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AgeCommit message (Expand)Author
2021-02-03Geometry Nodes: Multi-Input SocketsFabian Schempp
2021-02-03Geometry Nodes: Add Collection Info NodeSebastian Parborg
2021-01-26Geometry Nodes: Support all operations in the "Attribute Math" nodeHans Goudey
2021-01-26Geometry Nodes: new Points to Volume nodeJacques Lucke
2021-01-22Cleanup - Point Instance: Use own DNA structDalai Felinto
2021-01-19Geometry Nodes - Object Info: option to apply obj transform to the geometryDalai Felinto
2021-01-13Geometry Nodes: Add "Point Translate" and "Point Scale" nodesHans Goudey
2021-01-13Geometry Nodes: Rename "Rotate Points" to "Point Rotate"Hans Goudey
2021-01-13Compositor: "Save as Render" for the file output nodeRobert Guetzkow
2021-01-12Geometry Nodes: new Align Rotation to Vector nodeJacques Lucke
2021-01-11Geometry Nodes: Attribute Vector Math NodeHans Goudey
2021-01-05Compositor: Alpha ModeJeroen Bakker
2020-12-23Geometry Nodes: new Rotate Points nodeJacques Lucke
2020-12-19Fix build error after previous commitHans Goudey
2020-12-19Cleanup: Remove unused variables from the bNode structHans Goudey
2020-12-18Function Nodes: Input VectorDalai Felinto
2020-12-17Cleanup: Use abstraction for attribute math node inputHans Goudey
2020-12-17Geometry Nodes: Point separate and attribute compare nodesHans Goudey
2020-12-17Geometry Nodes: add Attribute Color Ramp nodeJacques Lucke
2020-12-16Geometry Nodes: Poisson disk point distribution node/methodDalai Felinto
2020-12-16Cleanup: sort struct blocksCampbell Barton
2020-12-15Cleanup: make formatJacques Lucke
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
2020-12-14Cryptomatte: Data structure in compositor nodeJeroen Bakker
2020-12-11Geometry Nodes: support instancing collectionsJacques Lucke
2020-12-11Nodes: add Collection socket typeJacques Lucke
2020-12-11Geometry Nodes: add Attribute Mix nodeJacques Lucke
2020-12-09Geometry Nodes: simplify supporting different input socket types for attributesJacques Lucke
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-12-02Nodes: add geometry socket typeJacques Lucke
2020-11-19Build-system: Force C linkage for all DNA type headersJulian Eisel
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-13Cycles: Add control for sun intensity in Sky Texture and change altitude to kmLukas Stockner
2020-06-17Cycles: Add new Sky Texture method including direct sunlightLukas Stockner
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: UI for core particle nodesJacques Lucke
2020-04-20Nodes: Add emitters, events, forces and control flow socket typesJacques Lucke
2020-04-20Nodes: New Object and Image socket typesJacques Lucke
2020-04-20Simulations: Add simulation node tree typeJacques Lucke
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-06Nodes: Support storing socket link limits in bNodeSocketTypeJacques Lucke
2020-02-24Fix T74169: Vector Rotate Node - Euler modes not working as intendedCharlie Jolly
2020-02-20Cleanup: unused enumsCampbell Barton
2020-02-17Cycles: Vector Rotate Node using Axis and Angle methodCharlie Jolly
2020-02-17Shading: add direction modes and phase offset to wave texture nodeBartosz Moniewski
2020-02-15Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functionsCharlie Jolly
2020-02-11Nodes: Add dynamic label support for Math NodesCharlie Jolly