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AgeCommit message (Expand)Author
2004-12-29Bug fix #2056:Simon Clitherow
2004-12-27Biiig commit! Thanks to 2-3 weeks of cvs freeze...Ton Roosendaal
2004-12-07Sneak in little feature for texture editing pleasure;Ton Roosendaal
2004-12-05Special bf-committers request; Lamp/World/Material now each have 10Ton Roosendaal
2004-07-29As requested; the Ramp shaders have same blending operators as were addedTon Roosendaal
2004-07-28Added option to set 'full Osa' on non raytraced scenes. This makes sureTon Roosendaal
2004-07-26Fix for #1449 (blocky shadows)Ton Roosendaal
2004-06-30NEW: Ramp shades for diffuse and specularTon Roosendaal
2004-05-19Removed double #defines from include, added some comments in code, andTon Roosendaal
2004-04-26Added Ambient channel in "Map To" Panel for materials. Is now means toTon Roosendaal
2004-01-05-First port of Displacement mapping from tuhopuu. Image textures not workingRobert Wenzlaff
2003-12-24- Fresnel V4.0Ton Roosendaal
2003-12-19More render stuff:Ton Roosendaal
2003-12-19another trace commitTon Roosendaal
2003-12-16Another commit for raytracing, now with glass refraction & fresnel!Ton Roosendaal
2003-12-10- Xmas special: shiny mirroring bells & whistles!Ton Roosendaal
2003-09-01So, for the platform managers to check:Ton Roosendaal
2003-07-20WARNING: with makefiles I could not get a stable blender compiled.Ton Roosendaal
2003-04-27More translations of c comments, now also include files!Ton Roosendaal
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont