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2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2008-03-23== Sequencer / ImBuf ==Peter Schlaile
Fixed a long standing bug in IMB_dupImBuf: refcounter should be better 0 within the duplicated ImBuf... Finally removed this strange STRIPELEM_META mumbo jumbo. On a way to asset management: made METAs behave like true input strips: * proxying should work * input filter options should work (including transform and color balance :) * IPOs now work in replace mode
2008-03-02== Sequencer ==Peter Schlaile
Fixed a bug with ibuf caching on startstill / endstill. The new blend modes happened to force start and endstill to be rendered over and over again. This could get very annoying especially on scene strips. We therefore now cache the original start or endstill ibuf seperately and copy on demand.
2008-02-11== Sequencer ==Peter Schlaile
Align StripColorBalance correctly. Should fix [#8242] new feature "3-way-color-correction" won't be saved with blend file
2008-02-03== Sequencer ==Peter Schlaile
This adds low resolution proxy support to the blender sequencer, so that even HD editing should be possible on slower machines. The proxies are stored as directories of JPEG-files and are only activated, if you use preview-resolution rendering. For your final render, just switch back to full resolution and the original files are used again. It enables even proxying of whole effect pipelines and scene-strips (but you have to your own custom directory for file storage then, since blender has no filename, which could be taken as a sensible default directory reference)
2008-02-03== Sequencer ==Peter Schlaile
New feature: color balance aka 3-way-color-correction aka lift/gamma/gain on input (folded into byte -> float conversion, so _very_ fast in that case). Interface is inspired from Rebel CC (but not as complete yet, you can't choose white and black points right now). Bugfix: clamp color seperated wave form display correctly.
2008-01-29== Sequencer ==Peter Schlaile
This fixes several crashes with the new tstripdata_start/endstill. dupli_seq was cleaned up as well as add_scene_strip (moved to a seperate function) New features: * opacity can be used in replace blend mode * the scene within in a scene track can be changed now within the panel Also: * [#7842] Note: setCodec in FormatTab disappeared... should be fixed by this. (Not a big change, so I just commit and see :) http://peter.schlaile.de/blender/sequencer/codec_buttons.diff
2008-01-29== Sequencer ==Peter Schlaile
Fixed two issues with the sequencer: * using blend modes with startstill / endstill in combination with IPOs failed, since there was no room to store the composited result. (It was stored into the same TStripElem thereby effectively disabling the effect of the IPO) If you have no idea, what this is all about: A common case was: use a single PNG as a title, extrude and try to fade in / out using IPOs. * startstill / endstill are always displayed, so that one can change them also on movie-strips and scene-strips.
2008-01-01== Sequencer ==Peter Schlaile
Attention! Rather large sequencer rewrite: * Implemented layer blending using implicit effects. (works like layers in "The Gimp" or Photoshop.) * Fixed Space-Bar start-stop in preview windows. You can start playback using spacebar within a preview-window and it _works_! * Fixed Flip Y (didn't work for float) * Fixed premul (didn't work for float) * Added IPOs to _all_ tracks. In blend-mode REPLACE it drives the "mul"-parameter in all other blend modes it drives the effect. * you can meta single tracks. * moved "mute track" from "M" to "Shift-M" * added "Shift-L" for "lock track" * changed inner workings for Metas. Now all ImBufs have to use the reference counting mechanism. (Only interesting for coders :) !!! Really important change, that affects current files! Since you can mute tracks and now there is real layer blending capabilities in place, I changed the silly behaviour that chose the output track. Old behaviour: if we have an effect track visible, use the uppermost effect track. If there is _no_ effect track visible, use the lowest input track. New behaviour: always use the uppermost track. With blend modes active: work our way down starting from the uppermost track to the first "replace"-mode track. This is the way the gimp, photoshop, basically _all_ other applications work... So if this change ruins your day: please try to fix your files using "mute". If this doesn't work out, I can still restore the old behaviour, but I really hope, that this is _not_ necessary! Rational: most people won't get affected by this change, since you can't really do anything usefull with the (old) sequencer without at least one effect track and then you are on the safe side...
2007-12-26== Sequencer ==Peter Schlaile
Moved status info bar into panels. It was always shown on the wrong place... Added anim-startofs and anim-endofs, so that one can specify the range of _input_ that should be used. There is a subtle difference to start-ofs and end-ofs, which will show, when you use "Reverse Frames" or "Speed Control". Both effects operate on the input-range and _not_ on the display range! Now you can control both in a comfortable way. Only thing missing: a button to copy start-ofs and end-ofs to anim-startofs and anim-endofs. (Andy: that was the feature you missed, when storyboarding with the sequencer and the speed control effect :) Also: added File-Name and Dir-Name to redirect input as needed.
2007-12-25== Sequencer (includes a little bit of Peach :) ==Peter Schlaile
Reworked image / movie loading, to add the following features: - Mute strip - Lock strip (peach request :) - Crop / Translate _before_ image rescaling - N-keys editing of start, startofs, endofs, startstill, endstill Added (currently disabled) data structures for - proxy support - strip blend modes (currently only "REPLACE" works, which always did :) Planed: - automatic FPS rescaling - command keys to lock/mute a bunch of selected strips (which would complete the peach request to lock tracks) Caveats: now the N-keys dialog is four-tabbed. I think, we should move those tabs into the panels dialog in the future...
2007-11-18== Sequencer ==Peter Schlaile
Well, added unnecessary pad variables after a fight with makesdna...
2007-11-18General cleanup in sequencer:Peter Schlaile
- Seperated StripData into StripData TStripData where StripData holds only image-filenames and TStripData holds the working information needed for ImBuf caching. => Large drop in memory usage, if you used a lot of movie and meta strips. => Fixed bugs in "duplicate" on the way (imbufs where copied around without taking reference counting seriously...) => Code is much cleaner now - Added defines for TStripData->ok Finally figured out, what the magic values ment and named them properly :) - Got rid of Sequence->curelem. Reason: very bad idea(tm) for multi threading with more than one render thread. Still not there, but this was a real show stopper on the way.
2007-10-22== Sequencer ==Peter Schlaile
Peach request: display last mapped frame in status bar of speed control effect. (To come: auto-resize based on this information)
2007-10-19(bad mistake) - didnt read docs and removed lib from Sequence structCampbell Barton
2007-10-18Sequencer...Campbell Barton
snapping to unselecrted strips didnt work (I didnt notice find_neighboring_sequence needed them to be touching, added find_next_prev_sequence to get the next/prev seq) added select linked (L and Ctrl+L) added Ctrl +/- select more/less
2007-10-11Peach requestCampbell Barton
new option for the image sequencer's image strips, flip x/y, (useful when making animatics to test the direction characters walk across the screen) added IMB_flipy was alredy there, needed to add IMB_flipx.
2007-08-05== Sequencer ==Peter Schlaile
This adds "[#6766] Transform Sequencer effect" by damiles. * Configurable interpolation: no, linear, bicubic * Makes it possible to specify coordinates in units of pixels or by percent of the picture size It makes the code a lot more clean, since new imbuf functions are used. This patch also fixes [#6829] Limit on VSE Transform Effect
2006-11-12== Sequencer ==Peter Schlaile
Major sequencer rewrite to add Speed Control effect. Changes: - Cleaned up large parts of sequence.c removing a lot of unnecessary code. (We first built old seqar array to decide, what is visible, then build dependencies with new code, then used old code to iterate through the strips and deciding using new code what is used and so forth and so on...) Should be much faster now. - Now we build the strips recursively thereby elemenating the need of a seperate dependency calculation. - Added a Speed-Control effect to change strip speed afterwards. (Offers global speed as well as IPO-controlled speed. There are several modes to play with: - Control by velocity (IPO = velocity where 1.0 is normal speed) - Control by frame number (IPO = target frame) - IPO-Value can be rescaled to frame-value, to make frame exact matching possible. (Matching video tracks to audio tracks with IPOs ;-) Demo-Blend file is here http://peter.schlaile.de/blender/sequencer/speedcontroltest.blend Since this was also a Plumiferos request I hope to be mentioned in the credits ;-) Enjoy! And please test the new sequencer thoroughly. It is really more like a rewrite this time.
2006-11-10== Sequencer ==Peter Schlaile
This adds support for "generator effect strips", which don't need necessarily an input strip and my version of Matt Ebb's [ #5035 ] 'Solid Color' sequence strip. TODO: With a little bit more tweaking it will be possible to make animated effect plugins and my still unfinished "Bake"-Strip. For the 'Solid Color'-Effect, to quote Matt: This is nice and simple, just provides a solid colour that's set in a colour picker in the properties popup. This is something we've needed for a long time, and I got totally sick of having to make 'black.png' and 'white.png' just to do fades, so I coded this.
2006-11-09== Sequencer ==Peter Schlaile
Added enhancements by blendix (Patch #4919: Insert sequence effect between) It adds the following things: - You can add a sequence strip afterwards in the middle of an effect chain (you have to move strips around before, so that there is "room" for it. Blender will ask you then, if you want to add in between or after the selected strips) - In the case you messed it up and want your effect strips to be reassigned in a different way, there is the new "R"-key. Just select three arbitrary strips and press "R". If you don't create a cycle, those will be connected to a new effect chain. - Fixed freeing of imbufs on changes to properly take into account dependencies. An example of a simple case that went wrong is one image strip with two glow effects, changing the parameters of the first glow strip will not result in any updates. Basically only direct dependencies were taken into account, which resulted in the image preview not being updated in some cases. - Let the sequencer detect an active sequence strip if none is defined, to get rid of annoying error messages when trying to add an effect to a selected sequence strip right after loading a file. - Delete is less destructive. If you delete somewhere between other strips, Blender now tries to relink in a reasonable way. - The active sequence strip is now displayed with a light instead of a dark outline, which makes it easier to spot, and is especially useful for the tools using the active sequence strip. - Ability to view the final result when editing inside meta strip. The channel button was modified to also allow negative numbers, where -n is n levels up the meta stack. There is probably a nicer way to specify this, instead of (ab)using the channel button, but this seems to work quite efficient. - Also a small bugfix: don't crash on loading files from newer versions with an unknown effect strip.
2006-10-31== Sequencer ==Peter Schlaile
Bugfixes: Fixed partially bug #5030 Added patch: #4992 Basic Transforms This adds basic transform capabilities (rotate, scale, shift) to the sequencer.
2006-03-27==Sequencer==Peter Schlaile
This patch is mostly a usability patch for the sequencer, mainly written by Anders Gudmundson and twisted a little bit by me. - Lock Time to other windows - Possibility to switch the X-Axis between frames and seconds-display - IPO-Frame Locking for plugins (T-Key) - Additional Popup to add HD-Sound and Movie at once - In Timeline-Window: Sequencer windows only playback - Make the IPOs a little bit IPO-Frame-Lock friendlier (doesn't jump; the frame that is drawn has the right dimension) - Wheel-Mouse buttons make the sequencer window zoom again. - The "This is not a sound/movie-file message" now reads "... or FFMPEG-support not compiled in!" since I learned some prominent people who complained, that hdaudio does not work for them ;-) - Make SPACEKEY open up the "Add Strip"-Popup on the timeline and start playback in the preview window.
2006-03-07this patch features several cleanups and bugfixes for the sequencer:Peter Schlaile
- blur works again (this was a serious bug in gamwarp...) - seperates all sequence effects into a seperate file with a clean interface - thereby fixing some obscure segfaults - seperates the scope views into a seperate file - adds float support to all effects and scope views - removes a bad level call to open_plugin_seq - FFMPEG seeking improved a lot. - FFMPEG compiles with debian sarge version cleanly - Makes hdaudio seek and resample code really work
2006-02-05* Adds userdef-types for memcache limitor and frameserver-renderingPeter Schlaile
* Boosts the blender frame limit by changing the type of the frame number from short to int everywhere. Without this, timelines longer than a few minutes are impossible to handle. * Adds several types for ffmpeg input/output, hdaudio-tracks in sequencer
2005-11-08Changed my mind and made the "Strobe" value a float - this way you can getAlexander Ewering
a strobe effect synced exactly to a beat, for example, by using non-integer values. Is it just me, or are there recently a lot of crashes in sequencer when using audio strips?
2005-11-08New 'feature' for image/movie strips: StrobeAlexander Ewering
In the NKEY flying panel, you can set "Strobe" to something other than 1 for only displaying each nth picture of the strip. You know the effect from movies :) (I put this into the NKEY panel rather than as a effect because effects only affect single frames (?) while this rather has to do with the timing... like "Reverse")
2005-09-22Courtesy of Shaul Kedem:Alexander Ewering
Option to play sequence strips (Movie, Image, Scene) in reverse. New toggle in the NKEY buttons for sequence strips. Thanks Shaul!
2005-03-24Bug fix #2311Ton Roosendaal
File name (40) and dirname (80) were too short in sequence data. Made it compliant using defines FILE_MAXFILE and FILE_MAXDIR. Also replaced all strcpy() and strcat() with strncpy/strncat, with the defines in it. Oh, also fixed plugin path length for sequence, was just 80! Bug fix #2366 Restored old convention that made using SHIFT+CTRL while using button- sliders go with 0.1 stepsize of CTRL. (noticed too late that Chris Burt assigned to self... sorry!)
2005-01-07Bug fix #2104Ton Roosendaal
When using Sequencer for Alpha-Over images, it was assuming "Key" alpha by default, and converting images to "Premul" (= multiplying RGB with alpha). This isn't very nice, also because alpha generated by MBlur in Blender always is of type Premul already. Solution; make this an option. In the Nkey panel for strips you can set or disable Premul now. As extra also added the "Filter" and "Mul" options, as already there for Movie strips. Can easily be extended to more options for various postprocess effects.
2004-11-13Fixed showstopper (thnx intrr!) bug in sequencer + global undo.Ton Roosendaal
This was actually a wrong pointer check in fileread that caused no harm in past, but with UI-less file save it wreaked havoc! Decided to add undo in sequencer window after all... it also involved saving Meta strip settings in files. Very nice :)
2004-10-30Added warning in makesdna to check for total struct sizes.Ton Roosendaal
Found error in wipe struct, which was even constructed terrible weird :)
2004-08-03This commit changes the sweep effect to be called 'Wipe' in both UI and in ↵Johnny Matthews
backend variable naming.
2004-07-06This is the initial commit of a revamp of the sweep effects that goofster ↵Johnny Matthews
committed that was originally a sequence plugin from sirdude. The changes from the original include the ability to add a blurred edge with a selectable width to the wipe and to rotate the effect. Has these sweep types included already -single -double -iris These still need to be coded -box -cross -clock
2004-06-24Added another Sequence effect: the wellknown Glow effect.Roel Spruit
2004-06-23- Added correct Writing/Reading of the new Sweep sequence effect (Thanks ↵Roel Spruit
Ton, where would I be without you) - Sweep effect updates after you change the type of sweep now.
2004-06-19added a new Sequence Effect: Sweep.Roel Spruit
this consists of 22 different ways to sweep from 1 strip to another. For you windows lovers: it's like "Blinds" in Powerpoint :) - in the NKEY menu you can choose which type you want perform, vertical, horizontal, in/out etc. it's too much to decribe. Credits for this go to Kent 'Sirdude" Mein who coded the sequence plugin I stole the code from. To allow certain sequence effects to have settings, I also added a "varstr" void pointer to the Sequence DNA, that can point to a special struct for each effect. This is similar to how plugins are handles. more neat effects to come....
2003-07-14Commit message and the brunt of the code courtesy of intrr, apologies for theWouter van Heyst
size of this; Finally, the Sequencer audio support and global audio/animation sync stuff! (See http://intrr.org/blender/audiosequencer.html) Stuff that has been done: ./source/blender/blenloader/intern/writefile.c ./source/blender/blenloader/intern/readfile.c Added code to make it handle sounds used by audio strips, and to convert Scene data from older (<2.28) versions to init Scene global audio settings (Scene->audio) to defaults. ./source/blender/include/BSE_seqaudio.h ./source/blender/src/seqaudio.c The main audio routines that start/stop/scrub the audio stream at a certain frame position, provide the frame reference for the current stream position, mix the audio, convert the audio, mixdown the audio into a file. ./source/blender/makesdna/DNA_sound_types.h Introduced new variables in the bSound struct to accomodate the sample data after converted to the scene's global mixing format (stream, streamlen). Also added a new flag SOUND_FLAGS_SEQUENCE that gets set if the Sound belongs to a sequence strip. ./source/blender/makesdna/DNA_scene_types.h Added AudioData struct, which holds scene-global audio settings. ./source/blender/makesdna/DNA_sequence_types.h Added support for audio strips. Some variables to hold Panning/Attenuation information, position information, reference to the sample, and some flags. ./source/blender/makesdna/DNA_userdef_types.h ./source/blender/src/usiblender.c Added a "Mixing buffer size" userpref. Made the versions stuff initialize it to a default for versions <2.28. ./source/blender/makesdna/DNA_space_types.h ./source/blender/src/filesel.c Added a Cyan dot to .WAV files. Any other suggestions on a better color? :) ./source/blender/src/editsound.c Changes (fixes) to the WAV file loader, re-enabled some gameengine code that is needed for dealing with bSounds and bSamples. ./source/blender/src/editipo.c ./source/blender/src/drawseq.c ./source/blender/src/editnla.c ./source/blender/src/space.c ./source/blender/src/drawview.c ./source/blender/src/renderwin.c ./source/blender/src/headerbuttons.c - Created two different wrappers for update_for_newframe(), one which scrubs the audio, one which doesn't. - Replaced some of the occurences of update_for_newframe() with update_for_newframe_muted(), which doesn't scrub the audio. - In drawview.c: Changed the synchronization scheme to get the current audio position from the audio engine, and use that as a reference for setting CFRA. Implements a/v sync and framedrop. - In editipo.c: Changed handling of Fac IPOs to be usable for audio strips as volume envelopes. - In space.c: Added the mixing buffer size Userpref, enabled audio scrubbing (update_for_newframe()) for moving the sequence editor framebar. ./source/blender/src/editseq.c Added support for audio strips and a default directory for WAV files which gets saved from the last Shift-A operation. ./source/blender/src/buttons.c Added Scene-global audio sequencer settings in Sound buttons. ./source/blender/src/sequence.c Various stuff that deals with handling audio strips differently than usual strips.
2003-04-27More translations of c comments, now also include files!Ton Roosendaal
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
So we should be all set now :) Kent -- mein@cs.umn.edu
2002-11-25Did all of the .h's in sourceKent Mein
(adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
little minor spacing issues.
2002-10-12Initial revisionv2.25Hans Lambermont