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2007-10-24==Sequencer==Campbell Barton
2007-10-24* Adaptive QMC AO feature - "Adapt from speed vectors"Matt Ebb
2007-10-24bug fix, when opening blender with a file (by double clicking or from the com...Campbell Barton
2007-10-23made color generated strips work like single image strips - no center frame l...Campbell Barton
2007-10-22== Constraints Bugfixes ==Joshua Leung
2007-10-22== Constraints System - Recode 2 ==Joshua Leung
2007-10-21== Core ==Peter Schlaile
2007-10-20Image Stamping patch by Diego (and peach request)- stamps image info into met...Campbell Barton
2007-10-19Mesh edit option 'AutoMerge' - access from the mesh menu, basically runs remo...Campbell Barton
2007-10-18adding a sequence would grab the markers, workaround for this.Campbell Barton
2007-10-18Sequencer...Campbell Barton
2007-10-18made sequence handle calculation into a function, (lines were being copied ar...Campbell Barton
2007-10-18Sequencer transform snap to marker, works with grab and extend, takes handle ...Campbell Barton
2007-10-17SequencerCampbell Barton
2007-10-17markers in the sequencerCampbell Barton
2007-10-17patch 7145 - Copy Select objects by PassIndex, Ctrl+C, Ctrl+GCampbell Barton
2007-10-10Sequence editor, (peach request)Campbell Barton
2007-10-09SequencerCampbell Barton
2007-10-09Sequence editor,Campbell Barton
2007-10-09* Patch #6877: Zoom to Mouse PositionMatt Ebb
2007-10-08UV EditmodeCampbell Barton
2007-10-03UV EditModeCampbell Barton
2007-10-01== Sequencer ==Peter Schlaile
2007-09-30== IPO Editor Transform Refactor ==Joshua Leung
2007-09-30- rewrote UV Stitch, (seperate from limit stitch now), does much less Campbell Barton
2007-09-25snap transform for UV editing, missing the draw circle at the moment.Campbell Barton
2007-09-25made active vert/edge/face draw properly with modifiers applied and made thei...Campbell Barton
2007-09-24== Action and NLA Editor Transform ==Joshua Leung
2007-09-24bugfix - running scriptlinks did not initialize the armature weakref dict, th...Campbell Barton
2007-09-22added an active face for the mesh editmode and normal mesh - this is needed b...Campbell Barton
2007-09-22made sticky UV editing options more accessible by adding them to a popup in t...Campbell Barton
2007-09-21unwrapping would crash if there was no space imageCampbell Barton
2007-09-21image display option for viewing non square pixels (x/y aspect for each image...Campbell Barton
2007-09-20added a view properties panel for image/uv. moved the cursor x/y there to mat...Campbell Barton
2007-09-19reworked how tile functions, seperated image and tile setting functions/event...Campbell Barton
2007-09-19Local Image View for UV/EditmodeCampbell Barton
2007-09-18added pin for images, this is useful because you might want to edit a model's...Campbell Barton
2007-09-18A user submitted a BVH file that took a long time to import (I didnt end up f...Campbell Barton
2007-09-17New feature for UV/Editmode - 'Sync Mesh Selection' a button in the UV header...Campbell Barton
2007-09-17== Action Editor - Copy and Paste Tools ==Joshua Leung
2007-09-16* Extra lamp falloff options, including custom curve!Matt Ebb
2007-09-15added a transform panel to the UV/Image window - at the moment it sets UV and...Campbell Barton
2007-09-142D Cursor in UV windowCampbell Barton
2007-09-14* minor changes, edited some tooltips (exr half and zbuf were not that helpful)Campbell Barton
2007-09-13Selecting faces in editmode did not delimit seams as it does in Face/UV mode.Campbell Barton
2007-09-12Added UV face rotate and mirror to editmode and re arranged some of the editm...Campbell Barton
2007-09-11Added active drawing in editmode (may need some more work), this hilightes th...Campbell Barton
2007-09-10Changes to "Face Select" modeCampbell Barton
2007-09-10UV Editing is now done in editmode rather then UV/Face Select mode.Campbell Barton
2007-09-09Patch #6794: Subdivide Multi for ArmaturesJoshua Leung