Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2006-08-28Integration of the Google Summer of Code Modifier Stack Upgrade project. TheBen Batt
2006-04-03-> Stored Selections in Mesh DNAGeoffrey Bantle
2006-02-09Seam Cutting in Faceselect Mode:Brecht Van Lommel
2006-01-10Apply Subsurf to UV's.Brecht Van Lommel
2005-09-22Bugfix #3077Ton Roosendaal
2005-08-22 - sillyness... added drawMappedEdges for meshDaniel Dunbar
2005-08-21 - added mesh_strip_loose_faces, works in conjunction with make_edgesDaniel Dunbar
2005-08-20 - convert all DerivedMesh map functions to use index basedDaniel Dunbar
2005-08-18 - added DerivedMesh.drawUVEdges function & implementationsDaniel Dunbar
2005-08-16Weight Paint & Vertex Paint goodies;Ton Roosendaal
2005-08-14 - cleaned up edge drawing a tad, there were issues with mesh'sDaniel Dunbar
2005-08-13 - readded Subsurf "optimal" edge drawing/renderingDaniel Dunbar
2005-08-11 - couldn't help myself, got distracted working on something else andDaniel Dunbar
2005-07-23 - removed mface->puno flags, was only used to flip normals in displayDaniel Dunbar
2004-09-24- basic code for fake-polygon support (called FGon in code). Disabled nowTon Roosendaal
2004-09-24EditMesh refactory + undo recodeTon Roosendaal
2004-07-13Added LSCM UV Unwrapping:Brecht Van Lommel
2004-07-09Quite a large one this time... but now we have:Ton Roosendaal
2004-05-16Rewind of change in MCol structure.Ton Roosendaal
2004-05-16Fix for bug 1245: Colours are wrong on GameBlenderKester Maddock
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar