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AgeCommit message (Expand)Author
2013-03-31Woot woot commit.Antony Riakiotakis
2013-03-25Alpha mask textures porting part 1: Support for projective texturing.Antony Riakiotakis
2013-03-04Fix for image transparency backwards compatibility. Now the texture datablock...Brecht Van Lommel
2012-12-31Alpha premul pipeline cleanupSergey Sharybin
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
2012-08-04style cleanupCampbell Barton
2012-07-17code cleanup: spellingCampbell Barton
2012-05-29more plugin removalCampbell Barton
2012-05-29Massive Code cleanup:Thomas Dinges
2012-05-15Add 'area' mode for brush texture projection.Nicholas Bishop
2012-05-15Code cleanups for sculpt-related code.Nicholas Bishop
2012-03-02style cleanupCampbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
2012-01-21change filepath limit from 240 to 1024Campbell Barton
2012-01-16use FILE_MAX instead of 240 or comment where define cant be used.Campbell Barton
2012-01-11Longer names support for all ID and other object namesSergey Sharybin
2011-12-30minor dna header cleanupCampbell Barton
2011-12-15Bicubic bump map filtering.Antony Riakiotakis
2011-12-11remove unused function, found when syncing with bmesh, also remove/comment so...Campbell Barton
2011-12-04add define for deprecated DNA struct members: DNA_DEPRECATED,Campbell Barton
2011-11-30Remove MTEX_BUMP_FLIPPED flag which was added temporary when white/black colorsSergey Sharybin
2011-11-13Moving all node angle-type values to radians. This also fixes [#29151] rotate...Bastien Montagne
2011-11-13Ocean Sim modifier patchLukas Toenne
2011-11-07Textures/Shaders: extend TexMapping to include projection options, and add aBrecht Van Lommel
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-09-30Bump maps flip: now white means salience, black means concavitySergey Sharybin
2011-08-22glsl and render support for derivative mapsMorten Mikkelsen
2011-05-01=trunk=Joseph Eagar
2011-02-17DNA header files are now grouped under the same module. No further documentat...Nathan Letwory
2011-02-12Particles todo item: particle texturesJanne Karhu
2011-01-29new bumpmapping options for the rendererM.G. Kishalmi
2011-01-07Revert bump mapping patch for now, backwards compatibility is not good enough,Brecht Van Lommel
2011-01-07Improved bump mapping patch by M.G. Kishalmi (lmg) and M.S. Mikkelsen (sparky).Brecht Van Lommel
2010-12-06bpath iterator updatesCampbell Barton
2010-11-08[#24593] Cloud Depth setting above 30 cause texture corruptionCampbell Barton
2010-10-05Reorganisation of COLLADA import code. Classes have been split into their own...Nathan Letwory
2010-08-11bugfix [#23247] Load Image in Textures does not use a usefull pathCampbell Barton
2010-07-05texture saturation option.Campbell Barton
2010-06-01Fix [#22469] Crashes with "segmentation fault" when opening an image for Voxe...Matt Ebb
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-14Remove SAT texture filter. It's not working, thought it was but that'sBrecht Van Lommel
2010-03-01Fix #21227, #21346 and #21336: image texture wasn't centered correctlyBrecht Van Lommel
2010-02-17Animation Editors - Texture Animation:Joshua Leung
2010-02-12correct fsf addressCampbell Barton
2010-01-25Smoke: The well known Miika Hämäläinen (aka MiikaH) patch (http://blendera...Daniel Genrich
2009-11-04Fix bug #19699: point density texture doesn't save particle system.Brecht Van Lommel
2009-10-01Texture stack influences are now all separate values, and negativeBrecht Van Lommel
2009-09-30Rework of volume shadingMatt Ebb