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AgeCommit message (Expand)Author
2019-09-12GPencil: New set of Brush iconsAntonio Vazquez
2019-09-12Shading: Add Vertex Color node.OmarSquircleArt
2019-09-12Shading: Add More Features To The Voronoi Node.OmarSquircleArt
2019-09-12Fix T69737: Crash using the Elastic Deform brush and CompressibilityPablo Dobarro
2019-09-11DNA: use defaults for SceneEEVEECampbell Barton
2019-09-11DNA: move View3D, View3DOverlay into DNA_view3d_defaults.hCampbell Barton
2019-09-11DNA: defaults for ID typesCampbell Barton
2019-09-11DNA: initialize defaults for output pathsCampbell Barton
2019-09-11DNA: make DNA_elem_size_nr a public functionCampbell Barton
2019-09-11GPencil: New Brush postprocesing SimplifyAntonio Vazquez
2019-09-11Cycles: Display RenderPass in ViewportJeroen Bakker
2019-09-10Fix SDNA error expanding names not updating name array sizesCampbell Barton
2019-09-10Cleanup: no need to add Brush.flag2Campbell Barton
2019-09-10GPencil: New Simplify Tint optionAntonio Vazquez
2019-09-10UI: File Browser Custom Folder ColorHarley Acheson
2019-09-10Sculpt: Grab Active Vertex and Dynamic Mesh PreviewPablo Dobarro
2019-09-09Shading: Extend Musgrave node to other dimensions.OmarSquircleArt
2019-09-09DNA: use defaults for Object, Mesh, MaterialCampbell Barton
2019-09-09DNA: add theme & preferences to defaultsCampbell Barton
2019-09-09Sculpt: Pose BrushPablo Dobarro
2019-09-09Sculpt: Topology automaskingPablo Dobarro
2019-09-09Sculpt: Elastic Deform BrushPablo Dobarro
2019-09-09DNA: initial DNA defaults supportCampbell Barton
2019-09-09Sculpt: Draw Sharp BrushPablo Dobarro
2019-09-09Cleanup: remove unused scene struct membersCampbell Barton
2019-09-07Cleanup: style, spellingCampbell Barton
2019-09-06GPencil: New option to fade not selected objectsAntonio Vazquez
2019-09-06Eevee: Use manual derivatives for better quality bump.Clément Foucault
2019-09-06GPencil: Guides: Refactor and add new ISO optionCharlie Jolly
2019-09-06Transformation Constraint: implement a Mix Mode option.Alexander Gavrilov
2019-09-06Viewport Shading: StudioLight IntensityJeroen Bakker
2019-09-06Copy Transforms: add a mixing mode option.Alexander Gavrilov
2019-09-06Copy Rotation: implement new mixing modes that actually work.Alexander Gavrilov
2019-09-05LibOverride: add a generic macro to check whetehr an ID is overridable.Bastien Montagne
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-09-05File Browser: Add Zip files as native recognised file typeWilliam Reynish
2019-09-05Shading: Rewrite Mapping node with dynamic inputs.OmarSquircleArt
2019-09-04Missed from last commitCampbell Barton
2019-09-04Cleanup: userpref UI options into their own structCampbell Barton
2019-09-04Cleanup: use doxy commentsCampbell Barton
2019-09-04Cleanup: correct UI_THEMESPACE_START/END macrosCampbell Barton
2019-09-04Shading: Extend Noise node to other dimenstions.OmarSquircleArt
2019-09-04Shading Modes: Material and Render PreviewJeroen Bakker
2019-09-04Armature: add Inherit Scale options to remove shear or average the scale.Alexander Gavrilov
2019-09-03Drivers: support decomposing rotation into swing followed by twist.Alexander Gavrilov
2019-09-03Transform: support snap to children with 'Affect Parents'Campbell Barton
2019-09-03Cleanup: unused flag, spellingCampbell Barton
2019-09-03UI: File Browser Design OverhaulJulian Eisel
2019-09-03Fix T66950: WeightPaint Bone Selection OverlayJeroen Bakker
2019-09-033D View: option only to show axis aligned image emptiesCampbell Barton