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AgeCommit message (Expand)Author
2017-06-12Rename probe to light-probeCampbell Barton
2017-06-10Probe: Small UI improvmentsClément Foucault
2017-06-10Probe: Remove Bounding Box parameter.Clément Foucault
2017-06-09Eevee: Add parallax correction to probe reflectionsClément Foucault
2017-06-09Probe: Add influence display and rework UI.Clément Foucault
2017-06-09Probes: Add more parameters.Clément Foucault
2017-06-09Probe: fix some missing bits / errors in RNA ...Clément Foucault
2017-06-09DNA_ID Fix commentClément Foucault
2017-06-09Probe: Add new object datablockClément Foucault
2017-06-08Remove selection color from the baseSergey Sharybin
2017-06-06Make particle size follow world space instead of screen spaceLuca Rood
2017-06-05WM: pass manipulator-map when creating wmManipulatorGroupCampbell Barton
2017-06-04World: Add temporary update flag.Clément Foucault
2017-06-03Eevee: Polishing of Exponential Shadow mappingClément Foucault
2017-06-02DEG: Add per object update flag for Depsgraph.Clément Foucault
2017-06-01Move custom transform orientations to workspaceJulian Eisel
2017-06-01Main Workspace IntegrationJulian Eisel
2017-05-30Draw Manager: Add SceneLayerEngineData and use callbacks to clear runtime eng...Clément Foucault
2017-05-30Face Maps: custom-data, UI and RNA APICampbell Barton
2017-05-26Rename: FILE_ACTIVELAY > FILE_ACTIVE_COLLECTIONDalai Felinto
2017-05-25TexFace removal part 3Campbell Barton
2017-05-24TexFace removal part 2Campbell Barton
2017-05-24Remove TexFace, per-face imagesCampbell Barton
2017-05-19Remove redundant workaround for removing collections in outlinerJulian Eisel
2017-05-19Remove use_display_lists optionCampbell Barton
2017-05-18Remove "Modern Viewport"Dalai Felinto
2017-05-16Fix info header stats to iterator over layer instead of sceneDalai Felinto
2017-05-16Merge branch 'master' into blender2.8Campbell Barton
2017-05-15Fix T51348: Node highlighting is brokenSergey Sharybin
2017-05-12Eevee: Add Rotation and ratio parameters to DoF.Clément Foucault
2017-05-12Implement hair drawing with Draw Manager in Clay engineLuca Rood
2017-05-10Eevee: Post process parameters.Clément Foucault
2017-05-08Merge branch 'master' into blender2.8Julian Eisel
2017-05-07Remove unused node socket flag that was added in the render pass commitLukas Stockner
2017-05-05Implement overridable scene render settingsDalai Felinto
2017-05-04Vertex paint with draw managerLuca Rood
2017-05-03Weight painting with draw managerLuca Rood
2017-05-03Merge branch 'master' into blender2.8Lukas Stockner
2017-05-03Correct over-alloc struct declarationCampbell Barton
2017-05-03Move pose-bone colors into draw_dataCampbell Barton
2017-05-03Render API/Cycles: Identify Render Passes by their name instead of a type flagLukas Stockner
2017-05-03Rename bPoseChannel's temp/cache pointer for DrawManager to draw_data.Bastien Montagne
2017-05-03Draw Manager: Use color-sets for solid pose-bonesCampbell Barton
2017-05-03Draw Manager: use pose bone theme and constraint colorsCampbell Barton
2017-05-03Add BBone and Wire Armature draw types to DrawManager.Bastien Montagne
2017-04-26Merge commit 'master@6ed15c5a41130b55cb57a43a8a9470a91d38c3d5' into blender2.8Sybren A. Stüvel
2017-04-26Avoid platform dependant PATH_MAXCampbell Barton
2017-04-26Depsgraph and selection: Flush selcol on DepsgraphDalai Felinto
2017-04-26Alembic: shortened CacheFile.filepath to 1024 bytes againSybren A. Stüvel
2017-04-25Merge branch 'master' into blender2.8Sybren A. Stüvel