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2004-05-29Oh, the fix is an addition of a OB_NEG_SCALE flag in ob->transflag, whichTon Roosendaal
2004-05-29NEW! Blender now displays flipped (negative scaled) Objects correctly inTon Roosendaal
2004-05-19Removed double #defines from include, added some comments in code, andTon Roosendaal
2004-05-16Rewind of change in MCol structure.Ton Roosendaal
2004-05-16Added #!/usr/bin/python standard script identifier to the start of SConscript...Kester Maddock
2004-05-16Fix for bug 1245: Colours are wrong on GameBlenderKester Maddock
2004-05-07Added two more mapping types to World buttons for sky render.Ton Roosendaal
2004-05-03Mouse Wheel Support for the Game Engine.Kester Maddock
2004-04-28Sneaked in new feature (request samo):Ton Roosendaal
2004-04-26Added Ambient channel in "Map To" Panel for materials. Is now means toTon Roosendaal
2004-04-26Solved AO smooth rendering, by introducing a "Bias" value for smoothedTon Roosendaal
2004-04-24Raytrace now has option to change the resolution of the Octree used. ItTon Roosendaal
2004-04-20Another phase in panelizing all window types. Did lots of small codeTon Roosendaal
2004-04-20Preparations to have Panels in all window types. Also implementedTon Roosendaal
2004-04-15Added "Auto AA" toggle in Yafray Render panel defaulted to On (current functi...Johnny Matthews
2004-04-12More AO fun to play with:Ton Roosendaal
2004-04-12SCons updates Michel Selten
2004-04-06Eeshlo AO patch, revisedTon Roosendaal
2004-04-03Eesho's patch for new noise textures!Ton Roosendaal
2004-04-03#define some constants for physics engines in DNA world types.Kester Maddock
2004-04-01New UV editor / Image Window features:Brecht Van Lommel
2004-03-24add comment to BezTriple struct.Stephen Swaney
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar
2004-03-16SCons updatesMichel Selten
2004-03-15SCons updatesMichel Selten
2004-03-15Fixed issues surrounding the increased vertex limit:Chris Want
2004-03-15Removed the struct MFaceInt from DNA_mesh_types.h (by the recommendationChris Want
2004-03-14 - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE,Daniel Dunbar
2004-03-01SCons updatesMichel Selten
2004-02-15SCons updatesMichel Selten
2004-02-07SCons updatesMichel Selten
2004-01-27On request of broken, monkeyboi and others the rendering engine menu is back ...Alfredo de Greef
2004-01-25SCons updateMichel Selten
2004-01-24Added another control for new pathlight refinement parameter and solvedAlejandro Conty Estevez
2004-01-24* Preferences for displaying the grid floor, X axis, Y axis,Matt Ebb
2004-01-21BPython:Willian Padovani Germano
2004-01-18corrected particle object dupliverts and aramature duplivert export problemsAlfredo de Greef
2004-01-15Gradient button is back and now there are controls to export bias andAlejandro Conty Estevez
2004-01-15 - Separates displace from Var slider. Added Disp Slider toRobert Wenzlaff
2004-01-13Global photons export for yafray. Square arealights, spot and point can workAlejandro Conty Estevez
2004-01-13Converted the Userpreference buttons to zr's new ButBit calls.Rob Haarsma
2004-01-10* Fixed a silly problem when changing the colours of the 'Neutral' button the...Matt Ebb
2004-01-10 -Changed "Simple" button to pulldown menu or subsurf type.Robert Wenzlaff
2004-01-10Added support for outputting bmp'sKent Mein
2004-01-08Added export for caustic settings based on the raytrans values. And settingsAlejandro Conty Estevez
2004-01-07Added multi-processor setting for yafray and quotes around the xmlAlejandro Conty Estevez
2004-01-06- decided to use a new variable for the new exposure option, instead ofTon Roosendaal
2004-01-06- Adaptive spliting of renderfaces for displacement. Choose to splitRobert Wenzlaff
2004-01-05don't link makesdna against libpng and friends when building with sconsStefan Gartner