Age | Commit message (Expand) | Author |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-01 | added a sloppy option for getting the active face, which returns the last sel... | Campbell Barton |
2008-03-26 | Fix for bug #8713: edge loop delete did an undo push too much. | Brecht Van Lommel |
2007-10-19 | Mesh edit option 'AutoMerge' - access from the mesh menu, basically runs remo... | Campbell Barton |
2007-09-22 | added an active face for the mesh editmode and normal mesh - this is needed b... | Campbell Barton |
2007-09-19 | reworked how tile functions, seperated image and tile setting functions/event... | Campbell Barton |
2007-09-13 | Selecting faces in editmode did not delimit seams as it does in Face/UV mode. | Campbell Barton |
2007-09-12 | Added UV face rotate and mirror to editmode and re arranged some of the editm... | Campbell Barton |
2007-09-11 | Added active drawing in editmode (may need some more work), this hilightes th... | Campbell Barton |
2007-09-10 | UV Editing is now done in editmode rather then UV/Face Select mode. | Campbell Barton |
2007-03-28 | added options to add mesh (cap ends, radius and depth) | Campbell Barton |
2007-03-28 | made the add mesh functions use do_clever_numbuts so multiple options can be ... | Campbell Barton |
2006-11-20 | Added custom vertex/edge/face data for meshes: | Brecht Van Lommel |
2006-11-12 | Added custom vertex data support to editmode. Only used for vertex groups | Brecht Van Lommel |
2006-11-11 | Added custom face data support in edit mode. The code used to do this is | Brecht Van Lommel |
2006-11-09 | Patch #4896, submitted by Juho Vepsäläinen (bebraw): | Ken Hughes |
2006-11-07 | ->Commit of patch #5132: Separate by material | Geoffrey Bantle |
2006-11-06 | Merged Google Summer of Code sculptmode/multires/retopo tools. | Nicholas Bishop |
2006-09-28 | -> Sanity Check for Selection History | Geoffrey Bantle |
2006-06-08 | -> Fix for bug #3867 | Geoffrey Bantle |
2006-05-29 | -> UV Edge collapse | Geoffrey Bantle |
2006-05-25 | ===Python API=== | Ken Hughes |
2006-05-11 | -> New menu and toolbox entries | Geoffrey Bantle |
2006-03-28 | Add structure declaration to beginning of file to fix gcc warnings. | Ken Hughes |
2006-03-27 | Seperated out some functionality into 3 new functions. | Campbell Barton |
2006-03-27 | -> Stored Selections | Geoffrey Bantle |
2006-03-25 | Added select group meny to mesh editmode. | Campbell Barton |
2006-03-15 | 2 New tools, 'Loop to region' and 'Region to loop' | Geoffrey Bantle |
2006-03-08 | -> Path Select Tool | Geoffrey Bantle |
2006-02-22 | [Two Sections here; First is the log that *should* have been included | Geoffrey Bantle |
2006-02-14 | Weekly cleanup in my precious blender tree :) | Ton Roosendaal |
2006-02-14 | Modified Files: | Geoffrey Bantle |
2005-12-30 | With the royal blessing of guitarGeek, I commit the sharp/flat mesh | Chris Want |
2005-12-23 | Some bugreports from the orangers for Shape Vert Copy :) | Johnny Matthews |
2005-12-23 | Additional Shape Vert Copy Tools in editmode WKEY | Johnny Matthews |
2005-12-22 | Copy Shape Verts | Johnny Matthews |
2005-10-25 | Subdivide recode assistance! | Ton Roosendaal |
2005-10-22 | Long on the wishlist! | Ton Roosendaal |
2005-10-21 | 1. Moved Edgeloop Delete to Delete Menu out of Edge Specials | Johnny Matthews |
2005-10-20 | New Mesh tool: "Rip". | Ton Roosendaal |
2005-09-28 | * Headers for the last Set Smooth commit | Matt Ebb |
2005-08-20 | - convert all DerivedMesh map functions to use index based | Daniel Dunbar |
2005-08-17 | - New feature: shift+ctrl+t in Mesh editmode splits quads in exact opposite | Ton Roosendaal |
2005-08-17 | For lukep: | Chris Want |
2005-08-10 | - bug fix, face center drawing was wrong for editmesh | Daniel Dunbar |
2005-08-09 | Big commit, had to rework lots of selection stuff so that things | Daniel Dunbar |
2005-08-08 | Added extra Select Type option for esubdivide and put them in defines to get ... | Johnny Matthews |
2005-08-08 | In CTRL-E menu "Edgeloop Delete" with a valid "inner" edgeloop selected, this... | Johnny Matthews |
2005-07-23 | - change mesh_calc_normals to set vertices with len(no)==0 | Daniel Dunbar |
2005-07-23 | Added code in loopcut to undo cut if edgeslide was cancelled. (For you Chris!) | Johnny Matthews |