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AgeCommit message (Expand)Author
2008-03-13final (??) work on NDOF branchJean-Luc Peurière
2008-03-13Patch #8488: UserPref to switch between pan/paste on MMB in text editor.Ricki Myers
2008-03-12Added python access to TEXFACE_ALPHACampbell Barton
2008-03-10Add an option for saving/loading DPX with in log color space withBrecht Van Lommel
2008-03-09Added UV Stretch (area/angle) display optionsCampbell Barton
2008-03-08Long on the wishlist, quite simple even, and there it finally is:Ton Roosendaal
2008-03-07Another big purge of warnings. (Main culprits this time were Campbell and Geo...Joshua Leung
2008-03-07Made python scripts save and load in the blend file so you can have the same ...Campbell Barton
2008-03-02== Sequencer ==Peter Schlaile
2008-02-28Cloth: 1. Bugfix for possible memory leak reported by Kenneth Styrberg (via m...Daniel Genrich
2008-02-26Bugfix: recent rollback of premul changes gave issues. The premulBrecht Van Lommel
2008-02-25Fix for bug #6747: make single button for node groups didn't work,Brecht Van Lommel
2008-02-24Fix for bug #8324: J-key render buffer switching had various issues.Brecht Van Lommel
2008-02-24== Sequencer ==Peter Schlaile
2008-02-24-> Bevel tools and Bmesh kernelGeoffrey Bantle
2008-02-23== PoseLib - Action Editor Integration (Transform) ==Joshua Leung
2008-02-23=Reversion of premul bugfix=Joseph Eagar
2008-02-22* Displacement baking wasnt working with negative distances.Campbell Barton
2008-02-21made auto threads default (noob's get faster renders in their dual core CPU's)Campbell Barton
2008-02-20Python BugfixCampbell Barton
2008-02-20Negative zmask rendering: now there is a setting to render everythingBrecht Van Lommel
2008-02-20automatic threads, next to the Threads button, so you can set threads to use ...Campbell Barton
2008-02-19Added an option for texture forcefields to use the root location of a partic...Campbell Barton
2008-02-19Added an option to bake AO normalized, without material settings takenBrecht Van Lommel
2008-02-19Further work on the premul option for ton. This optionJoseph Eagar
2008-02-18Fix for bug #7936: render baking selected to active now has a BiasBrecht Van Lommel
2008-02-18Bugfix: yafray number of processors was not properly initialized, andBrecht Van Lommel
2008-02-17Particle looping works again at least to some extent (don't have time to test...Janne Karhu
2008-02-17Removed "roll" and "rotation" child particle kink modes as they couldn't be m...Janne Karhu
2008-02-17== Action Editor Drawing - Optimisation Attempt ==Joshua Leung
2008-02-16sculptmode mtex texture pointers are now duplicated too, should resolve scene...Campbell Barton
2008-02-15Effectors on particle hair can now be applied to the children insteadBrecht Van Lommel
2008-02-141) Revert previous commit, rendering negative won't work that simple...Ton Roosendaal
2008-02-14== Custom Bone Colours - Per Group Colour-Sets ==Joshua Leung
2008-02-14Particles' angular velocity mode "velocity" was actually just a duplicate of ...Janne Karhu
2008-02-13* "Drag Immediately" transform user preference.Matt Ebb
2008-02-13Render SimplificationBrecht Van Lommel
2008-02-12Cloth: New: *simple* (OpenMP enabled) Selfcollisions availableDaniel Genrich
2008-02-11python scriptlink for ObjectUpdate and ObDataUpdate, Redraw events are not pr...Campbell Barton
2008-02-11== Sequencer ==Peter Schlaile
2008-02-10* Merge of PyNodes to trunk. Finally!Nathan Letwory
2008-02-09== Multires ==Nicholas Bishop
2008-02-06Bugfixes:Joshua Leung
2008-02-06It is now possible to compile a profiling build with mingw+scons. Joshua Leung
2008-02-05Cloth: 1. Fix for deflection being enabled thourgh softbody interface, 2. Fix...Daniel Genrich
2008-02-04AlphaOver node feature: "Premul" slider allows to mix between theTon Roosendaal
2008-02-04merging game_engine branch changes into trunk, 2d-filters and opengl speedupHamed Zaghaghi
2008-02-03== Sequencer ==Peter Schlaile
2008-02-03== Sequencer ==Peter Schlaile
2008-02-02users feature requestJens Ole Wund