jpeg.c added {}'s in multidemensional arrays. intern/matrix.h Made a little cleaner to read, and matched above changes. intern/readimage.c intern/writeimage.c
2003-12-03- fixed matrix conversion to make rgb -> bw images.Ton Roosendaal
somehow this was mixed up, or forgotten to fix when endian issues were solved in the past (1998)... To check: red color should be 30% grey, blue 10%. This was switched, making B&W images look unnatural.
2003-10-02- changed a couple of shorts to ints, to allow images larger thanTon Roosendaal
8192 pixels. I dont have a lot of mem here though, so others should test too!
2003-09-18removed native quicktime init/exit calls from main blender code.Rob Haarsma
2003-09-10moved Quicktime init function from creator.cRob Haarsma
2003-07-17fixed a warning by adding a newline to end of file.Kent Mein
Kent
2003-06-18Rolled back comments. According to new guidelines, no .c filesCasey Corn
should contain doxygen comments.