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2012-03-27fix [#30651] bpy.ops.object.mode_set(...) editmode removes faces.Campbell Barton
problem was that BMesh had tessellation call when undo pushes were called. if python called an operator with no undo push, tessfaces would not be created. fix this by making it the responsibility of each editmesh operator to re-tessellate, as it is with notifiers and depsgraph. added EDBM_update_generic() function to add notifier, tag for depsgraph update and optionally re-tessellate.
2012-03-27Return back sfra property to Sequence structure to prevent data looseSergey Sharybin
until things discussing in #30663 will be resolved.
2012-03-26Fix for crash when adding image sequence movie clip into a sequencerSergey Sharybin
2012-03-26rename lattice influence to strength from r45144 (other deform modifiers ↵Campbell Barton
call it strength too)
2012-03-26Patch: [#30652] Influence slider for Lattice ModifierThomas Dinges
* This patch adds a influence slider for the lattice modifier, which affects the strength of the deformation. Patch by Patrick Boelens (senshi), thanks a lot!
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-24code cleanup: use zero_v3Campbell Barton
2012-03-233D View Themes:Thomas Dinges
* Camera and Empty colour is now themeable. Patch by Pablo Vazquez (venomgfx) with some minor edits.
2012-03-22Quick Mango request: Adjustable contrast/intensity for unselected F-Curves inJoshua Leung
Graph Editor Under User Preferences -> Editing, there's a new setting "F-Curve Visibility" which controls the how much F-Curves blend in with the background colour. Increasing this value makes F-Curves stand out more, at the expense of making it less obvious which F-Curve is active.
2012-03-22Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as ↵Bastien Montagne
this layer is now also used for various preview tasks in Object mode. “Cleanup” commit, no functional changes.
2012-03-21== Sequencer ==Peter Schlaile
This adds movieclip input support to the sequencer, thereby making undistorted and stabilized footage available without a seperate render step. Also: removes some old cruft code from the sequencer: * new_tstripdata wasn't used anymore * StripElems were allocated for SCENE strips on full length, wasting memory Added a comment, that hopefully makes things a little bit clearer: StripElems are *only* usefull for MOVIE + IMAGE strips for all other strip types one can set this pointer to NULL. (If that should cause otherwise problems, then the code that doesn't check for NULL is to blame!)
2012-03-20Some advanced particle rotation modes and reorganization of the rotation panel:Janne Karhu
- More angular velocity modes to support creative effects. - Renamed "Initial Rotation" to "Initial Orientation" to better reflect the functionality - Renamed "Spin" angular velocity mode to "Velocity". - Organized the rotation panel a bit better. - Also some better names and tooltips for the different rotation values.
2012-03-20patch [#30595] Wiki Quick Hacks: Make Tooltip Background Colour ThemeableCampbell Barton
from luke frisken (lfrisken)
2012-03-19Fix #30456: transforming object with a hair particle system, on a frame afterBrecht Van Lommel
the cache end frame would reset to the previous state on confirm. Was an issue with object animation being evaluated unnecessarily, now make check more precise.
2012-03-19"Fix" for [#30098] Particle rotation wrong / explode modifierJanne Karhu
- The main problem was that in order to be accurate all particle rotations have to be calculated incrementally so the only working solution is to store rotations to the point cache (previously this was only done for dynamic rotations). This can nearly double the point cache size so it's not ideal to have this as a default as in many cases you don't care about particle rotations. - Particle rotation panel now has a new "enable" checkbox that enables rotation calculations and the storing of rotations to point cache. - Old files will have rotations enabled via do_versions so that in the worst case old files will only get bigger point caches, but no sudden loss of particle rotations.
2012-03-18Rename 'clay tubes' to 'clay strips' and include it in the capabilities RNA.Nicholas Bishop
2012-03-18Use enums for brush flags and sculpt tools.Nicholas Bishop
2012-03-18spelling cleanupCampbell Barton
2012-03-18swap BMLoopCol r/b color, requires subversion bump.Campbell Barton
old mesh MCol 'r' was blue, 'b' was red, but theres no reason to keep this for bmesh with MLoopCol. Loading old files works, saving legacy format works too. What wont work is loading a file after this revision and loading it in an older revision since the bmesh merge. (it wont crash but the blue and red will be swapped on vertex color layers).
2012-03-16Patch by Psy-Fi + my minor changesAlexander Kuznetsov
Adds conformation on exit for windows. Needs to be enabled in user perf. Tried to edit blender.exe.manifest for more modern dialog look, but didn't work out.
2012-03-14Add MDisps.hidden bitmap.Nicholas Bishop
Updates SDNA, customdata functions, and file read/write. Also adds accessor functions to BKE paint.
2012-03-14Add 'level' field to struct MDisps, companion to 'totdisp'.Nicholas Bishop
Gets initialized when loading old files and updated at the same places totdisp is updated. Saves having to do log+sqrt to extract level from totdisp.
2012-03-09Fix makesdna error due to poor comment parsing, should be fixed in makesdnaBrecht Van Lommel
ideally but for now just tweak code in case it causes issues. ERROR: still 1 structs unknown *** Unknown structs: bSound
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-09style cleanup: spelling.Campbell Barton
also remove large, duplicate comments from sunsky.h
2012-03-08Cycles: support for environment texture "Mirror Ball" projection mode, next toBrecht Van Lommel
existing "Equirectangular". This projection is useful to create light probes from a chrome ball placed in a real scene. It expects as input a photograph of the chrome ball, cropped so the ball just fits inside the image boundaries. Example setup with panorama camera and mixing two (poor quality) photographs from different viewpoints to avoid stretching and hide the photographer: http://www.pasteall.org/pic/28036
2012-03-08New operators for clip editor's curve view:Sergey Sharybin
- Select All operator for selecting markers - Disable selected markers operator
2012-03-08Fixing several issues with keyingsets:Bastien Montagne
*Add a new idname to keyingsets, keeping name as label-only (using same string for both made lookup fail when using i18n other than english, as it tried to compare an untranslated static string id against a translated RNA name). Also adding a description string (can be helpful with custom keyingsets, imho). *Fixed a few other bugs related to that area (namely, you can’t deselect current keyingset from the shift-ctrl-alt-I popup menu, and insert/delete key ops were using a rather strange way to get chosen custom keyingset…). *Fixed UI code so that it always uses (RNA) enum, and simplified menu-creation code.
2012-03-08style cleanup - spelling.Campbell Barton
2012-03-07change camera zoom from short to float.Campbell Barton
2012-03-07remove printing versions in makesdna/makesrna - this used svn ID property ↵Campbell Barton
which isnt set in the files anymore.
2012-03-07Cycles: float texture support. Due to GPU limitations there are now 95 byte,Brecht Van Lommel
and 5 float image textures. For CPU render this limit will be lifted later on with image cache support. Patch by Mike Farnsworth. Also changed color space option in image/environment texture node, to show options Color and Non-Color Data, instead of sRGB and Linear, this is more descriptive, and it was not really correct to equate Non-Color Data with Linear.
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-03-05added check for DNA C syntax we cant parse:Campbell Barton
void*somepointer; .. this is valid C but breaks makesdna.c
2012-03-05fix [#30457] Smooth normals wrongly exported to wavefrontCampbell Barton
mesh.calc_normals() wasnt calculating vertex normals (only face normals), now only calculate vertex normals. added a define incase we want to have poly normals back again.
2012-03-05Fixed copyright lines for some tracking related DNA files.Sergey Sharybin
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-03style cleanup - spelling corrections & update some incorrect comments.Campbell Barton
2012-03-03option for the Armature Actuator to change the influence of a bone constraint.Dalai Felinto
Also adds DampedTrackTo to the list of supported constraints in the BGE Test file: http://www.pasteall.org/blend/11715 Patch developed as part of a project to NF-UBC Nereus Program. Development time 'sponsored' by the project. www.nereusprogram.org
2012-03-02style cleanupCampbell Barton
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-01Spelling CleanupCampbell Barton
2012-03-01* Removed DNA_DEPRECATED tag from old NodeImageFile struct typedef, it ↵Lukas Toenne
doesn't work that way (duh) * Moved format field and added (deprecated) sfra and efra ints to ensure some forward compatibility of file output node. Earlier blender versions will simple interpret the struct as NodeFileImage, so by matching the first fields the numbers can stay somewhat valid.
2012-03-01A number of improvements for the file output node(s).Lukas Toenne
1) Old CMP_NODE_OUTPUT_FILE and CMP_NODE_OUTPUT_MULTI_FILE have been merged, only CMP_NODE_OUTPUT_FILE remains. All functions renamed accordingly. 2) do_versions code for converting single-file output nodes into multi-file output nodes. If a Z buffer input is used, the node is made into a multilayer exr with two inputs. (see below). Also re-identifies multi-file output nodes with the CMP_NODE_OUTPUT_FILE type. 3) "Global" format is stored in node now. By default this overrides any per-socket settings. 4) Multilayer EXR output implemented. When M.EXR format is selected for node format, all socket format details are ignored. Socket names are used for layer names. 5) Input buffer types are used as-is when possible, i.e. stored as B/W, RGB or RGBA. In regular file output the format dictates the number of actual channels, so the CompBuf is typechecked to the right type first. For multilayer EXR the number of channels is more flexible, so an input buffer will store only the channels it actually uses. 6) The editor socket type is updated from linked sockets as an indicator of the actual data written to files. This may not be totally accurate for regular file output though, due to restrictions of format setting.
2012-03-01Remove struct NgonInterpModifierData and related ModifierType Info.Nicholas Bishop
This modifier was already removed in r44288, looks like these were just missed.
2012-02-27Implements a new operator for detaching nodes. In the process i overhauled ↵Lukas Toenne
the node muting system as well. There are a number of features that use a kind of "internal linking" in nodes: 1. muting 2. delete + reconnect (restore link to/from node after delete) 3. the new detach operator (same as 2, but don't delete the node) The desired behavior in all cases is the same: find a sensible mapping of inputs-to-outputs of a node. In the case of muting these links are displayed in red on the node itself. For the other operators they are used to relink connections, such that one gets the best possible ongoing link between previous up- and downstream nodes. Muting previously used a complicated callback system to ensure consistent behavior in the editor as well as execution in compositor, shader cpu/gpu and texture nodes. This has been greatly simplified by moving the muting step into the node tree localization functions. Any muted node is now bypassed using the generalized nodeInternalRelink function and then removed from the local tree. This way the internal execution system doesn't have to deal with muted nodes at all, as if they are non-existent. The same function is also used by the delete_reconnect and the new links_detach operators (which work directly in the editor node tree). Detaching nodes is currently keymapped as a translation variant (macro operator): pressing ALTKEY + moving node first detaches and then continues with regular transform operator. The default key is ALT+DKEY though, instead ALT+GKEY, since the latter is already used for the ungroup operator.
2012-02-27Code Cleanup:Campbell Barton
* made bmesh_structure.h function names more consistant. * remove unused code in bmesh_structure.c * removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping). * tagged some BMESH_TODO's
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-25style cleanup, use { on newline after function definition.Campbell Barton
spelling 'impliment' -> 'implement'
2012-02-25code cleanup: white space, spelling & ';;' end of lines.Campbell Barton
2012-02-23Fix #30323: Graph view in the Movie Clip Editor does not stay openSergey Sharybin
In fact, Graph View wasn't been supposed to be opened in Clip show editor mode. Made curves view unavailable from Clip view mode and store it's alignment in a runtime flag in SpaceClip structure.