Age | Commit message (Collapse) | Author |
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Ipo.delCurve( curve_name ) deletes named curve from IPO.
Ipocurve.delBezier( int ) deletes point at index from Ipocurve.
Contributed by Ken Hughes (khughes). Thanks!
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- now more than 31 channels possible for ipos
- added lotsa new channels all over
- Texture block has ipo now too
- recoded getname_ei functions
(Will ask nathan to give release log info when he's back!)
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fixes, including:
- Panel in action window (disabled it, since there's no need for it)
- fix: when action was added to mesh with vertex keys, the action couldn't
be deleted, nor did action window draw key names
- mouse on RVK (key) in Action window: Nkey menu pops as well.
This is not a good candidate to put in Panel, no selection possible here.
- when you change name of RVK in action window, it shows in IpoWindow too
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Hard to describe other than by saying:
* Updates, re-thought organisation, etc based on testing
and feedback from 2.30 -> 2.31
* A *lot* of missing entries added
* Toolbox expanded, tidied and more consistent with
pulldown menus
* A lot of functionality hidden behind secondary pupmenu()s is now exposed through arguments, so that
they can be more easily explored from the pulldowns and
toolbox.
This is the reason for the many changed files in this
commit - had to clean up editing functions. Mixing
interface code in the middle of editing functionality is not
good for menus and toolboxes. Please don't do it!
At this stage, the menu and toolbox system (at least for most window spaces) should be just about 'stable' and 'complete'. It's now up to people to keep them up to date :)
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(mesh or lattice) RVK IpoCurves: support currently includes:
- RVK sliders. Pressing the little triangle next to
the word 'sliders' in the channel names opens them up.
- NKEY in the area where the key block names are allows the
user to change the name of the keyblock, and the max and min
values of the RVK sliders.
- ability to visualize the keyframes for the IpoCurves when
the object is selected.
- right mouse can be used to select the keys
- border select in the main area can be used to border
select keys.
- AKEY selects/deselects all of the keys
- GKEY and SKEY can be used to grab or scale the key
selections.
- XKEY deletes the selected keys.
- DKEY duplicated the selected keys.
- VKEY, HKEY and shift-HKEY change the bezier handles for
the selected keys.
Please, please, please test!
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- drawXXXspace, changeXXXspace, and winqreadXXXspace now receive the area
and spacedata as explicit arguments, allowing them to access private
data w/o going through globals.
- pass the new BWinEvent through to the winqreadXXXspace, allowing future
access to extended event data.
Removed direct calls to winqreadXXXspace to simulate user actions, replaced
by calls to action functions in edit.c or the appropriate handler.
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- border select initiated in the channel names border
selects the channels and constraint channels.
- right click or border select initiated in the horizontal
scroll causes blender to select all keys for the selected
frames.
- right click or border select in the vertical scroll
causes blender to select all keys for the channel or
constraint channels that are to the left of the selection.
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to change the Ipo type (constant/linear/bezier) for the Ipo curves
owned by the selected channels
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the action window. Selecting action keys and pressing VKEY,
HKEY, or shift-HKEY modifies the handles of the keys in
the same way it does in the IPO window. (suggested by Lyubomir)
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So we should be all set now :)
Kent
--
mein@cs.umn.edu
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(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac
Kent
--
mein@cs.umn.edu
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little minor spacing issues.
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