Age | Commit message (Expand) | Author |
2006-01-24 | Giant commit! | Ton Roosendaal |
2006-01-13 | Orange: Display types and variable size for Empties. | Matt Ebb |
2005-12-17 | Orange: New option "Shadow Bias", to extend the boundary between shadow or | Ton Roosendaal |
2005-12-06 | Orange branch: Revived hidden treasure, the Groups! | Ton Roosendaal |
2005-11-17 | One visit to studio orange, and voila a todo list! | Ton Roosendaal |
2005-11-16 | Revision of NLA stride option. | Ton Roosendaal |
2005-10-30 | New: Write Protection for transform values. | Ton Roosendaal |
2005-10-10 | Stupid me! Committed in wrong console with wrong dir... here's the rest of | Ton Roosendaal |
2005-09-26 | Cleanup and new features for vertex keys. | Ton Roosendaal |
2005-09-18 | initial commit of the fluid simulator. | Jean-Luc Peurière |
2005-08-25 | Huge commit, but not much features... had to shuffle a lot of code around. | Ton Roosendaal |
2005-08-20 | New feature; User definable Clipping Planes. | Ton Roosendaal |
2005-08-11 | - couldn't help myself, got distracted working on something else and | Daniel Dunbar |
2005-07-20 | - split {curve,lattice,armature}_deform_verts out of mesh_deform | Daniel Dunbar |
2005-07-19 | - split mesh_deform off from object_deform | Daniel Dunbar |
2005-07-17 | - add DerivedMesh *derivedDeform to struct Object, this is temporary | Daniel Dunbar |
2005-07-14 | New: | Ton Roosendaal |
2005-07-03 | Result of 2 weeks of quiet coding work in Greece :) | Ton Roosendaal |
2005-05-02 | Added baking for softbodies. | Ton Roosendaal |
2005-04-20 | Softbody: added "time" button, to control speed for wriggling. Low values | Ton Roosendaal |
2005-04-20 | providing a minimalistic UI for SB vertex to face collision detection | Jens Ole Wund |
2005-04-16 | Softbody: | Ton Roosendaal |
2005-04-04 | - Made SoftBody work with Particle Force Fields. | Ton Roosendaal |
2005-04-02 | More softbody goodness; | Ton Roosendaal |
2005-04-02 | Added signal OB_SB_REDO for ob->softflag to force a recalc. | Ton Roosendaal |
2005-04-02 | Integration stage of Softbody project | Ton Roosendaal |
2005-01-13 | big softbody commit | Jens Ole Wund |
2004-11-22 | Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects) | Kester Maddock |
2004-11-07 | More undo goodies; | Ton Roosendaal |
2004-11-07 | - Pending Hook work; falloff value for soft hook deformation. | Ton Roosendaal |
2004-10-01 | OK. Here's the long awaited first step (V0.01!) of SoftBody. It is called | Ton Roosendaal |
2004-09-14 | Lot of code... 2 new features: | Ton Roosendaal |
2004-07-26 | Fix for #1449 (blocky shadows) | Ton Roosendaal |
2004-06-26 | The revised patch from Leon for new particle effects. | Ton Roosendaal |
2004-05-29 | Oh, the fix is an addition of a OB_NEG_SCALE flag in ob->transflag, which | Ton Roosendaal |
2004-05-29 | NEW! Blender now displays flipped (negative scaled) Objects correctly in | Ton Roosendaal |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2004-01-18 | corrected particle object dupliverts and aramature duplivert export problems | Alfredo de Greef |
2004-01-05 | Basic initial yafray integration by Eeshlo. | Alejandro Conty Estevez |
2004-01-04 | A few related bug-fixes/refinements | Chris Want |
2003-04-27 | More translations of c comments, now also include files! | Ton Roosendaal |
2003-02-01 | added simple shaded+wire and solid+wire drawmodes. It basically draws | Stefan Gartner |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |