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The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
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Avoids having to check the current area is NULL.
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NOTE: This change shouldn't have any visible effect. It's just the
first (easiest) step towards decoupling gizmo redraws from viewport
redraws.
We currently redraw the entire region whenever a gizmo needs redrawing,
which would be nice to avoid in the future, see T73198. The first step
towards this would be having a separate tag for them, which is what
this patch implements.
The term "editor-overlays" was chosen because for the forseeable future,
we'll also have to redraw non-gizmo overlays in-between drawing 3D and
2D gizmos. Namely annotations.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D6838
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Panel alignment was only updated when panel size changed. Now we can
also recognize changes in the category tabs offset and tag panels
for alignment updates.
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This should only be used to change and recalculate region sizes in a DPI
independent way. To get the size with DPI applied, ARegion.winx/y should
be used instead.
Added note on this in comment.
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Previously the decimation would take the whole curve into account when
decimating and not just the selected part.
This also contains various smaller bug fixes for the fcurve decimation.
Reviewed By: Sybren
Differential Revision: http://developer.blender.org/D6286
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To recreate the main issue:
* Set render and file browser to show in full-screen in the preferences
* Default scene, press F12 in 3D View
* Press Alt+S to save the image
* Escape the file browser
* Escape the image editor
The former 3D View would now show the image editor. This is a common
use-case that should work.
Full-screen code is a hassle to get to work as expected. There are
reports from 2.5, I did lots of work years ago to get these kind of
use-cases to work fine. But apparently I broke this one with a fix for
another common use-case in March (0a28bb14222c).
This now stores hints in the space, rather than the area, which should
make things much more controlable and hopefully help us fix issues like
this.
Here are a few references describing further common issues (all should
work fine now): 0a28bb14222c, e61588c5a544, T19296
Checked over this with Bastien, we agreed that at some point we should
do a big rewrite of all of this, for now this is acceptable.
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Avoids calculating the visible part of a region whenever
on-screen overlays are drawn.
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Don't rely on detecting view matrix changes to refresh depth buffer, instead
detect redraw tags coming from progressive render samples.
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This makes the code confusing since we now have two other kinds of tabs
(navigation bar and panel categories).
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This was only used once, other checks were masking out
RGN_SPLIT_PREV which isn't future proof (if other flags are added).
Add RGN_ALIGN_ENUM_FROM_MASK macro, use it everywhere we need to
check the alignment enum.
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Currently this is only in the 3D viewport however all spaces
that use the tool-system will have this region added.
D4680 by @brecht with own updates.
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This reverts 91d8519c4782 since I can't redo the reported error
which was in the old header-only info space.
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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* It can be hidden by dragging it up/down.
* It can be at the top or bottom, independent of the header.
* It uses the color theme from the header.
* It does not change its color, when the area becomes active.
Currently, it is used in the text editor to display the file path.
Differential Revision: https://developer.blender.org/D4601
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* When resizing sidebars, don't collapse when the region becomes too big but
instead clamp the region size to the available space.
* Fix clicking the tab to expand sidebars no working if the sidebar is too
wide to fit. Instead make it less wide so it does fit.
* Fix incorrect limit on tool properties region height, for example in the
file browser.
Differential Revision: https://developer.blender.org/D4611
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While the flags have been deprecated they're currently unused.
Rename for clarity.
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Also remove unused 'fsize'
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Avoids mixing these in with regular variables in code-completion.
Use char for pad members except for 'void *', to make size clearer.
Removed/shrink a few redundant padding vars which were >= 8 bytes.
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When the line width was larger than the UI scale, there was not enough
space for thicker widget outlines to draw properly. Now widgets are made
a little larger to accommodate the thicker outlines.
Differential Revision: https://developer.blender.org/D4368
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While \file doesn't need an argument, it can't have another doxy
command after it.
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This has been moved to screen, move declaration as well.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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Done using:
source/tools/utils_maintenance/c_sort_blocks.py
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Comment or remove unused defines.
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Without this clang-format may wrap them onto a single line.
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Prevents clang-format wrapping text before comments.
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UIList).
Too many things done wrong in original rBd12b3767f81d to list them all
here, hopefully nothing bad sneaked in again this time :|
Also cleaned up a little the 'sort by name', even though (since we only
have two options by default, sort by index and by name) we can abuse it
as a binary option for now, this is not a bitflag...
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Needed for clang-format in some cases, see: T53211
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(Part 1 was 00963afc14978b)
Does the following changes visible to users:
* Use panels and sub-panels for more structured & logical grouping
* Re-organized options more logically than before (see images in D4148)
* Use flow layout (single column by default).
* New layout uses horizontal margin if there's enough space.
* Change size of Preferences window to suit new layout.
* Move keymap related options from "Input" into own section.
* Own, left-bottom aligned region for Save Preferences button.
* Adjustments of names, tooltips & icons.
* Move buttons from header into the main region (except editor switch).
* Hide Preferences header when opened in temporary window.
* Use full area width for header.
* Don't use slider but regular number widget for UI scale.
* Gray out animation player path option if player isn't "Custom"
Internal changes:
* Rearrange RNA properties to match changed UI structure.
* Introduces new "EXECUTE" region type, see reasoning in D3982.
* Changes to panel layout and AZone code for dynamic panel region.
* Bumps subversion and does versioning for new regions.
RNA changes are documented in the release notes:
https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Python_API/Preferences_API
Design & implementation mostly done by @billreynish and myself.
I recommend checking out the screenshots posted by William:
https://developer.blender.org/D4148#93787
Reviewed By: brecht
Maniphest Tasks: T54115
Differential Revision: https://developer.blender.org/D4148
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Moves the Properties editor context switching to a vertical tabs region.
Design Task: T54951
Differential Revison: D3840
The tabs are regular widgets, unlike the 'old' toolshelf tabs. This means they
give mouse hover feedback, have tooltips, support the right-click menu, etc.
Also, when vertical screen space gets tight, the tabs can be scrolled, they
don't shrink like the toolshelf ones.
The tab region is slightly larger than the header. The tabs are scaled up
accordingly. This makes them nicely readable.
The header is quite empty now. As shown in T54951, we wanted to have a search
button there. This should be added next.
Implementation Notes:
* Added a new region type, RGN_TYPE_NAVIGATION.
* Having the tabs in a separate region allows scrolling of the tab-bar, unlike
the toolshelf tabs. We might want to remove the scrollbars though.
* Added a new region flag RGN_FLAG_PREFSIZE_OR_HIDDEN, to ensure the tab region
is either hidden or has a fixed size.
* Added some additional flags to support fine-tuning the layout in panel and
layout code.
* Bumps subversion.
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Add-ons that register panels in the toolbar can
no longer use 'bl_categories' (tabs).
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Before, the list kept the reverse order enabled in the filter. Now the filter is reset when the option is disabled and don't need any user change or restart.
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This can now also be set from the Window menu in addition to dragging.
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Key shortcuts and explanation about how to use the tool should go to the
status bar, but other info can in the header so it's near where the user
is working. This distinction has not been made yet for all operators.
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