Age | Commit message (Expand) | Author |
2011-10-15 | spelling corrections in comments and quiet warning | Campbell Barton |
2011-10-15 | ensure BoneGroup names are kept unique. | Campbell Barton |
2011-09-16 | - remove deprecated pose channel members | Campbell Barton |
2011-08-12 | Bye bye vile relics of extinct version control systems, | Joshua Leung |
2011-08-03 | Animation channels can now be renamed by Ctrl-Clicking on them, as in | Joshua Leung |
2011-08-01 | 3D Audio GSoC: | Joerg Mueller |
2011-06-29 | Animation Editors - Small Visual Tweaks for Usability | Joshua Leung |
2011-04-19 | Bugfix [#25960] Action/NLA Editor issues with animdata context | Joshua Leung |
2011-04-01 | Animation Editors: Name-based filtering | Joshua Leung |
2011-03-02 | replace references to old arithb library | Campbell Barton |
2011-02-17 | Starting work on doxygen cleanup. Many things still to be done. | Nathan Letwory |
2011-01-20 | Bugfix #25611 | Ton Roosendaal |
2011-01-10 | Restoring "Pose Markers" | Joshua Leung |
2011-01-05 | Animation data for lattices is now shown in the Animaton Editors | Joshua Leung |
2010-12-08 | bug [#25081] changes to pose bone selection state via python have no effect. | Campbell Barton |
2010-12-03 | - added GCC warning -Wstrict-prototypes | Campbell Barton |
2010-12-03 | fix for some pedantic warnings. | Campbell Barton |
2010-11-16 | fix for fix, r33086. | Campbell Barton |
2010-11-10 | Reverting part of #32971 | Joshua Leung |
2010-11-10 | string lookup for scene.object_bases, also removed some unused DNA vars. | Campbell Barton |
2010-10-28 | partial bugfix [#24425] Blender 2.54 Beta crashes when starting rendering | Campbell Barton |
2010-08-04 | include cleanup, no functional changes | Campbell Barton |
2010-07-05 | Bugfix #22030: Animation Editors and Layer Animation | Joshua Leung |
2010-05-20 | Motion Path Tweaks: | Joshua Leung |
2010-05-04 | merging revisions 28564-28569 from render branch into trunk | Joseph Eagar |
2010-03-26 | Optimization for pose channel name lookups using a hash, makes | Brecht Van Lommel |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-03-11 | Motion Paths + Auto-Keying: | Joshua Leung |
2010-03-08 | option to transform markers in the dope sheet, needed for re-timing animation... | Campbell Barton |
2010-02-17 | Animation Editors: DopeSheet filter for Object-level animation | Joshua Leung |
2010-02-17 | Animation Editors - Texture Animation: | Joshua Leung |
2010-02-12 | correct fsf address | Campbell Barton |
2010-01-23 | Animation Editors: DopeSheet filtering option to only include Objects that ar... | Joshua Leung |
2010-01-23 | Durian Request: Expansion of Action Groups not linked between DopeSheet edito... | Joshua Leung |
2010-01-20 | Animation Editors: Restored 'Realtime Updates' toggle | Joshua Leung |
2010-01-08 | Animation Visualisation Cleanups - Part 2: | Joshua Leung |
2010-01-05 | obscure feature: Display Custom Bone Shape at another bones transform. | Campbell Barton |
2010-01-01 | Cleanup of MotionPaths+Ghosts (AnimViz) - Part 1 | Joshua Leung |
2009-12-28 | Mesh Animation + Depsgraph Tweaks: | Joshua Leung |
2009-12-23 | Bugfix #20463: In graph editor bone channels cannot be selected with 'A' or '... | Joshua Leung |
2009-12-04 | - property decorators for setting attributes didnt work, hack to prevent ever... | Campbell Barton |
2009-11-11 | Added compositing node support to the animation editors | Matt Ebb |
2009-11-10 | Math Lib | Brecht Van Lommel |
2009-11-01 | Rigging Goodies: Spline IK Constraint | Joshua Leung |
2009-10-14 | DopeSheet/Action Editors - Summary Channel Tweaks: | Joshua Leung |
2009-10-13 | DopeSheet: DopeSheet Summary Channel | Joshua Leung |
2009-10-08 | Rotation Modes Bugfix: | Joshua Leung |
2009-09-29 | Removed the termporary defines added to make the Game Engine compile. Hopeful... | Joshua Leung |
2009-09-28 | add temp defines to keep the game engine building, should be fixed properly. | Campbell Barton |
2009-09-28 | Durian Feature Request: Rotation Modes for Objects | Joshua Leung |