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2020-11-19Build-system: Force C linkage for all DNA type headersJulian Eisel
Some DNA headers already did this, most did not. Even though many of them would be included in C++ files and thus compiled as C++. This would be confusing and developers may think they have to add `extern "C"` too a whole lot of (indirect) includes to be able to use a C header in C++. However, this is a misconception. `extern "C"` does not cause code to be compiled with C rather than C++! It only causes the linker to not use C++ function name mangling. See https://stackoverflow.com/a/1041880. Because extern DNA headers don't have function declarations, using `extern "C"` actually should not have any effect. On the other hand, adding it causes no harm and avoids confusion. So let's just have it consistently in C header files. Differential Revision: https://developer.blender.org/D9578 Reviewed by: Bastien Montagne, Sybren Stüvel
2020-10-19Spelling: It's Versus ItsHarley Acheson
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required. Differential Revision: https://developer.blender.org/D9250 Reviewed by Campbell Barton
2020-10-14Cleanup: multi-line comment blocksCampbell Barton
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
2020-06-23Cleanup: rename 'name' to 'filepath' for DNA typesCampbell Barton
Using 'name' for the full path of a file reads badly, especially when id.name is used in related code.
2020-03-29Cleanup: remove DNA_view2d_types.h from DNA_sound_types.hCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-02-20Cleanup: unused enumsCampbell Barton
2019-12-17Fix deprecated DNA define checksCampbell Barton
Also remove dead code which checked for SPACE_TIME.
2019-06-12Cleanup: spelling in commentsCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-27Cleanup: use '_pad' convention for padding in all DNA structsCampbell Barton
Avoids mixing these in with regular variables in code-completion. Use char for pad members except for 'void *', to make size clearer. Removed/shrink a few redundant padding vars which were >= 8 bytes.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-02Cleanup: remove author/date info from doxy headersCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-15Cleanup: commas at the end of enumsCampbell Barton
Without this clang-format may wrap them onto a single line.
2019-01-07Cleanup: move DNA comments before struct membersCampbell Barton
Needed for clang-format in some cases, see: T53211
2018-07-20Cleanup: Move 'WAVEFORM_LOADING' of sounds from flags to tags.Bastien Montagne
This is purely runtime data, so move it to new tags. ;)
2018-07-20Fix T55414: waveforms are reprocessed when undoingBastien Montagne
Add new tag to bSound (runtime flags), and make read code to set a 'no reload waveform' new tag, since it uses a mapping to get existing waveform in undo case...
2015-07-10DNA: replace GCC poison with ifdef for enumsCampbell Barton
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-01-28Based on Sergey's suggestion, use spinlocks for threaded loading ofAntony Riakiotakis
waveforms.
2014-11-24Politically correct terrible consequencer changesAntony Riakiotakis
This patch includes the work done in the terrible consequencer branch that hasn't been merged to master minus a few controversial and WIP stuff, like strip parenting, new sequence data structs and cuddly widgets. What is included: * Strip extensions only when slipping. It can very easily be made an option but with a few strips with overlapping durations it makes view too crowded and difficult to make out. * Threaded waveform loading + code that restores waveforms on undo (not used though, since sound_load recreates everything. There's a patch for review D876) * Toggle to enable backdrop in the strip sequence editor * Toggle to easily turn on/off waveform display * Snapping during transform on sequence boundaries. Snapping to start or end of selection depends on position of mouse when invoking the operator * Snapping of timeline indicator in sequencer to strip boundaries. To use just press and hold ctrl while dragging. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D904
2013-12-10DNA Deprecation: add DNA_DEPRECATED_GCC_POISON for enum/structs.Campbell Barton
also fully remove freestyle raycasting_algorithm
2013-08-01remove unused headers and NULL checkCampbell Barton
2012-06-15Ensure enums in DNA files has got explicit valuesSergey Sharybin
See http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Macros.2C_Enums.2C_Inline_functions
2012-03-09Fix makesdna error due to poor comment parsing, should be fixed in makesdnaBrecht Van Lommel
ideally but for now just tweak code in case it causes issues. ERROR: still 1 structs unknown *** Unknown structs: bSound
2012-03-09style cleanup: comment blocksCampbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-01-21change filepath limit from 240 to 1024Campbell Barton
2012-01-16use FILE_MAX instead of 240 or comment where define cant be used.Campbell Barton
2011-12-30minor dna header cleanupCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-08-113D Audio GSoC:Joerg Mueller
Adding a mono flag to mixdown non-mono sounds for 3D audio. * Added mono sound loading. * Bugfix: AUD_COMPARE_SPECS usage was wrong. * Bugfix: JOS resampler = instead of ==. * Bugfix: Change of a sound should apply settings in AUD_SequencerHandle. * Bugfix: Memory leak when canceling open sound operator.
2011-08-093D Audio GSoC:Joerg Mueller
Improved waveform drawing in the sequencer. * Drawing the waveform of a sequencer strip is now independent from whether the sound is cached or not. * Improved drawing of the waveform in the sequencer (especially speed!). * Making it possible to vertically zoom more in the sequencer to better see the waveform for lipsync. * Fixed a bug which crashed blender on loading a sound file via ffmpeg.
2011-08-073D Audio GSoC:Joerg Mueller
* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8 * Fixed orientation retrieval in OpenAL device code. * Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit * Changed BGE to use audaspace via native C++ instead over the C API. * Made AUD_SequencerFactory and AUD_SequencerEntry thread safe. * Changed sound caching into a flag which fixes problems on file loading, especially with undo. * Removed unused parameter from sound_mute_scene_sound * Fixed bug: changing FPS didn't update the sequencer sound positions. * Fixed bug: Properties of sequencer strips weren't set correctly. * Minor warning fixes.
2011-02-17DNA header files are now grouped under the same module. No further ↵Nathan Letwory
documentation done.
2010-08-04include cleanup, no functional changesCampbell Barton
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases) - removed DNA_wave_types.h (never used) - removed Main.wave
2010-02-28soundfile loading: fix crash with long path to the sound file (was 160 only ↵Andrea Weikert
and unchecked)
2010-02-12correct fsf addressCampbell Barton
2010-02-082.5 Audio:Joerg Mueller
- recode of the whole sequencer audio handling - encode audio flag removed, instead you choose None as audio codec, added None for video codec too - ffmpeg formats/codecs: enabled: theora, ogg, vorbis; added: matroska, flac (not working, who can fix?), mp3, wav - sequencer wave drawing - volume animation (now also working when mixing down to a file!) - made sequencer strip position and length values unanimatable
2009-08-262.5 Sound:Joerg Mueller
- Cleaned up DNA_sound_types.h, especially the bSound structure. - Fixed a caching bug.
2009-08-102.5 audio cleanup:Joerg Mueller
* Removed CD Actuator * Removed bSample and bSoundListener * Removed SoundSystem * Removed -noaudio parameter
2009-08-102.5: Sound branch merge!Joerg Mueller
See mailing list for additional information.
2008-12-112.5Ton Roosendaal
Today's progress; half working, but i better commit to prevent conflicts tomorrow :) - added storage for regions in spacedata - added space switching (unfinished, gives mem-free errors) - bugfix: icon of timewindow gave error on split-area - cleaned interface_icons.c a bit, no warnings - first work on space new() callbacks, they have to make regions too NOTE: probably files saved with 2.5 crash now. Have to look at patching this. NOTE2: the Makefiles required libeditor screen twice... scons too?
2008-01-07Patch to change license to GPL only, from GSR.Chris Want
2006-11-26SculptMode fix:Ton Roosendaal
DNA definition of Sculpt structs in Scene were not properly aligned, causing memory errors on quit ("Memoryblock reconstruct: end corrupt"). More testing reveiled padding errors in two other DNA_ includes, for sound and gamelogic. Both potentially crashers... and caused by commenting out struct members with a C++ comment, that seems to not work... I've revived the DNA padding test method, which saves out a simple C file you can compile to see where padding issues are. This now works as follows: - change line 991 in makesdna.c to become (1) (true). - recompile makesdna.c - you now have a padding.c in the same dir as makesdna.c - compile it, command line: "gcc -o padding padding.c" - now run it (./padding), and it will print out errors, if there are. For me, the DNA files are now 100% padding free. Might be interesting to check it in 64 bits though!
2005-08-03 - got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuffDaniel Dunbar
- switched almost all uiDefBut(..., TOG|BIT|..) to use UiDefButBit and the name of the actual bit define instead of just a magic constant, this makes searching the code much nicer. most of the credit here goes to LetterRip who did almost all of the conversions, I mostly just checked them over.
2004-04-20Preparations to have Panels in all window types. Also implementedTon Roosendaal
it for the UV Image window (as Nkey replacement). Blendix can take this further now. Other little improvement: vertices in UV window now draw unselected first, and then selected over it. Less confusing! Next spaces: Action and Nla.