Age | Commit message (Expand) | Author |
2007-10-24 | ==Sequencer== | Campbell Barton |
2007-10-24 | * Adaptive QMC AO feature - "Adapt from speed vectors" | Matt Ebb |
2007-10-24 | bug fix, when opening blender with a file (by double clicking or from the com... | Campbell Barton |
2007-10-23 | made color generated strips work like single image strips - no center frame l... | Campbell Barton |
2007-10-22 | == Constraints Bugfixes == | Joshua Leung |
2007-10-22 | == Constraints System - Recode 2 == | Joshua Leung |
2007-10-21 | == Core == | Peter Schlaile |
2007-10-20 | Image Stamping patch by Diego (and peach request)- stamps image info into met... | Campbell Barton |
2007-10-19 | Mesh edit option 'AutoMerge' - access from the mesh menu, basically runs remo... | Campbell Barton |
2007-10-18 | adding a sequence would grab the markers, workaround for this. | Campbell Barton |
2007-10-18 | Sequencer... | Campbell Barton |
2007-10-18 | made sequence handle calculation into a function, (lines were being copied ar... | Campbell Barton |
2007-10-18 | Sequencer transform snap to marker, works with grab and extend, takes handle ... | Campbell Barton |
2007-10-17 | Sequencer | Campbell Barton |
2007-10-17 | markers in the sequencer | Campbell Barton |
2007-10-17 | patch 7145 - Copy Select objects by PassIndex, Ctrl+C, Ctrl+G | Campbell Barton |
2007-10-10 | Sequence editor, (peach request) | Campbell Barton |
2007-10-09 | Sequencer | Campbell Barton |
2007-10-09 | Sequence editor, | Campbell Barton |
2007-10-09 | * Patch #6877: Zoom to Mouse Position | Matt Ebb |
2007-10-08 | UV Editmode | Campbell Barton |
2007-10-03 | UV EditMode | Campbell Barton |
2007-10-01 | == Sequencer == | Peter Schlaile |
2007-09-30 | == IPO Editor Transform Refactor == | Joshua Leung |
2007-09-30 | - rewrote UV Stitch, (seperate from limit stitch now), does much less | Campbell Barton |
2007-09-25 | snap transform for UV editing, missing the draw circle at the moment. | Campbell Barton |
2007-09-25 | made active vert/edge/face draw properly with modifiers applied and made thei... | Campbell Barton |
2007-09-24 | == Action and NLA Editor Transform == | Joshua Leung |
2007-09-24 | bugfix - running scriptlinks did not initialize the armature weakref dict, th... | Campbell Barton |
2007-09-22 | added an active face for the mesh editmode and normal mesh - this is needed b... | Campbell Barton |
2007-09-22 | made sticky UV editing options more accessible by adding them to a popup in t... | Campbell Barton |
2007-09-21 | unwrapping would crash if there was no space image | Campbell Barton |
2007-09-21 | image display option for viewing non square pixels (x/y aspect for each image... | Campbell Barton |
2007-09-20 | added a view properties panel for image/uv. moved the cursor x/y there to mat... | Campbell Barton |
2007-09-19 | reworked how tile functions, seperated image and tile setting functions/event... | Campbell Barton |
2007-09-19 | Local Image View for UV/Editmode | Campbell Barton |
2007-09-18 | added pin for images, this is useful because you might want to edit a model's... | Campbell Barton |
2007-09-18 | A user submitted a BVH file that took a long time to import (I didnt end up f... | Campbell Barton |
2007-09-17 | New feature for UV/Editmode - 'Sync Mesh Selection' a button in the UV header... | Campbell Barton |
2007-09-17 | == Action Editor - Copy and Paste Tools == | Joshua Leung |
2007-09-16 | * Extra lamp falloff options, including custom curve! | Matt Ebb |
2007-09-15 | added a transform panel to the UV/Image window - at the moment it sets UV and... | Campbell Barton |
2007-09-14 | 2D Cursor in UV window | Campbell Barton |
2007-09-14 | * minor changes, edited some tooltips (exr half and zbuf were not that helpful) | Campbell Barton |
2007-09-13 | Selecting faces in editmode did not delimit seams as it does in Face/UV mode. | Campbell Barton |
2007-09-12 | Added UV face rotate and mirror to editmode and re arranged some of the editm... | Campbell Barton |
2007-09-11 | Added active drawing in editmode (may need some more work), this hilightes th... | Campbell Barton |
2007-09-10 | Changes to "Face Select" mode | Campbell Barton |
2007-09-10 | UV Editing is now done in editmode rather then UV/Face Select mode. | Campbell Barton |
2007-09-09 | Patch #6794: Subdivide Multi for Armatures | Joshua Leung |