Age | Commit message (Expand) | Author |
2013-02-08 | Fix #33747: do better backwards compatibility for image transparency changes. | Brecht Van Lommel |
2013-02-08 | Release todo: added userpref for Mac users having "Natural Scroll" set. | Ton Roosendaal |
2013-02-06 | Code clean up translate node | Monique Dewanchand |
2013-02-04 | Compositor "Relative" option for Translate node, same as for other nodes this | Brecht Van Lommel |
2013-02-04 | style cleanup | Campbell Barton |
2013-02-03 | improve BMesh api use from r54265, no need to do edge lookups from the faces ... | Campbell Barton |
2013-02-02 | style cleanup | Campbell Barton |
2013-02-01 | style cleanup | Campbell Barton |
2013-01-31 | Apply patch [#33999] Wrapping mode for the "translate" compositing node | Monique Dewanchand |
2013-01-30 | Add active region for operator execution. | Campbell Barton |
2013-01-30 | BGE: Some various changes to make moving the character physics type easier: | Mitchell Stokes |
2013-01-24 | Usability | Ton Roosendaal |
2013-01-24 | fix for G,G causing vertex slide in UV/Image window, also comment unused defi... | Campbell Barton |
2013-01-24 | add 'deform - integrate' option to mesh-cache, | Campbell Barton |
2013-01-24 | style cleanup | Campbell Barton |
2013-01-23 | UI todo: | Ton Roosendaal |
2013-01-23 | rigidbody: Add generic spring constraint | Sergej Reich |
2013-01-23 | rigidbody: Add rigid body constraints | Sergej Reich |
2013-01-23 | rigidbody: Add point cache support | Sergej Reich |
2013-01-23 | rigidbody: Add force field support | Sergej Reich |
2013-01-23 | rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body sim | Sergej Reich |
2013-01-23 | sim: Remove "continue physics" code | Sergej Reich |
2013-01-22 | Matcap support in 3D Viewport. | Ton Roosendaal |
2013-01-22 | property change reporting now uses the context again, rather then checking a ... | Campbell Barton |
2013-01-21 | add an influence slider to mesh cache. | Campbell Barton |
2013-01-21 | mesh-cache deform modifier, | Campbell Barton |
2013-01-18 | move draw all edges into the object settings (object panel), makes more sense... | Campbell Barton |
2013-01-16 | Shape enhanced method exaggerates a shape using a Laplacian smoothing operato... | Alexander Pinzon |
2013-01-16 | Get rid of the BRUSH_FIXED_TEX flag, use mapping modes instead. Version | Antony Riakiotakis |
2013-01-16 | Unification of brush code | Antony Riakiotakis |
2013-01-10 | Depsgraph hack feature - experimental | Ton Roosendaal |
2013-01-10 | don't store bevel weights or edge crease customdata layers in editmode unless... | Campbell Barton |
2013-01-09 | partial fix for [#32581] Mesh properties API does not allow for zeros in byte... | Campbell Barton |
2013-01-07 | Make options for background gradient more organized. | Antony Riakiotakis |
2013-01-06 | Eyecandy feature: background gradient for 3D viewport. Enable in user prefere... | Antony Riakiotakis |
2013-01-02 | Patch [#29035] Vertex colour baking | Alex Fraser |
2012-12-31 | Alpha premul pipeline cleanup | Sergey Sharybin |
2012-12-31 | style cleanup | Campbell Barton |
2012-12-30 | Add symmetrize operator for dynamic-topology sculpt mode | Nicholas Bishop |
2012-12-30 | Add simplify brush for sculpt mode | Nicholas Bishop |
2012-12-30 | Add DNA/RNA/BKE infrastructure for dynamic-topology sculpt mode | Nicholas Bishop |
2012-12-30 | add syntax highlighting color for symbols | Campbell Barton |
2012-12-30 | code cleanup: text editor formatting enums were named crypticly, also add ass... | Campbell Barton |
2012-12-29 | patch [#33609] Syntax highlighting for OSL in Text Editor | Campbell Barton |
2012-12-29 | user-preferences for addons. currently unused, example & docs still to come. | Campbell Barton |
2012-12-28 | style cleanup: var naming for ui list | Campbell Barton |
2012-12-28 | This commit frees list ui items from their dependencies to Panel, and hence f... | Bastien Montagne |
2012-12-27 | New features! | Ton Roosendaal |
2012-12-26 | Region scrollbar fix! | Ton Roosendaal |
2012-12-24 | BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Groupe... | Mitchell Stokes |