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2005-03-19 - add some windows specific defines to BIF_gl.h so that OpenGL canDaniel Dunbar
be used without including windows.h - this is the main reason windows.h is included in so many places and this change allows most of those inclusions to die.
2003-04-30LAST of the c code comment translations... hooray!Ton Roosendaal
Might be possible I mised an .h or so, just notify me in that case.
2003-01-07added a buch ofStefan Gartner
#ifdef __APPLE__ #include <OpenGL/gl.h> #else #include <GL/gl.h> #endif (also for <GL/glu.h>) so that people don't have to create symlinks in /System/Library/Frameworks/OpenGL.framework on Mac OS X (Charles Wardlaw)
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
So we should be all set now :) Kent -- mein@cs.umn.edu
2002-11-25Did all of the .h's in sourceKent Mein
(adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
little minor spacing issues.
2002-10-30Took out "" verses <> and just left <> for includes.Kent Mein
It works just fine on every system I could try it on.
2002-10-12Initial revisionv2.25Hans Lambermont