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AgeCommit message (Expand)Author
2007-12-20Strand Render SimplificationBrecht Van Lommel
2007-12-05ParticlesBrecht Van Lommel
2007-12-04ParticlesBrecht Van Lommel
2007-11-27ParticlesBrecht Van Lommel
2007-11-15* New material option: TexFace AlphaMatt Ebb
2007-09-07* QMC RaytracingMatt Ebb
2007-09-02== imagebrowser ==Andrea Weikert
2007-05-04Subsurface scattering:Brecht Van Lommel
2006-12-08Numerous fixes in Render code:Ton Roosendaal
2006-10-14New shadow feature: Irregular Shadow BuffersTon Roosendaal
2006-09-05New stuff!Ton Roosendaal
2006-06-26Plumiferos report:Ton Roosendaal
2006-06-16The new "transmissivity" option for ray-transparent now can be controlled.Ton Roosendaal
2006-06-14Fixes for preview render in buttons:Ton Roosendaal
2006-06-07* Updated the preview render scene .blendMatt Ebb
2006-06-03Patch from Fred van Essen: six new blending modes.Ton Roosendaal
2006-02-14Added blending type "Overlay" to options for Mix node & ramp shaders.Ton Roosendaal
2006-02-04New Material option: "OnlyCast". This makes the object only cast shadows,Ton Roosendaal
2006-02-01Three features;Ton Roosendaal
2006-01-29Previewrender (buttons) now supports Lamp, Texture and Sky previewsTon Roosendaal
2006-01-24Giant commit!Ton Roosendaal
2005-12-28Christmas coding work!Ton Roosendaal
2005-12-17Saturday merger of bf-blender in orange branch.Ton Roosendaal
2005-12-17Orange: New option "Shadow Bias", to extend the boundary between shadow orTon Roosendaal
2005-12-16-- Added BPy support for new Material modes. Recent additions of new modeKen Hughes
2005-12-09Orange; WIP commit for inclusion of "Tangent" vector in rendering.Ton Roosendaal
2005-12-09New feature: "Stress" texture input channelTon Roosendaal
2005-12-06Orange branch: Revived hidden treasure, the Groups!Ton Roosendaal
2005-12-04Orange bramch:Ton Roosendaal
2005-12-04Orange branch feature; Material LayeringTon Roosendaal
2005-11-27Finishing touch for hair strand shadows;Ton Roosendaal
2005-11-12Finished hair strand render project (well, for release), also with a goodTon Roosendaal
2005-09-29- Added "anisotropic" rendering for static particle hair strands.Ton Roosendaal
2005-05-27Added some backward compatibility with old yafray blendershader. Because of m...Alfredo de Greef
2005-05-23Second and final commit for this version of the yafray export code (probably,...Alfredo de Greef
2005-04-17Patch submitted by Jorge Bernal (lordloki) and Jonathan Merritt.Ton Roosendaal
2005-01-24Added color filtering for raytrace transparency.Ton Roosendaal
2004-12-29Bug fix #2056:Simon Clitherow
2004-12-27Biiig commit! Thanks to 2-3 weeks of cvs freeze...Ton Roosendaal
2004-12-07Sneak in little feature for texture editing pleasure;Ton Roosendaal
2004-12-05Special bf-committers request; Lamp/World/Material now each have 10Ton Roosendaal
2004-07-29As requested; the Ramp shaders have same blending operators as were addedTon Roosendaal
2004-07-28Added option to set 'full Osa' on non raytraced scenes. This makes sureTon Roosendaal
2004-07-26Fix for #1449 (blocky shadows)Ton Roosendaal
2004-06-30NEW: Ramp shades for diffuse and specularTon Roosendaal
2004-05-19Removed double #defines from include, added some comments in code, andTon Roosendaal
2004-04-26Added Ambient channel in "Map To" Panel for materials. Is now means toTon Roosendaal
2004-01-05-First port of Displacement mapping from tuhopuu. Image textures not workingRobert Wenzlaff
2003-12-24- Fresnel V4.0Ton Roosendaal
2003-12-19More render stuff:Ton Roosendaal