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2011-12-04add define for deprecated DNA struct members: DNA_DEPRECATED,Campbell Barton
2011-11-07Bugfix [#29064] armature with curve contraint - crashJoshua Leung
2011-10-15spelling corrections in comments and quiet warningCampbell Barton
2011-10-15ensure BoneGroup names are kept unique.Campbell Barton
2011-09-16- remove deprecated pose channel membersCampbell Barton
2011-08-12Bye bye vile relics of extinct version control systems,Joshua Leung
2011-08-03Animation channels can now be renamed by Ctrl-Clicking on them, as inJoshua Leung
2011-08-013D Audio GSoC:Joerg Mueller
2011-06-29Animation Editors - Small Visual Tweaks for UsabilityJoshua Leung
2011-04-19Bugfix [#25960] Action/NLA Editor issues with animdata contextJoshua Leung
2011-04-01Animation Editors: Name-based filteringJoshua Leung
2011-03-02replace references to old arithb libraryCampbell Barton
2011-02-17Starting work on doxygen cleanup. Many things still to be done.Nathan Letwory
2011-01-20Bugfix #25611Ton Roosendaal
2011-01-10Restoring "Pose Markers"Joshua Leung
2011-01-05Animation data for lattices is now shown in the Animaton EditorsJoshua Leung
2010-12-08bug [#25081] changes to pose bone selection state via python have no effect.Campbell Barton
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
2010-12-03fix for some pedantic warnings.Campbell Barton
2010-11-16fix for fix, r33086.Campbell Barton
2010-11-10Reverting part of #32971Joshua Leung
2010-11-10string lookup for scene.object_bases, also removed some unused DNA vars.Campbell Barton
2010-10-28partial bugfix [#24425] Blender 2.54 Beta crashes when starting renderingCampbell Barton
2010-08-04include cleanup, no functional changesCampbell Barton
2010-07-05Bugfix #22030: Animation Editors and Layer AnimationJoshua Leung
2010-05-20Motion Path Tweaks:Joshua Leung
2010-05-04merging revisions 28564-28569 from render branch into trunkJoseph Eagar
2010-03-26Optimization for pose channel name lookups using a hash, makesBrecht Van Lommel
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-11Motion Paths + Auto-Keying:Joshua Leung
2010-03-08option to transform markers in the dope sheet, needed for re-timing animation...Campbell Barton
2010-02-17Animation Editors: DopeSheet filter for Object-level animationJoshua Leung
2010-02-17Animation Editors - Texture Animation:Joshua Leung
2010-02-12correct fsf addressCampbell Barton
2010-01-23Animation Editors: DopeSheet filtering option to only include Objects that ar...Joshua Leung
2010-01-23Durian Request: Expansion of Action Groups not linked between DopeSheet edito...Joshua Leung
2010-01-20Animation Editors: Restored 'Realtime Updates' toggleJoshua Leung
2010-01-08Animation Visualisation Cleanups - Part 2:Joshua Leung
2010-01-05obscure feature: Display Custom Bone Shape at another bones transform.Campbell Barton
2010-01-01Cleanup of MotionPaths+Ghosts (AnimViz) - Part 1Joshua Leung
2009-12-28Mesh Animation + Depsgraph Tweaks:Joshua Leung
2009-12-23Bugfix #20463: In graph editor bone channels cannot be selected with 'A' or '...Joshua Leung
2009-12-04- property decorators for setting attributes didnt work, hack to prevent ever...Campbell Barton
2009-11-11Added compositing node support to the animation editorsMatt Ebb
2009-11-10Math LibBrecht Van Lommel
2009-11-01Rigging Goodies: Spline IK ConstraintJoshua Leung
2009-10-14DopeSheet/Action Editors - Summary Channel Tweaks:Joshua Leung
2009-10-13DopeSheet: DopeSheet Summary ChannelJoshua Leung
2009-10-08Rotation Modes Bugfix:Joshua Leung
2009-09-29Removed the termporary defines added to make the Game Engine compile. Hopeful...Joshua Leung