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2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2020-09-14Alembic export: write custom propertiesSybren A. Stüvel
Write custom properties (aka ID properties) to Alembic, to the `.userProperties` compound property. Manifest Task: https://developer.blender.org/T50725 Scalar properties (so single-value/non-array properties) are written as single-element array properties to Alembic. This is also what's done by Houdini and Maya exporters, so it seems to be the standard way of doing things. It also simplifies the implementation. Two-dimensional arrays are flattened by concatenating all the numbers into a single array. This is because ID properties have a limited type system. This means that a 3x3 "matrix" could just as well be a list of three 3D vectors. Alembic has two container properties to store custom data: - `.userProperties`, which is meant for properties that aren't necessarily understood by other software packages, and - `.arbGeomParams`, which can contain the same kind of data as `.userProperties`, but can also specify that these vary per face of a mesh. This property is mostly intended for renderers. Most industry packages write their custom data to `.arbGeomParams`. However, given their goals I feel that `.userProperties` is the more appropriate one for Blender's ID Properties. The code is a bit more involved than I would have liked. An `ABCAbstractWriter` has a `uniqueptr` to its `CustomPropertiesExporter`, but the `CustomPropertiesExporter` also has a pointer back to its owning `ABCAbstractWriter`. It's the latter pointer that I'm not too happy with, but it has a reason. Getting the aforementioned `.userProperties` from the Alembic library will automatically create it if it doesn't exist already. If it's not used to actually add custom properties to, it will crash the Alembic CLI tools (and maybe others too). This is what the pointer back to the `ABCAbstractWriter` is used for: to get the `.userProperties` at the last moment, when it's 100% sure at least one custom property will be written. Differential Revision: https://developer.blender.org/D8869 Reviewed by: sergey, dbystedt
2020-09-10Cleanup: Alembic, inline namespace declarationsSybren A. Stüvel
Replace nested `namespace blender { namespace io { namespace alembic {` with `namespace blender::io::alembic {`. No functional changes.
2020-09-04Cleanup: Clang-Tidy readability-const-return-type fixesSybren A. Stüvel
No functional changes.
2020-06-30Alembic: new exporter based on the USD exporter structureSybren A. Stüvel
The Alembic exporter has been restructured by leverages the `AbstractHierarchyIterator` introduced by the USD exporter. The produced Alembic files have not changed much (details below), as the Alembic writing code has simply been moved from the old exporter to the new. How the export hierarchy is handled changed a lot, though, and also the way in which transforms are computed. As a result, T71395 is fixed. Differences between the old and new exporter, in terms of the produced Alembic file: - Duplicated objects now have a unique numerical suffix. - Matrices are computed differently, namely by simply computing the evaluated transform of the object relative to the evaluated transform of its export-parent. This fixes {T71395}, but otherwise should produce the same result as before (but with simpler code). Compared to the old Alembic exporter, Subdivision modifiers are now disabled in a cleaner, more efficient way (they are disabled when exporting with the "Apply Subdivisions" option is unchecked). Previously the exporter would move to a new frame, disable the modifier, evaluate the object, and enable the modifier again. This is now done before exporting starts, and modifiers are only restored when exporting ends. Some issues with the old Alembic exporter that have NOT been fixed in this patch: - Exporting NURBS patches and curves (see T49114 for example). - Exporting flattened hierarchy in combination with dupli-objects. This seems to be broken in the old Alembic exporter as well, but nobody reported this yet. Differential Revision: https://developer.blender.org/D7664 Reviewed By: Sergey
2020-06-19Cleanup: Alembic, replace `#ifndef` guards with `#pragma once`Sybren A. Stüvel
No functional changes.
2020-06-19Cleanup: Alembic, move the C++ code to `blender::io::alembic` namespaceSybren A. Stüvel
This commit only moves code into the `blender::io::alembic` namespace, it does not move `static` functions into an anonymous namespace. No functional changes.
2020-06-19Cleanup: Alembic, moved exporter code into separate directorySybren A. Stüvel
This moves most of the exporter-related code from `source/blender/io/alembic/intern` to `source/blender/io/alembic/exporter` This is to prepare the Alembic code for the switchover to using `blender::io::AbstractHierarchyIterator`. When that happens, a few more files will be added, and having things in a separate 'exporter' directory makes things less cluttered. Note that exporting consists of multiple steps (determine export hierarchy, create Alembic archive, and then write data into it), which is why the directory is called "exporter", but many of the files are called "writer". No functional changes.