Age | Commit message (Expand) | Author |
2013-03-31 | Woot woot commit. | Antony Riakiotakis |
2013-03-25 | Alpha mask textures porting part 1: Support for projective texturing. | Antony Riakiotakis |
2013-03-04 | Fix for image transparency backwards compatibility. Now the texture datablock... | Brecht Van Lommel |
2012-12-31 | Alpha premul pipeline cleanup | Sergey Sharybin |
2012-10-21 | style cleanup: trailing tabs & expand some non prefix tabs into spaces. | Campbell Barton |
2012-10-10 | Google Summer of Code project: "Smoke Simulator Improvements & Fire". | Daniel Genrich |
2012-08-04 | style cleanup | Campbell Barton |
2012-07-17 | code cleanup: spelling | Campbell Barton |
2012-05-29 | more plugin removal | Campbell Barton |
2012-05-29 | Massive Code cleanup: | Thomas Dinges |
2012-05-15 | Add 'area' mode for brush texture projection. | Nicholas Bishop |
2012-05-15 | Code cleanups for sculpt-related code. | Nicholas Bishop |
2012-03-02 | style cleanup | Campbell Barton |
2012-03-01 | Spelling Cleanup | Campbell Barton |
2012-02-17 | unify include guard defines, __$FILENAME__ | Campbell Barton |
2012-01-21 | change filepath limit from 240 to 1024 | Campbell Barton |
2012-01-16 | use FILE_MAX instead of 240 or comment where define cant be used. | Campbell Barton |
2012-01-11 | Longer names support for all ID and other object names | Sergey Sharybin |
2011-12-30 | minor dna header cleanup | Campbell Barton |
2011-12-15 | Bicubic bump map filtering. | Antony Riakiotakis |
2011-12-11 | remove unused function, found when syncing with bmesh, also remove/comment so... | Campbell Barton |
2011-12-04 | add define for deprecated DNA struct members: DNA_DEPRECATED, | Campbell Barton |
2011-11-30 | Remove MTEX_BUMP_FLIPPED flag which was added temporary when white/black colors | Sergey Sharybin |
2011-11-13 | Moving all node angle-type values to radians. This also fixes [#29151] rotate... | Bastien Montagne |
2011-11-13 | Ocean Sim modifier patch | Lukas Toenne |
2011-11-07 | Textures/Shaders: extend TexMapping to include projection options, and add a | Brecht Van Lommel |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-09-30 | Bump maps flip: now white means salience, black means concavity | Sergey Sharybin |
2011-08-22 | glsl and render support for derivative maps | Morten Mikkelsen |
2011-05-01 | =trunk= | Joseph Eagar |
2011-02-17 | DNA header files are now grouped under the same module. No further documentat... | Nathan Letwory |
2011-02-12 | Particles todo item: particle textures | Janne Karhu |
2011-01-29 | new bumpmapping options for the renderer | M.G. Kishalmi |
2011-01-07 | Revert bump mapping patch for now, backwards compatibility is not good enough, | Brecht Van Lommel |
2011-01-07 | Improved bump mapping patch by M.G. Kishalmi (lmg) and M.S. Mikkelsen (sparky). | Brecht Van Lommel |
2010-12-06 | bpath iterator updates | Campbell Barton |
2010-11-08 | [#24593] Cloud Depth setting above 30 cause texture corruption | Campbell Barton |
2010-10-05 | Reorganisation of COLLADA import code. Classes have been split into their own... | Nathan Letwory |
2010-08-11 | bugfix [#23247] Load Image in Textures does not use a usefull path | Campbell Barton |
2010-07-05 | texture saturation option. | Campbell Barton |
2010-06-01 | Fix [#22469] Crashes with "segmentation fault" when opening an image for Voxe... | Matt Ebb |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-03-14 | Remove SAT texture filter. It's not working, thought it was but that's | Brecht Van Lommel |
2010-03-01 | Fix #21227, #21346 and #21336: image texture wasn't centered correctly | Brecht Van Lommel |
2010-02-17 | Animation Editors - Texture Animation: | Joshua Leung |
2010-02-12 | correct fsf address | Campbell Barton |
2010-01-25 | Smoke: The well known Miika Hämäläinen (aka MiikaH) patch (http://blendera... | Daniel Genrich |
2009-11-04 | Fix bug #19699: point density texture doesn't save particle system. | Brecht Van Lommel |
2009-10-01 | Texture stack influences are now all separate values, and negative | Brecht Van Lommel |
2009-09-30 | Rework of volume shading | Matt Ebb |