Age | Commit message (Expand) | Author |
2008-12-02 | The GL-based renderer was removed. Freestyle now uses Blender's internal rend... | Maxime Curioni |
2008-10-31 | soc-2008-mxcurioni: merged changes to revision 17246 | Maxime Curioni |
2008-10-03 | merge trunk 16118 -> 116886 | Martin Poirier |
2008-09-28 | soc-2008-mxcurioni: merged changes to revision 16789 | Maxime Curioni |
2008-09-27 | Auto-Keyframing (per scene): | Joshua Leung |
2008-09-20 | == Render == | Diego Borghetti |
2008-09-08 | soc-2008-mxcurioni: merged changes to revision 16424, corrected compilation e... | Maxime Curioni |
2008-09-05 | * corrective UV transformation - only works with UV edge slide right now. but... | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-16 | Better logic to display symmetries | Martin Poirier |
2008-08-04 | Option to hide embedding dots on display | Martin Poirier |
2008-07-15 | Optimization method selectable at runtime | Martin Poirier |
2008-07-07 | Reeb multiresolution filtering, now with more than one level | Martin Poirier |
2008-07-05 | soc-2008-mxcurioni: merged changes to revision 15441 | Maxime Curioni |
2008-07-04 | Generate and display multi resolution filtering graphs | Martin Poirier |
2008-07-04 | soc-2008-mxcurioni: foundations for Freestyle as a render layer - new UI butt... | Maxime Curioni |
2008-06-24 | More robust primary symmetry axis algorithm (support branch in two) | Martin Poirier |
2008-06-23 | MERGING TRUNK | Martin Poirier |
2008-06-18 | Distance parameter for retargeting. Keeps bones close to the embedding (prett... | Martin Poirier |
2008-06-11 | Skeleton generation | Martin Poirier |
2008-06-09 | Merge from Apricot Revisions 14897, 14913, 14914, 14915, 14929, 15009, 15046 | Martin Poirier |
2008-06-09 | soc-2008-mxcurioni: merged changes to revision 15163 | Maxime Curioni |
2008-06-05 | Apricot feature, thats fit for trunk. | Campbell Barton |
2008-05-27 | Skeleton retargetting - Preliminary commit. Results are encouraging but nothi... | Martin Poirier |
2008-05-25 | soc-2008-mxcurioni: merged changes to revision 14967 | Maxime Curioni |
2008-05-18 | soc-2008-mxcurioni: towards Freestyle's first render: controller, config, app... | Maxime Curioni |
2008-05-12 | == FFMPEG == | Peter Schlaile |
2008-05-08 | 2.46 todo item, added back seam marking tools from UV-face mode. | Campbell Barton |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-15 | terrain sculpting enhancements, axis locking and brush strength multiply by grid | Campbell Barton |
2008-04-09 | Made aspx/y into floats so we can render precise regions (for apricot terrain... | Campbell Barton |
2008-03-26 | UV Unwrap (lscm, project from view, cube etc) now default to correcting for t... | Campbell Barton |
2008-03-21 | Bugfix: don't do full sample merging on re-rendered layers in | Brecht Van Lommel |
2008-03-21 | Fixed bug #8514, sculpt: pivot last and undo | Nicholas Bishop |
2008-03-10 | Add an option for saving/loading DPX with in log color space with | Brecht Van Lommel |
2008-02-22 | * Displacement baking wasnt working with negative distances. | Campbell Barton |
2008-02-21 | made auto threads default (noob's get faster renders in their dual core CPU's) | Campbell Barton |
2008-02-20 | Python Bugfix | Campbell Barton |
2008-02-20 | Negative zmask rendering: now there is a setting to render everything | Brecht Van Lommel |
2008-02-20 | automatic threads, next to the Threads button, so you can set threads to use ... | Campbell Barton |
2008-02-19 | Added an option to bake AO normalized, without material settings taken | Brecht Van Lommel |
2008-02-18 | Fix for bug #7936: render baking selected to active now has a Bias | Brecht Van Lommel |
2008-02-18 | Bugfix: yafray number of processors was not properly initialized, and | Brecht Van Lommel |
2008-02-16 | sculptmode mtex texture pointers are now duplicated too, should resolve scene... | Campbell Barton |
2008-02-14 | 1) Revert previous commit, rendering negative won't work that simple... | Ton Roosendaal |
2008-02-13 | Render Simplification | Brecht Van Lommel |
2008-02-01 | == Sculpt == | Nicholas Bishop |
2008-01-28 | New rendering option: FSA! | Ton Roosendaal |
2008-01-25 | New feature: Zmask rendering | Ton Roosendaal |
2008-01-24 | Phase one of better masking support while rendering. | Ton Roosendaal |