Age | Commit message (Expand) | Author |
2010-07-30 | 2.5: remove vertex normal flip option, this is more harmful than helpful | Brecht Van Lommel |
2010-07-24 | [#22873] Snap to increment isn't working that expected when Units set to Metr... | Campbell Barton |
2010-02-17 | topology based mirror, (from apricot branch) | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2009-12-28 | Mesh Animation + Depsgraph Tweaks: | Joshua Leung |
2009-10-20 | move G_FACESELECT from G.f to mesh->editflag, renamed to ME_EDIT_PAINT_MASK | Campbell Barton |
2009-10-14 | added mesh mirror flag, now store this per mesh | Campbell Barton |
2009-08-07 | 2.5 Mesh Draw Options: [WIP] | Thomas Dinges |
2009-01-31 | 2.5 | Ton Roosendaal |
2009-01-04 | 2.5 / Cleanup | Nathan Letwory |
2008-12-31 | 2.5 | Ton Roosendaal |
2008-01-07 | Patch to change license to GPL only, from GSR. | Chris Want |
2007-09-22 | added an active face for the mesh editmode and normal mesh - this is needed b... | Campbell Barton |
2007-07-30 | removing unused dna | Campbell Barton |
2007-07-19 | added commends to some DNA_*.h files - as well as some TODO's for removal. | Campbell Barton |
2007-02-14 | Bugfix, email report. | Ton Roosendaal |
2006-11-20 | Added custom vertex/edge/face data for meshes: | Brecht Van Lommel |
2006-11-06 | Merged Google Summer of Code sculptmode/multires/retopo tools. | Nicholas Bishop |
2006-08-20 | Huge commit: VERSE | Jiri Hnidek |
2006-04-03 | -> Stored Selections in Mesh DNA | Geoffrey Bantle |
2006-02-09 | Seam Cutting in Faceselect Mode: | Brecht Van Lommel |
2005-07-26 | - added wave modifier & removed old wave effect | Daniel Dunbar |
2005-07-19 | - split mesh_deform off from object_deform | Daniel Dunbar |
2005-07-19 | - change mesh_get_derived_render to mesh_create_derived_render (always | Daniel Dunbar |
2005-07-18 | - removed orco pointer from struct Mesh | Daniel Dunbar |
2005-07-14 | - declare Mesh.mface and Mesh.tface to be of proper type instead of void* | Daniel Dunbar |
2005-04-04 | - moved subsurf_calculate_limit_positions to using ccgsubsurf | Daniel Dunbar |
2005-03-31 | - removed USE_CCGSUBSURF define (always on now) | Daniel Dunbar |
2005-03-29 | - added Mesh->derived and Mesh->decimated DerivedMesh pointers | Daniel Dunbar |
2005-03-21 | - Initial integration of CCGSubSurf library into blender. The lib is | Daniel Dunbar |
2004-07-13 | Added LSCM UV Unwrapping: | Brecht Van Lommel |
2004-07-09 | Quite a large one this time... but now we have: | Ton Roosendaal |
2004-06-26 | The revised patch from Leon for new particle effects. | Ton Roosendaal |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2004-03-21 | - split the data structures that actually constitute a mesh | Daniel Dunbar |
2004-03-15 | Fixed issues surrounding the increased vertex limit: | Chris Want |
2004-03-15 | Removed the struct MFaceInt from DNA_mesh_types.h (by the recommendation | Chris Want |
2004-03-14 | - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE, | Daniel Dunbar |
2004-01-10 | -Changed "Simple" button to pulldown menu or subsurf type. | Robert Wenzlaff |
2004-01-05 | -First port of Displacement mapping from tuhopuu. Image textures not working | Robert Wenzlaff |
2003-12-16 | OK, My turn to break things ... | Chris Want |
2003-11-19 | - Fixes hidden vertices for undo. They are now stored in mvert->flag and | Alexander Ewering |
2003-11-13 | - bug fix #694 | Ton Roosendaal |
2003-10-21 | - added new drawing type for subsurf editing. Is called 'Optimal' and | Ton Roosendaal |
2003-04-27 | More translations of c comments, now also include files! | Ton Roosendaal |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |