Age | Commit message (Expand) | Author |
2008-03-13 | final (??) work on NDOF branch | Jean-Luc Peurière |
2008-03-13 | Patch #8488: UserPref to switch between pan/paste on MMB in text editor. | Ricki Myers |
2008-03-12 | Added python access to TEXFACE_ALPHA | Campbell Barton |
2008-03-10 | Add an option for saving/loading DPX with in log color space with | Brecht Van Lommel |
2008-03-09 | Added UV Stretch (area/angle) display options | Campbell Barton |
2008-03-08 | Long on the wishlist, quite simple even, and there it finally is: | Ton Roosendaal |
2008-03-07 | Another big purge of warnings. (Main culprits this time were Campbell and Geo... | Joshua Leung |
2008-03-07 | Made python scripts save and load in the blend file so you can have the same ... | Campbell Barton |
2008-03-02 | == Sequencer == | Peter Schlaile |
2008-02-28 | Cloth: 1. Bugfix for possible memory leak reported by Kenneth Styrberg (via m... | Daniel Genrich |
2008-02-26 | Bugfix: recent rollback of premul changes gave issues. The premul | Brecht Van Lommel |
2008-02-25 | Fix for bug #6747: make single button for node groups didn't work, | Brecht Van Lommel |
2008-02-24 | Fix for bug #8324: J-key render buffer switching had various issues. | Brecht Van Lommel |
2008-02-24 | == Sequencer == | Peter Schlaile |
2008-02-24 | -> Bevel tools and Bmesh kernel | Geoffrey Bantle |
2008-02-23 | == PoseLib - Action Editor Integration (Transform) == | Joshua Leung |
2008-02-23 | =Reversion of premul bugfix= | Joseph Eagar |
2008-02-22 | * Displacement baking wasnt working with negative distances. | Campbell Barton |
2008-02-21 | made auto threads default (noob's get faster renders in their dual core CPU's) | Campbell Barton |
2008-02-20 | Python Bugfix | Campbell Barton |
2008-02-20 | Negative zmask rendering: now there is a setting to render everything | Brecht Van Lommel |
2008-02-20 | automatic threads, next to the Threads button, so you can set threads to use ... | Campbell Barton |
2008-02-19 | Added an option for texture forcefields to use the root location of a partic... | Campbell Barton |
2008-02-19 | Added an option to bake AO normalized, without material settings taken | Brecht Van Lommel |
2008-02-19 | Further work on the premul option for ton. This option | Joseph Eagar |
2008-02-18 | Fix for bug #7936: render baking selected to active now has a Bias | Brecht Van Lommel |
2008-02-18 | Bugfix: yafray number of processors was not properly initialized, and | Brecht Van Lommel |
2008-02-17 | Particle looping works again at least to some extent (don't have time to test... | Janne Karhu |
2008-02-17 | Removed "roll" and "rotation" child particle kink modes as they couldn't be m... | Janne Karhu |
2008-02-17 | == Action Editor Drawing - Optimisation Attempt == | Joshua Leung |
2008-02-16 | sculptmode mtex texture pointers are now duplicated too, should resolve scene... | Campbell Barton |
2008-02-15 | Effectors on particle hair can now be applied to the children instead | Brecht Van Lommel |
2008-02-14 | 1) Revert previous commit, rendering negative won't work that simple... | Ton Roosendaal |
2008-02-14 | == Custom Bone Colours - Per Group Colour-Sets == | Joshua Leung |
2008-02-14 | Particles' angular velocity mode "velocity" was actually just a duplicate of ... | Janne Karhu |
2008-02-13 | * "Drag Immediately" transform user preference. | Matt Ebb |
2008-02-13 | Render Simplification | Brecht Van Lommel |
2008-02-12 | Cloth: New: *simple* (OpenMP enabled) Selfcollisions available | Daniel Genrich |
2008-02-11 | python scriptlink for ObjectUpdate and ObDataUpdate, Redraw events are not pr... | Campbell Barton |
2008-02-11 | == Sequencer == | Peter Schlaile |
2008-02-10 | * Merge of PyNodes to trunk. Finally! | Nathan Letwory |
2008-02-09 | == Multires == | Nicholas Bishop |
2008-02-06 | Bugfixes: | Joshua Leung |
2008-02-06 | It is now possible to compile a profiling build with mingw+scons. | Joshua Leung |
2008-02-05 | Cloth: 1. Fix for deflection being enabled thourgh softbody interface, 2. Fix... | Daniel Genrich |
2008-02-04 | AlphaOver node feature: "Premul" slider allows to mix between the | Ton Roosendaal |
2008-02-04 | merging game_engine branch changes into trunk, 2d-filters and opengl speedup | Hamed Zaghaghi |
2008-02-03 | == Sequencer == | Peter Schlaile |
2008-02-03 | == Sequencer == | Peter Schlaile |
2008-02-02 | users feature request | Jens Ole Wund |