Age | Commit message (Expand) | Author |
2011-12-30 | minor dna header cleanup | Campbell Barton |
2011-12-28 | make MOD_dynamicpaint.c use more typical gpl2+ text and some formatting edits... | Campbell Barton |
2011-12-04 | add define for deprecated DNA struct members: DNA_DEPRECATED, | Campbell Barton |
2011-11-23 | Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface, | Brecht Van Lommel |
2011-11-20 | Option to rename the vertex color data layer used by Ocean modifier for foam.... | Lukas Toenne |
2011-11-15 | remove unused OceanModifierData member & use smaller flags where possible | Campbell Barton |
2011-11-13 | Ocean Modifer: | Thomas Dinges |
2011-11-13 | Ocean Sim modifier patch | Lukas Toenne |
2011-11-10 | Dynamic Paint merge: | Miika Hamalainen |
2011-11-09 | Merge with trunk r41701soc-2011-carrot | Miika Hamalainen |
2011-11-08 | cmake & pep8 tidy up, also some style edits. | Campbell Barton |
2011-10-28 | Merge with trunk r41342 | Miika Hamalainen |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-10-14 | Merge with trunk r40991 | Miika Hamalainen |
2011-10-10 | add in empty modifier slot so dynamic paint files don't break. | Campbell Barton |
2011-10-10 | move NavMesh draw code out of being a modifier and into DerivedMesh drawing h... | Campbell Barton |
2011-10-04 | Merge with trunk r40782 | Miika Hamalainen |
2011-09-25 | whitespace cleanup | Campbell Barton |
2011-09-20 | Merge with trunk r40409 | Miika Hamalainen |
2011-09-20 | Reserved modifier enum for Dynamic Paint to not break save files again. | Miika Hamalainen |
2011-09-10 | Dynamic Paint: | Miika Hamalainen |
2011-09-10 | Fixing bugs after Recast & Detour branch merge | Bastien Montagne |
2011-09-09 | svn merge -r 39975:40061 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Benoit Bolsee |
2011-09-09 | SVN maintenance. | Guillermo S. Romero |
2011-09-07 | svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/ble... | Benoit Bolsee |
2011-09-07 | interface + naming improvements to vertex wright modifier | Campbell Barton |
2011-09-05 | VGroup Modifiers: added mapping options to proximity and edit. | Bastien Montagne |
2011-09-05 | rename vertex group mix "vgroup, vgroup2" to "vgroup_a, vgroup_b" | Campbell Barton |
2011-09-05 | minor edits. | Campbell Barton |
2011-08-23 | vgroup_modifiers: Definitively removed addtionnal mapping/clamping options in... | Bastien Montagne |
2011-08-21 | Merge with trunk r39589 | Miika Hamalainen |
2011-08-17 | vgroup_modifiers: Removed (commented out, for now) addtionnal mapping/clampin... | Bastien Montagne |
2011-08-17 | Merging r39199 through r39485 from trunk into vgroup_modifiers. | Bastien Montagne |
2011-08-14 | fix [#28225] Solidify Modifier creates wrong results when vertex group is att... | Campbell Barton |
2011-08-09 | vgroup_modifiers: Now clamping output values to [0.0, 1.0] range (and added m... | Bastien Montagne |
2011-08-03 | Merge with trunk r39000 | Miika Hamalainen |
2011-07-31 | EditMesh-based skin node drawing | Nicholas Bishop |
2011-07-31 | Added DNA and RNA for skin modifier, stubbed in skin modifier functions | Nicholas Bishop |
2011-07-29 | Merging r38765 through r38817 from trunk into vgroup_modifiers. | Bastien Montagne |
2011-07-28 | New option for multires modifier: Subdivide UVs | Sergey Sharybin |
2011-07-28 | minor cleanup of rna | Campbell Barton |
2011-07-25 | Adding WeightVG modifiers code. Still some points to tweak, though. | Bastien Montagne |
2011-07-08 | Dynamic Paint: | Miika Hamalainen |
2011-06-16 | Dynamic Paint: | Miika Hamalainen |
2011-05-24 | Applied Dynamic Paint 1.18f patch as a codebase for GSoC. | Miika Hamalainen |
2011-05-17 | synched with trunk at revision 36569 | Nick Samarin |
2011-05-01 | warp modifier, added in the render branch for durian. | Campbell Barton |
2011-03-18 | New particle collisions code: | Janne Karhu |
2011-03-03 | solidify material offsets for 2nd surface and rim faces. | Campbell Barton |
2011-02-23 | Fix for [#26133] Explode modifier doesn't care about UVs (Option "split edges") | Janne Karhu |