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AgeCommit message (Expand)Author
2011-04-21remove checks on deprecated multires pointer.Campbell Barton
2011-04-04remove unused DNA from mesh, effects list & cubemap size.Campbell Barton
2011-02-17DNA header files are now grouped under the same module. No further documentat...Nathan Letwory
2010-12-20fix [#25283] Edge length display difficult to readCampbell Barton
2010-07-302.5: remove vertex normal flip option, this is more harmful than helpfulBrecht Van Lommel
2010-07-24[#22873] Snap to increment isn't working that expected when Units set to Metr...Campbell Barton
2010-02-17topology based mirror, (from apricot branch)Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2009-12-28Mesh Animation + Depsgraph Tweaks:Joshua Leung
2009-10-20move G_FACESELECT from G.f to mesh->editflag, renamed to ME_EDIT_PAINT_MASKCampbell Barton
2009-10-14added mesh mirror flag, now store this per meshCampbell Barton
2009-08-072.5 Mesh Draw Options: [WIP]Thomas Dinges
2009-01-312.5Ton Roosendaal
2009-01-042.5 / CleanupNathan Letwory
2008-12-312.5Ton Roosendaal
2008-01-07Patch to change license to GPL only, from GSR.Chris Want
2007-09-22added an active face for the mesh editmode and normal mesh - this is needed b...Campbell Barton
2007-07-30removing unused dnaCampbell Barton
2007-07-19added commends to some DNA_*.h files - as well as some TODO's for removal.Campbell Barton
2007-02-14Bugfix, email report.Ton Roosendaal
2006-11-20Added custom vertex/edge/face data for meshes:Brecht Van Lommel
2006-11-06Merged Google Summer of Code sculptmode/multires/retopo tools.Nicholas Bishop
2006-08-20Huge commit: VERSEJiri Hnidek
2006-04-03-> Stored Selections in Mesh DNAGeoffrey Bantle
2006-02-09Seam Cutting in Faceselect Mode:Brecht Van Lommel
2005-07-26 - added wave modifier & removed old wave effectDaniel Dunbar
2005-07-19 - split mesh_deform off from object_deformDaniel Dunbar
2005-07-19 - change mesh_get_derived_render to mesh_create_derived_render (alwaysDaniel Dunbar
2005-07-18 - removed orco pointer from struct MeshDaniel Dunbar
2005-07-14 - declare Mesh.mface and Mesh.tface to be of proper type instead of void*Daniel Dunbar
2005-04-04 - moved subsurf_calculate_limit_positions to using ccgsubsurfDaniel Dunbar
2005-03-31 - removed USE_CCGSUBSURF define (always on now)Daniel Dunbar
2005-03-29 - added Mesh->derived and Mesh->decimated DerivedMesh pointersDaniel Dunbar
2005-03-21 - Initial integration of CCGSubSurf library into blender. The lib isDaniel Dunbar
2004-07-13Added LSCM UV Unwrapping:Brecht Van Lommel
2004-07-09Quite a large one this time... but now we have:Ton Roosendaal
2004-06-26The revised patch from Leon for new particle effects.Ton Roosendaal
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar
2004-03-15Fixed issues surrounding the increased vertex limit:Chris Want
2004-03-15Removed the struct MFaceInt from DNA_mesh_types.h (by the recommendationChris Want
2004-03-14 - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE,Daniel Dunbar
2004-01-10 -Changed "Simple" button to pulldown menu or subsurf type.Robert Wenzlaff
2004-01-05-First port of Displacement mapping from tuhopuu. Image textures not workingRobert Wenzlaff
2003-12-16OK, My turn to break things ...Chris Want
2003-11-19- Fixes hidden vertices for undo. They are now stored in mvert->flag andAlexander Ewering
2003-11-13- bug fix #694Ton Roosendaal
2003-10-21- added new drawing type for subsurf editing. Is called 'Optimal' andTon Roosendaal
2003-04-27More translations of c comments, now also include files!Ton Roosendaal
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein