Age | Commit message (Collapse) | Author |
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While \file doesn't need an argument, it can't have another doxy
command after it.
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When bmesh was in a branch we had both edit_mesh and edit_btmesh,
now there is no reason to use this odd name.
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This has been moved to screen, move declaration as well.
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Follow enum naming convention, use "space_" prefix instead of "t".
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Fail to build on errors in new names - without this renamed values
would be written to DNA breaking backwards & forwards compatibility.
Note that errors in old names aren't detected.
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Rename for Camera, View3D (also CameraParams & Render not DNA)
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This allows us to rename struct & struct members in the source code
without changing the file format.
This is useful because the code becomes increasingly confusing when
names such as oops, ipo & dupli aren't used anywhere except DNA headers.
dna_rename_defs.h is used to define renaming operations.
The renaming it's self will be done separately.
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Also sync variable names w/ D4342
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Can be found in the viewport's simplify panel, allows to easily
disable high-res display for all the smokes in the scene.
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Not sure what BIG is, it is HIGH RESOLUTION.
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Possible error changing names which are shared between structs.
While the problem doesn't occur at the moment, avoid future problems.
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Use naming conventions from the patch so they match when it's applied.
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Also use doxy sections & remove parens from return values.
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Minor change from D4342
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- Timeline theme.
- 3D view runtime variables.
- Exclude EditLatt from SDNA.
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Rename 'elem_dna' to 'elem_full' to signify it has array/pointer chars.
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Rename old/new to src/dst since renaming happens in both directions
when versioning.
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Currently only a single function was duplicated which isn't so bad,
this change is to allow DNA versioning code to be shared between
dna_genfile.c and makesdna.c.
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Include it since versioning code will need to perform
small string allocations too, which doesn't fit will into
the currently used fixed size buffers.
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This is only to be used rarely because it's not forwards compatible.
Replace version patching of old 2.80 DNA with a more generic API.
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More direct and readable.
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Was done everywhere except bPoseChannel.
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Currently the preferences have both tweak and drag threshold,
this is confusing because most actions users would consider
dragging use the 'tweak' setting.
Now one drag threshold is used for both, with a maximum limit of half
the button unit-size in case of dragging UI elements.
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We have a display flag already, use it instead.
Object.display is kept in RNA, exposed via a nested struct,
we can move other display options there.
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Also replace intptr_t -> int (no good reason to cast to intptr here).
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Wasn't obvious it's related to orientation,
also term manipulator is no longer in use.
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As far as we know this wasn't widely used, and relied no storing data
in the temp dir which may be cleared on reboot.
More generally, alternative behavior for a core area like file IO
is not something to keep if it has unresolved issues.
See D4310 for details.
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Most of this code is deprecated for many years already and does not
work at all in Blender 2.8.
Reviewers: brecht, aligorith
Differential Revision: https://developer.blender.org/D4271
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Users expect this to apply to existing files,
adjust this to apply on load, defaults to off.
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Automatic edits failed for indented comment blocks,
removed indentation & adjusted.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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