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AgeCommit message (Expand)Author
2017-10-26Move background images into the cameraCampbell Barton
2017-10-09Manipulator: add cage3d scale widgetCampbell Barton
2017-09-06Merge branch 'master' into blender2.8Brecht Van Lommel
2017-09-06View3D Remap: skip defmaterialCampbell Barton
2017-07-12DwM: Option to use final material over mode shadingCampbell Barton
2017-06-19Manipulator: de-duplicate flags and scale optionCampbell Barton
2017-06-01Move custom transform orientations to workspaceJulian Eisel
2017-05-18Remove "Modern Viewport"Dalai Felinto
2017-04-06Changes from custom-manipulators branchCampbell Barton
2016-10-24Viewport: move the background to the "modern" viewportDalai Felinto
2016-10-21Viewport: use depth shader to debug the depthDalai Felinto
2016-10-13viewport: barebones to handle viewport compositing in gpu_viewport.cDalai Felinto
2016-10-07Custom Manipulators Core BackendJulian Eisel
2016-10-07Avoid possible compatibility issues with tmp viewport flagsJulian Eisel
2016-10-05Barebones for viewport code apart from 2.7x drawing codeDalai Felinto
2016-07-19Cleanup: style, spellingCampbell Barton
2016-05-31Cleanup: parenthesize definesCampbell Barton
2016-05-22Make Shift-Z in viewprot a toggle between current shading mode and rendered oneSergey Sharybin
2015-12-17Revert "3D Cursor: Add option to lock it in place to prevent accidental modif...Campbell Barton
2015-12-133D Cursor: Add option to lock it in place to prevent accidental modificationJoshua Leung
2015-12-13Removed duplicated defineJoshua Leung
2015-12-01Cleanup: use more logical names for View3D.aroundCampbell Barton
2015-10-22Version Bump: 2.76.2, deprecate valuesCampbell Barton
2015-07-21Fix T45434: GPencil on editmode surface failsCampbell Barton
2015-04-23Fix T44422: Zoom to mouse fails in camera viewCampbell Barton
2015-04-06Multi-View and Stereo 3DDalai Felinto
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-02-12Viewport compositing - first codeAntony Riakiotakis
2015-02-04Cleanup: name flip x/yCampbell Barton
2015-02-04Support rotation and flipping for background images, patch by Andre D.Antony Riakiotakis
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2014-11-24Allow explicit control over world background.Antony Riakiotakis
2014-10-06Cleanup: remove old preview codeCampbell Barton
2014-04-29Code cleanup: remove unused grease pencil pointerCampbell Barton
2014-04-22View3d: api naming, for setting the view matrix.Campbell Barton
2014-04-09View3D: disable LOD when game engine is disabled or ifdef'dCampbell Barton
2014-04-03Fix T39517,Antony Riakiotakis
2014-03-12Transform: internal change, simplify view angle checksCampbell Barton
2013-11-25Fix T37586: Auto-perspective was changing to perspective while orbitingCampbell Barton
2013-10-153D view: textured draw mode now has a Shadeless option in the Shading panel,Brecht Van Lommel
2013-07-20hidden wireframe option for mesh editmode, important for retopology mode (can...Campbell Barton
2013-07-19patch [#36000] View lock offset (allow panning when the view is locked)Campbell Barton
2013-05-24fix [#35488] Toggle "Show All Layers" Campbell Barton
2013-05-24remove v3d.modeselect, reduce size of other vars in v3d.Campbell Barton
2013-05-08fix [#30862] "Lock" and "Box" Quad View options won't stay put when togglingCampbell Barton
2013-03-15Fix: multisample viewport drawing didn't work well with selection or particleBrecht Van Lommel
2013-03-09code cleanup: move runtime var zfac out of RegionView3D. rename initgrabz() -...Campbell Barton
2013-01-22Matcap support in 3D Viewport.Ton Roosendaal
2012-12-17fix [#33501] Grease pencil in OpenGL renderCampbell Barton
2012-10-16Cycles: non-camera viewport render border supportSergey Sharybin