Age | Commit message (Expand) | Author |
2004-05-29 | Oh, the fix is an addition of a OB_NEG_SCALE flag in ob->transflag, which | Ton Roosendaal |
2004-05-29 | NEW! Blender now displays flipped (negative scaled) Objects correctly in | Ton Roosendaal |
2004-05-19 | Removed double #defines from include, added some comments in code, and | Ton Roosendaal |
2004-05-16 | Rewind of change in MCol structure. | Ton Roosendaal |
2004-05-16 | Added #!/usr/bin/python standard script identifier to the start of SConscript... | Kester Maddock |
2004-05-16 | Fix for bug 1245: Colours are wrong on GameBlender | Kester Maddock |
2004-05-07 | Added two more mapping types to World buttons for sky render. | Ton Roosendaal |
2004-05-03 | Mouse Wheel Support for the Game Engine. | Kester Maddock |
2004-04-28 | Sneaked in new feature (request samo): | Ton Roosendaal |
2004-04-26 | Added Ambient channel in "Map To" Panel for materials. Is now means to | Ton Roosendaal |
2004-04-26 | Solved AO smooth rendering, by introducing a "Bias" value for smoothed | Ton Roosendaal |
2004-04-24 | Raytrace now has option to change the resolution of the Octree used. It | Ton Roosendaal |
2004-04-20 | Another phase in panelizing all window types. Did lots of small code | Ton Roosendaal |
2004-04-20 | Preparations to have Panels in all window types. Also implemented | Ton Roosendaal |
2004-04-15 | Added "Auto AA" toggle in Yafray Render panel defaulted to On (current functi... | Johnny Matthews |
2004-04-12 | More AO fun to play with: | Ton Roosendaal |
2004-04-12 | SCons updates
| Michel Selten |
2004-04-06 | Eeshlo AO patch, revised | Ton Roosendaal |
2004-04-03 | Eesho's patch for new noise textures! | Ton Roosendaal |
2004-04-03 | #define some constants for physics engines in DNA world types. | Kester Maddock |
2004-04-01 | New UV editor / Image Window features: | Brecht Van Lommel |
2004-03-24 | add comment to BezTriple struct. | Stephen Swaney |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2004-03-21 | - split the data structures that actually constitute a mesh | Daniel Dunbar |
2004-03-16 | SCons updates | Michel Selten |
2004-03-15 | SCons updates | Michel Selten |
2004-03-15 | Fixed issues surrounding the increased vertex limit: | Chris Want |
2004-03-15 | Removed the struct MFaceInt from DNA_mesh_types.h (by the recommendation | Chris Want |
2004-03-14 | - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE, | Daniel Dunbar |
2004-03-01 | SCons updates | Michel Selten |
2004-02-15 | SCons updates | Michel Selten |
2004-02-07 | SCons updates | Michel Selten |
2004-01-27 | On request of broken, monkeyboi and others the rendering engine menu is back ... | Alfredo de Greef |
2004-01-25 | SCons update | Michel Selten |
2004-01-24 | Added another control for new pathlight refinement parameter and solved | Alejandro Conty Estevez |
2004-01-24 | * Preferences for displaying the grid floor, X axis, Y axis, | Matt Ebb |
2004-01-21 | BPython: | Willian Padovani Germano |
2004-01-18 | corrected particle object dupliverts and aramature duplivert export problems | Alfredo de Greef |
2004-01-15 | Gradient button is back and now there are controls to export bias and | Alejandro Conty Estevez |
2004-01-15 | - Separates displace from Var slider. Added Disp Slider to | Robert Wenzlaff |
2004-01-13 | Global photons export for yafray. Square arealights, spot and point can work | Alejandro Conty Estevez |
2004-01-13 | Converted the Userpreference buttons to zr's new ButBit calls. | Rob Haarsma |
2004-01-10 | * Fixed a silly problem when changing the colours of the 'Neutral' button the... | Matt Ebb |
2004-01-10 | -Changed "Simple" button to pulldown menu or subsurf type. | Robert Wenzlaff |
2004-01-10 | Added support for outputting bmp's | Kent Mein |
2004-01-08 | Added export for caustic settings based on the raytrans values. And settings | Alejandro Conty Estevez |
2004-01-07 | Added multi-processor setting for yafray and quotes around the xml | Alejandro Conty Estevez |
2004-01-06 | - decided to use a new variable for the new exposure option, instead of | Ton Roosendaal |
2004-01-06 | - Adaptive spliting of renderfaces for displacement. Choose to split | Robert Wenzlaff |
2004-01-05 | don't link makesdna against libpng and friends when building with scons | Stefan Gartner |