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AgeCommit message (Expand)Author
2006-01-04Orange; merger with bf-blender.Ton Roosendaal
2006-01-03Moved Object.Join() into a function of an object.Campbell Barton
2005-12-07Orange request; Bones in Armature now have own layer settings.Ton Roosendaal
2005-11-19Finally switched to porting UI stuff from tuhopuu!Ton Roosendaal
2005-10-29Orange's buglist!Ton Roosendaal
2005-10-22Various stuff in one commit;Ton Roosendaal
2005-09-11Bug fix #3033Ton Roosendaal
2005-09-06Quick added; editmode bone subdivision (Wkey only). Doesn't do mirroredTon Roosendaal
2005-08-27IK work-in-progress commit;Ton Roosendaal
2005-08-19Armature "Envelope" editing.Ton Roosendaal
2005-08-15A nice character modeling time-saver:Ton Roosendaal
2005-08-15EditMode armature: mirrored editing feature.Ton Roosendaal
2005-08-13New; Wkey in Armature Editmode. Has option for flipping names too.Ton Roosendaal
2005-07-23Killed silly modal PoseMode mode! :)Ton Roosendaal
2005-07-191) Removed old annoyance in adding armature or bones.Ton Roosendaal
2005-07-16More armature goodies;Ton Roosendaal
2005-07-12Cleanup of Armature 3d drawing.Ton Roosendaal
2005-07-09Armatures; the bones menu used for "Make Parent" (CTRL+P) used wrongTon Roosendaal
2005-07-03Result of 2 weeks of quiet coding work in Greece :)Ton Roosendaal
2004-01-04A few related bug-fixes/refinementsChris Want
2004-01-03When a bone is renamed, all constraints that point to it areChris Want
2004-01-03Added the prototype for the bone_looper() function to this headerChris Want
2004-01-03Hide selected/hide unselected/show all bones in posemode using theChris Want
2004-01-03Armature speed ups, Part IIChris Want
2003-10-10Another huge commit!!!Ton Roosendaal
2003-04-24Support for auto-skinning when parenting a mesh to an armature.Chris Want
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont