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2017-02-01Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoisingLukas Stockner
2017-01-20Cycles/Render API: Get rid of Render Pass flags and port Denoising passes to ↵Lukas Stockner
the new system This also means that the temporary uint64_t passflag hack is removed now.
2017-01-18GP Interpolate Sequence: Tool settings for controlling the shape of ↵Joshua Leung
interpolation This commit introduces the ability to use the Robert Penner easing equations or a Custom Curve to control the way that the "Interpolate Sequence" operator interpolates between keyframes. Previously, it was only possible to get linear interpolation between the gp frames. Workflow: 1) Place current frame between a pair of GP keyframes 2) Open the "Interpolate" panel in the Toolshelf 3) Choose the interpolation type (under "Sequence Options") 4) Adjust settings (e.g. if you're using "Custom Curve", use the curvemap widget to define the way that the interpolation proceeds) 5) Click "Sequence" to interpolate 6) Play back/scrub the animation to see if you've got the result you want 7) If you need to make some tweaks, undo, or delete the generated keyframes, then repeat the process again from step 4 until you've got the desired result.
2017-01-18GP Interpolate: Move settings from "gp_sculpt" to a new toolsettings struct ↵Joshua Leung
- "gp_interpolate" The "gp_sculpt" settings should be strictly for stroke sculpting, and not abused by other tools. (Similarly, if other general GP tools need one-off options, those should go into the normal toolsettings->gpencil_flag) Furthermore, this paves the way for introducing new settings for controlling the way that GP interpolation takes place (e.g. with easing equations, or a custom curvemap)
2017-01-11Cycles Denoising: Remove WLR and experimental NFOR modesLukas Stockner
The denoising code started out as an implementation of WLR, but the NLM mode is working so much better that I decided to remove the WLR mode completely. This allows to get rid of a significant amount of complexity and code. Also, the NFOR mode is removed - the name is misleading, most of the ideas behind the NFOR paper are actually what powers the NLM mode. NFOR mode was just an experiment with removing the T-SVD feature space reduction, and it turned out that the experiment had failed.
2016-11-22Cycles: Implement Cross-DenoisingLukas Stockner
Right now this is pretty bad, but it can be made much better.
2016-11-17Cycles: Rename collaborative denoising optionLukas Stockner
2016-11-17Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoisingLukas Stockner
2016-11-16Cycles: Rename Denoising DNA flags for clarityLukas Stockner
2016-11-16Cycles: Add options for NLM and collaborative filteringLukas Stockner
2016-11-16Cycles: Support denoising weighting adjustmentLukas Stockner
2016-11-12Sculpt UI: Make DynTopo constant detail a resolution valueJulian Eisel
This should make it easier to sculpt in high resolutions, downside is that the new way to calculate maximum edge length is a bit less intuitive. Maximum edge length used to be calculated as blender_unit * percentage_value, now it's blender_unit / value. Reused old DNA struct member, but had to bump subversion to ensure correct compatibility conversion. Also changed default value slightly (would have had to set to 3.333... otherwise). Was Requested by @monio (see https://rightclickselect.com/p/sculpting/zpbbbc/dyntopo-better-scale-input-in-constant-detail-mode) and I think it's worth testing.
2016-11-11Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoisingLukas Stockner
Conflicts: intern/cycles/blender/blender_python.cpp intern/cycles/device/device_opencl.cpp intern/cycles/kernel/kernel_accumulate.h intern/cycles/kernel/kernel_path.h intern/cycles/kernel/kernel_path_branched.h intern/cycles/kernel/kernel_path_surface.h intern/cycles/kernel/kernel_types.h intern/cycles/kernel/svm/svm_displace.h
2016-10-22GPencil: New option to lock strokes to axisAntonioya
Now, the strokes can be locked to a plane set in the cursor location. This option allow the artist to rotate the view and draw keeping the strokes flat over the surface. This option is similar to surface option but doesn't need a object. The option is only valid for 3D view and strokes in CURSOR mode.
2016-09-21FFmpeg interface improvementsSybren A. Stüvel
This patch changes a couple of things in the video output encoding. {F362527} - Clearer separation between container and codec. No more "format", as this is too ambiguous. As a result, codecs were removed from the container list. - Added FFmpeg speed presets, so the user can choosen from the range "Very slow" to "Ultra fast". By default no preset is used. - Added Constant Rate Factor (CRF) mode, which allows changing the bit-rate depending on the desired quality and the input. This generally produces the best quality videos, at the expense of not knowing the exact bit-rate and file size. - Added optional maximum of non-B-frames between B-frames (`max_b_frames`). - Presets were adjusted for these changes, and new presets added. One of the new presets is [recommended](https://trac.ffmpeg.org/wiki/Encode/VFX#H.264) for reviewing videos, as it allows players to scrub through it easily. Might be nice in weeklies. This preset also requires control over the `max_b_frames` setting. GUI-only changes: - Renamed "MPEG" in the output file format menu with "FFmpeg", as this is more accurate. After all, FFmpeg is used when this option is chosen, which can also output non-MPEG files. - Certain parts of the GUI are disabled when not in use: - bit rate options are not used when a constant rate factor is given. - audio bitrate & volume are not used when no audio is exported. Note that I did not touch `BKE_ffmpeg_preset_set()`. There are currently two preset systems for FFmpeg (`BKE_ffmpeg_preset_set()` and the Python preset system). Before we do more work on `BKE_ffmpeg_preset_set()`, I think it's a good idea to determine whether we want to keep it at all. After this patch has been accepted, I'd be happy to go through the code and remove any then-obsolete bits, such as the handling of "XVID" as a container format. Reviewers: sergey, mont29, brecht Subscribers: mpan3, Blendify, brecht, fsiddi Tags: #bf_blender Differential Revision: https://developer.blender.org/D2242
2016-09-09Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoisingLukas Stockner
2016-09-07GPencil: New interpolate strokes operatorsAntonioya
Two new modal operators to create a grease pencil interpolate drawing for one frame or a complete sequence between two frames. For drawing the temporary strokes in the viewport, two drawing handlers have been added to manage 3D and 2D stuff. Video: https://youtu.be/qxYwO5sSg5Y The operator shortcuts are Ctrl+E and Ctrl+Shift+E. During the modal operator, the interpolation can be adjusted using the mouse (moving left/right) or the wheel mouse.
2016-09-05Merge branch 'master' into soc-2016-cycles_denoisingLukas Stockner
2016-09-01D2184 Stamp: Make drawing stamp labels optional.Sybren A. Stüvel
When using metadata stamping, it's often handy to have "Camera" in front of the camera name, "Marker" in front of the marker text, etc., but sometimes those get in the way. This patch allows an artist to turn those labels on/off. Reviewed by: sergey, mont29, venomgfx
2016-08-21Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoisingLukas Stockner
This was an extremely hacky merge with a lot of rebasing and git tricks involved, I hope it works as it's supposed to.
2016-08-07GPencil: Add option to draw new strokes on back of layerAntonioya
For artist point of view is very useful to have an option to draw by default the new strokes on back of all strokes in the layer.
2016-08-04Grease Pencil v2 BranchAntonio Vazquez
Improve current Grease Pencil in order to get a better 2D animation tool. More info in WIKI pages: https://wiki.blender.org/index.php/User:Antoniov Reviewed By: Severin, aligorith, campbellbarton Patch by @antoniov, with edits by @Severin. Differential Revision: https://developer.blender.org/D2115
2016-07-26Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoisingLukas Stockner
2016-07-25Curve Drawing: Add option to use new refit methodCampbell Barton
2016-07-24Cycles: Add two shadow feature passesLukas Stockner
These two passes will both hold the same feature, but one will be filled with data from even samples and the other with data from odd samples. That allows to estimate buffer variance and prefilter it better later on.
2016-07-08Cycles: Once again fix MSVC buildingLukas Stockner
Apparently, MSVC doesn't like enum values being larger than 32 bit. So, for now the enum entries are just #define'd instead.
2016-07-06Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoisingLukas Stockner
2016-07-04Fix compilation on MSVC with 64-bit bitmasks in the Pass flagLukas Stockner
Apparently MSVC doesn't like the (1UL << x) syntax, so now 1 is explicitly cast to a 64-bit integer before shifting.
2016-07-04Environment lighting for the GLSL modeAlexander Romanov
Environment lighting (aka ambient) is a key component of any renderer. It's implemented like the Environment lighting of BI render for Approximate Gather mode. It support "Sky Color" and "White" Environment lighting modes. It would be great if the user could see actual lighting conditions right in the Blender viewport instead of waiting for the renderer to complete the final image, exporting for external renderer or for a game engine. Before: {F113921} After: {F113922} Example file: {F319013} Original author: valentin_b4w Alexander (Blend4Web Team) Reviewers: valentin_b4w, campbellbarton, merwin, brecht Reviewed By: brecht Subscribers: panzergame, youle, duarteframos, AlexKowel, yurikovelenov, dingto, Evgeny_Rodygin Projects: #rendering, #opengl_gfx Differential Revision: https://developer.blender.org/D810
2016-07-04Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoisingLukas Stockner
Conflicts: intern/cycles/kernel/kernel_path.h intern/cycles/kernel/kernel_path_branched.h intern/cycles/kernel/kernel_types.h intern/cycles/render/buffers.cpp intern/cycles/render/buffers.h intern/cycles/render/film.cpp intern/cycles/render/film.h intern/cycles/render/integrator.cpp source/blender/render/intern/source/render_result.c
2016-06-07World space switch for BI nodes.Alexander Romanov
At the moment light shading in Blender is produced in viewspace. Apparently, that's why shader nodes work with normals in camera space. But it is not convenient for artists. The more convenient approach is implemented in Cycles where normals are represented in world space. Blend4Web Team designed the engine keeping in mind shader parameters readability, so normals are interpreted in world space as well. And now our users have to use some tweaks, like empty node group with the name "Replace", which is replacing one input by another on the engine side (replacing working configuration in Blender Viewport by the configuration that has the same behavior in the engine). This patch adds the ability to switch to world space for normals and lamp vector in BI and Viewport. This patch is very important to us and we crave to see this patch in Blender 2.7 because it will significantly simplify Blend4Web material creation workflow. {F315547} {F315548} Reviewers: campbellbarton, brecht Reviewed By: brecht Subscribers: homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov Differential Revision: https://developer.blender.org/D2046
2016-06-04Render: Add denoising passes to the Render codeLukas Stockner
These passes will eventually be hidden from the user, but for now they're really useful for debugging.
2016-05-27Cycles Denoising: Add RenderLayer optionsLukas Stockner
This commit adds the necessary parameters to the RenderLayer panel and syncs them to Cycles. It would be nicer to define the RNA properties from Cycles Python code like most other ones, but since that's not possible for RenderLayers, it has to be added in the DNA :/
2016-05-19Add Peak Memory as render stamp optionLukas Stockner
This commit adds Peak Memory to the stamp options, the value is the same one that is already shown in the image viewer. Requested by @nutel. Reviewers: campbellbarton Subscribers: campbellbarton, nutel Differential Revision: https://developer.blender.org/D1989
2016-05-04Curve Draw: option to apply absolute offsetCampbell Barton
Offset used curve radius, which isn't useful drawing without any bevel radius.
2016-04-15New freehand curve drawing toolCampbell Barton
- Access with Shift-LMB or from the 'Create' toolbar tab. - Uses curve fitting for bezier curves, with error and corner angle options. - Optional tablet pressure to curve radius mapping. - Depth can use the cursor or optionally draw onto the surface, for the entire stroke or using the stroke start. - Stroke plane can optionally be perpendicular to, or aligned to the surface normal. - Optional radius tapering and for start/end points. - Supports operator redo and calling from Python.
2016-04-05Expose new Recast partitioning methods for navmesh generationReinier de Blois
This patch depends on D1747, which upgrades the Recast version. It exposes the new Recast partitioning methods in the navmesh generation. Reviewers: campbellbarton, moguri Reviewed By: moguri Projects: #bf_blender Differential Revision: https://developer.blender.org/D1748
2016-03-13Keyframing: Added ToolSetting for choosing default keyframe typeJoshua Leung
To make it easier for animators working in a multipass pose-to-pose workflow when inserting breakdown keyframes and so forth, it is now possible to specify the "type" of keyframe being created (i.e. the colour of the keyframe, when drawn in the Dope Sheet). Usage: 1) Choose the type of keyframe ("Keyframe", "Breakdown", "Extreme", etc.) from the new dropdown located between the AutoKeying and KeyingSet widgets on the timeline header. 2) Insert keyframes 3) Rejoyce that your newly created keyframes have now been coloured for you already in the DopeSheet. Todo: * Look into a way of using the actual keyframe colours (from the theme) for the icons of these types.
2016-03-03Increase max-frame to 500,000Campbell Barton
Note that we could increase to 524286 without loosing subframe precision, however this is a round number allowing for longer video export / animations. See T46859 for details.
2016-02-23Remove unused "Free Unused" option from compositorSergey Sharybin
It was basically doing nothing, for ages.
2016-01-28cleanup: spelling, comments, alignmentMike Erwin
fixed pet peeve “frustrum” and other non-functional changes.
2016-01-16Cleanup: styleCampbell Barton
2016-01-15Cycles-Bake: Custom Baking passesDalai Felinto
The combined pass is built with the contributions the user finds fit. It is useful for lightmap baking, as well as non-view dependent effects baking. The manual will be updated once we get closer to the 2.77 release. Meanwhile the new page can be found here: http://dalaifelinto.com/blender-manual/render/cycles/baking.html Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D1674
2016-01-14Add compression modes for TIFF imagesQuentin Wenger
This patch aims at providing multiple compression modes for TIFF output, particularly uncompressed mode. At this moment have None, Deflate, LZW and Pack Bits modes been integrated, mimicking The GIMP export modes (except JPEG mode, which returned encoding errors). More modes could be added if needed. Default remains Deflate. Reviewers: campbellbarton, mont29, sergey Differential Revision: https://developer.blender.org/D1709
2015-12-14Usual i18n fixes, and cleanup: fix 'randomise' -> 'randomize' spelling in code.Bastien Montagne
2015-12-13Grease Pencil: Merge GPencil_Editing_Stage3 branch into masterJoshua Leung
This commit merges all the work done in the GPencil_Editing_Stage3 branch as of ef2aecf2db981b5344e0d14e7f074f1742b0b2f7 into master. For more details about the changes that this brings, see the WIP release notes: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil
2015-11-24Sculpting optimization: Avoid iterating the PBVH for intersection duringAntony Riakiotakis
the paint cursor drawing when a stroke is underway; this information is already available from the stroke itself. Should improve performance when "show brush" is enabled (which is always, for sane people). Finding an intersection is not always cheap, especially on heavy meshes. Cudos to the dyntopo test thread for the report and the sculpt love :)
2015-11-24Cycles: Support per-render layer world AO settingsSergey Sharybin
This is sort of extension of existing Use Environment option which now allows to disable AO on the render layer basis. Useful in cases like disabling AO for the background because it might make it too flat and so. Reviewers: juicyfruit, dingto, brecht Reviewed By: brecht Subscribers: eyecandy, venomgfx Differential Revision: https://developer.blender.org/D1633
2015-11-01Cleanup: remove unused scene recalcCampbell Barton
2015-10-28Cycles: Expose user-defined shutter curve to the interfaceSergey Sharybin
Shutter curve now can be controlled using curve mapping widget in the motion blur panel in Render buttons. Only mapping from 0..1 by x axis are allowed, Y values will be normalized to fill in 0..1 space as well automatically. Y values of 0 means fully closed shutter, Y values of 1 means fully opened shutter. Default mapping is set to old behavior when shutter opens and closes instantly. This shutter mapping curve could easily be used by any other render engine by accessing scene.render.motion_blur_shutter_curve. Reviewers: #cycles, brecht, juicyfruit, campbellbarton Differential Revision: https://developer.blender.org/D1585