Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-17Merge branch 'master' into blender2.8Campbell Barton
2018-06-17Cleanup: trailing space for DNA headersCampbell Barton
2017-04-13Draw Manager: initial lattice supportCampbell Barton
Still misses support for edit-mode selection & weight drawing.
2013-08-19Make lattice deform safe for threadingSergey Sharybin
Lattice deformation used to store some runtime data inside of lattice datablock itself. It's something which is REALLY bad. Ideally DNA shouldn't contain and runtime data. For now solved it in a way that initialization of lattice deform will create a structure which contains lattice object for which deformation is calculating and that runtime data which used to be stored in lattice datablock itself. It works really fine for mesh deform modifier, but there's still runtime data stored in particle system DNA, It didn't look something easy to be solved, so leaving this as-is for now. -- svn merge -r58277:58278 -r58795:58796 ^/branches/soc-2013-depsgraph_mt
2013-06-24lattice: use functions rather then defines, also added a function to get uvw ↵Campbell Barton
from an index. - BKE_lattice_index_from_uvw() - BKE_lattice_index_to_uvw()
2013-06-10patch [#35631] Active element for LatticeCampbell Barton
by Kevin Mackay (yakca) Was one of our TODO's from the wiki.
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-01-11Longer names support for all ID and other object namesSergey Sharybin
This commit extends limit of ID and objects to 64 (it means 63 meaning characters and 1 for zero-terminator). CustomData layers names are also extended. Changed DNA structures and all places where length constants were hardcoded. All names which are "generating" from ID block should be limited by MAX_ID_NAME-2, all non-id names now has got own define called MAX_NAME which should be used all over for non-id names to make further name migration stuff easier. All name fields in DNA now have comment with constant which corresponds to hardcoded numeric value which should make it easier to further update this limits or even switch to non-hardcoded values in DNA. Special thanks to Campbell who helped figuring out some issues and helped a lot in finding all cases where hardcoded valued were still used in code. Both of forwards and backwards compatibility is stored with blender versions newer than January 5, 2011. Older versions had issue with placing null-terminator to DNA strings on file load which will lead to some unpredictable behavior or even crashes.
2011-12-30minor dna header cleanupCampbell Barton
2011-12-04add define for deprecated DNA struct members: DNA_DEPRECATED,Campbell Barton
this means use of deprecated struct members gives a warning. - makesdna.c preprocessor skips this. - DNA_DEPRECATED_ALLOW is used so readfile.c can do versioning without warnings. - this exposes some use of deprecated struct members, will deal with this after.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-06-06fix [#27572] Mirror Shapekey and Mirror vertex Group not working for Lattice.Campbell Barton
2011-02-17DNA header files are now grouped under the same module. No further ↵Nathan Letwory
documentation done.
2011-01-05Animation data for lattices is now shown in the Animaton EditorsJoshua Leung
2010-12-13Lattices now have AnimDataJoshua Leung
This allows manual (point by point) animation of their control verts, although many other settings cannot really be animated with any visible effects yet. Interestingly, lattices also had IPO block pointers, though they were never really used (AFAIK). Todo: - Animation Editor support has yet to be added. I've got a few other things to add to, so will group those changes together.
2010-11-10string lookup for scene.object_bases, also removed some unused DNA vars.Campbell Barton
2010-08-10- Enable shape key switching in edit mode for curves, surfaces and latticiesSergey Sharybin
- Disable changing of lattice size if there are shape keys
2010-04-21vertex group option for lattice, needed for applying a lattice to a ↵Campbell Barton
beard/moustache without moving the roots about.
2010-02-12correct fsf addressCampbell Barton
2009-01-072.5Ton Roosendaal
More globals discovered; lattice deform stored static deform array and a matrix. Tsk!
2009-01-022.5Ton Roosendaal
From the anti-globalization department: G.obedit terminated! Wherever possible, use CTX_data_edit_object(C) to get this now. It's stored in scene now, and the screen context has it defined.
2008-01-07Patch to change license to GPL only, from GSR.Chris Want
2006-09-03Animation department feature request: support for vertex groups in LatticesTon Roosendaal
In a quick glance: (temp image) http://www.blender.org/bf/rt.png Main reason is that Lattices are useful a lot for Armature deformation. Lattices just provide much more precise and interesting control. However, with only bone envelopes it's very hard to use. Working with Lattice vertex groups is nearly identical to Mesh: - on CTRL+P 'make parent' you can choose the deform option now - In editmode, the buttons to control vertex groups are available - In outliner you can select vertexgroups too - Deforming Lattices with Armatures has all options as for Mesh now. Note: - No WeightPaint has been added yet. To compensate, the editmode drawing for a Lattice with vertex group shows weight values for the active vertex group. - Lattice editmode doesn't undo/redo weight editing yet. - Softbody for Lattice still uses own vertex weights Implementation notes: - derivedmesh weight_to_rgb() is now exported to drawobject.c - been doing cleanups in code (order of includes, var declarations, etc) - weightpaint button handling now is generic I've checked on Brecht's proposal for Custom Element data; http://mediawiki.blender.org/index.php/BlenderDev/CustomElementData It could have been used, but that would mean the existing code for vertexgroup handling and armature deform couldn't be re-used. I guess this is really a later todo.
2005-08-15 - readded DL_VERTS type to store lattice deformed vertsDaniel Dunbar
- new feature, twiddled with lattice resizing to try to maintain existing vertex changes... much nicer than just resetting the lattice if you decide you need more detail in the lattice. - modifiers work with lattices now. yes, that does mean you can make a chain of lattices effecting each other 8 miles long. - some cleanup of softbody code, was rather splintered and call path was twisted and confusing. reworked main object step routine to do things in a more obvious and consistent manner and without duplicate code - added ob->softflag OB_SB_RESET instead of sbObjectReset call - modifier changes reset softbody now - moved curve_getVertexCos/curve_applyVertexCos into curve.c - update curve modifier eval to work with virtual modifiers - update modifier apply to work with curves/surfs - update make parent to also recalc object data NOTE: Although you can turn SB on for curve/font objects at the moment it doesn't really work because they call deform in multiple steps and this confuses SB. Not sure how to deal with atm.
2004-03-14 - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE,Daniel Dunbar
different objects shouldn't share flags this way (still sharing of other mesh flags in renderer... ickity pickity, but I'm not fixing now) - removed some unnecessary uses of DNA_mesh_types.h
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
So we should be all set now :) Kent -- mein@cs.umn.edu
2002-11-25Did all of the .h's in sourceKent Mein
(adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
little minor spacing issues.
2002-10-12Initial revisionv2.25Hans Lambermont